Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16697214047398892535 305 RonnieColeman the Conjurer (level 6, -1/42 HPs) Began as an Octopode Conjurer on Nov 10, 2024. Was an Initiate of Vehumet. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 6 of the Dungeon. The game lasted 00:06:11 (2585 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 2585, Time: 00:06:13 Health: -1/42 AC: 1 Str: 11 XL: 6 Next: 39% Magic: 21/21 EV: 17 Int: 22 God: Vehumet [......] Gold: 336 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . C - +10 glaive "Giantslayer" {flame, rN+ Str+4} rCold + + . (shield currently unavailable) rNeg + . . (helmet restricted) rPois . p - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} rElec . m - ring of protection from cold rCorr . q - +5 ring of evasion SInv + s - ring of protection from cold Will ..... t - ring of see invisible Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 336 gold pieces. Inventory: Hand Weapons b - a +0 spear j - a +0 short sword l - a +3 dagger C - the +10 glaive "Giantslayer" (weapon) {flame, rN+ Str+4} (You found it on level 7 of the Dungeon) Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Magical Staves z - a staff of cold Jewellery m - a ring of protection from cold (left tentacle) p - the Hermit's Pendant (around mantle) {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). q - a +5 ring of evasion (right tentacle) s - a ring of protection from cold (on tentacle) t - a ring of see invisible (on tentacle) y - an amulet of regeneration Scrolls c - 8 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - 5 scrolls of immolation g - 4 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} i - a scroll of brand weapon {unknown} k - 3 scrolls of acquirement {unknown} n - a scroll of fear {unknown} r - a scroll of noise {unknown} v - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} o - 2 potions of cancellation {unknown} u - 2 potions of curing {unknown} w - a potion of degeneration {unknown} x - a potion of brilliance {unknown} A - a potion of invisibility {unknown} B - a potion of attraction {unknown} Skills: * Level 3.4 Fighting * Level 0.4 Polearms + Level 3.3 Dodging - Level 3.1 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Frozen Ramparts Ice 6% 1d1 36% 3 Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Anguish Hex/Necr 1% N/A 77% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Nemelex Xobeh Okawaru Vehumet Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The liquid fire burns you! The kobold shouts! You hear a shout! x2 The kobold throws a stone. The stone hits you. A kobold comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 short sword. You shake off some of the fire as you move. The liquid fire burns you! You see here a bombardier beetle corpse. A kobold comes into view. It is wielding a +0 club. You shake off some of the fire as you move. The liquid fire burns you! The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 whip. The kobold moves out of view. A kobold brigand comes into view. It is wielding a +0 whip and quivering curare-tipped darts. The kobold brigand shouts! The kobold shouts! You hit the orc but do no damage. Your grab misses the orc. You squeeze the orc. The orc is lightly wounded. The liquid fire burns you! The kobold hits you with a +0 dagger. The orc hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 dagger. You slash the orc! You burn the orc. You kill the orc! Vehumet accepts your kill. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * A scorpion comes into view. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The kobold completely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold misses you. The kobold hits you with a +0 dagger. You die... #... #...# #####.... ####.......# .sKK.......# .K.......# #.K....# #K@)..## #.K....### #.>....... #...##...# #..## ### #..# #..# #... #..! You could see a kobold brigand, a scorpion (wandering) and 5 kobolds. Vanquished Creatures A kobold brigand (D:4) A bombardier beetle (D:6) A jelly (D:4) 2 hounds (D:5) An iguana (D:5) An adder (D:2) 3 ribbon worms A dart slug (D:1) 3 orcs 7 ball pythons 6 endoplasms 2 giant cockroaches 5 goblins 8 hobgoblins 4 jackals 2 quokkas 4 bats 4 frilled lizards (D:1) 5 kobolds 2 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 230 | D:1 | Found Ysuad's Antique Weapon Emporium. 375 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 420 | D:1 | Learned a level 2 spell: Searing Ray 504 | D:2 | Reached skill level 1 in Fighting 998 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1022 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 1241 | D:3 | Found an iron altar of Okawaru. 1321 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1335 | D:3 | Found a faded altar of an unknown god. 1983 | D:4 | Noticed a kobold brigand 1995 | D:4 | Killed a kobold brigand 1996 | D:4 | Reached XP level 5. HP: 12/35 MP: 14/14 2394 | D:5 | Entered Level 5 of the Dungeon 2440 | D:5 | Reached XP level 6. HP: 32/42 MP: 16/16 2538 | D:5 | You fall into a shaft and drop 2 floors! 2543 | D:7 | Found a radiant altar of Vehumet. 2545 | D:7 | Identified the +10 glaive "Giantslayer" {flame, rN+ Str+4} 2562 | D:7 | Became a worshipper of Vehumet 2585 | D:6 | HP: 2/42 [kobold/+0 short sword (4)] 2585 | D:6 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms, serial_shops, shop D:2: layout_loops_ring D:3: layout_rooms, nemelex_xobeh_ov_fountains_minmay, okawaru_gym_becter, hellmonk_ecumenical_altar_blasted, chequers_serial_rivers_small_a, skrybe_limestone_x D:4: layout_loops_cross D:5: layout_loops_corners, grunt_temple_overflow_growth_and_decay, gup_sewer_entry_pipe D:6: layout_layer_cave, dk_yredelemnul_ordeal D:7: layout_rooms, vehumet_crystals, minmay_temple_entry_junction, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, uniq_maggie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.1 Fighting | 1 2 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Polearms | | 0.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 46 | || 46 Constrict | 17 | 8 || 25 Tentacles | 11 | 10 || 21 Short sword | 30 | || 30 Dagger | 1 | 46 || 47 Glaive | | 6 || 6 Cast: Magic Dart | 5 | 2 || 7 Searing Ray | | 2 || 2 Stab: Sleeping | 11 | 6 || 17 Armour: Skin | 24 | 19 || 43 Dodge: Dodged | 26 | 36 || 62