Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 551809482137710297 126 RonnieColeman the Conjurer (level 5, 0/51 HPs) Began as an Octopode Conjurer on Nov 15, 2024. Slain by an orc ... wielding a +0 falchion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:33 (2400 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 2400, Time: 00:03:34 Health: 0/51 AC: 22 Str: 7 XL: 5 Next: 10% Magic: 0/9 EV: 2 Int: 22 God: Gold: 228 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Scrolls b - a scroll of identify {unknown} c - a scroll of brand weapon {unknown} f - a scroll of revelation {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} l - a scroll of fog {unknown} Potions a - a potion of magic e - a potion of mutation {unknown} g - a potion of lignification h - 2 potions of degeneration {unknown} j - a potion of enlightenment {unknown} m - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: * Level 2.3 Fighting + Level 2.6 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Confusing Touch Hex 3% N/A 36% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! The gnoll misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! The gnoll closely misses you. You have reached level 5! You feel stronger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (78% to hit) The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the orc. The orc is almost dead. The orc hits you with a +0 falchion. The gnoll hits you from afar with a +0 spear! The searing ray misses the orc. The orc misses you. The gnoll hits you from afar with a +0 spear. Without enough magic to sustain it, your searing ray dissipates. The orc barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You can't go down here! It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. The orc hits you with a +0 falchion. You die... # ### . . ..# #.# #. #.# .... #.###.##...# #..)......ß# ##)#g# ..####.o..#..+ .......♣.....# ..####...#.#..ß# ##.##.# ..# #.# .. . #.# ##. #.# ## #.# #.# You could see a gnoll and an orc. Vanquished Creatures An adder (D:2) 6 gnolls 3 dart slugs 3 ribbon worms (D:2) 2 bats (D:2) 4 endoplasms 3 giant cockroaches (D:1) 5 goblins 6 hobgoblins 5 quokkas 4 ball pythons (D:2) 2 frilled lizards 3 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a minotaur 2 | D:1 | Noticed an elf 4 | D:1 | Noticed an armataur 4 | D:1 | Noticed a troll 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a naga 12 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a draconian 16 | D:1 | Noticed a human 18 | D:1 | Noticed a tengu 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed a djinni 20 | D:1 | Noticed a gargoyle 22 | D:1 | Noticed a dwarf 22 | D:1 | Noticed a felid 24 | D:1 | Noticed a barachi 24 | D:1 | Noticed a vampire 26 | D:1 | Noticed a merfolk 26 | D:1 | Noticed an oni 28 | D:1 | Noticed a spriggan 225 | D:1 | Reached XP level 2. HP: 11/18 MP: 5/5 409 | D:1 | Reached skill level 1 in Fighting 576 | D:1 | Learned a level 2 spell: Searing Ray 1002 | D:1 | Found a faded altar of an unknown god. 1152 | D:1 | Reached XP level 3. HP: 7/23 MP: 1/6 1701 | D:2 | Found a shadowy altar of Dithmenos. 1713 | D:2 | Reached XP level 4. HP: 29/29 MP: 8/8 2396 | D:3 | Reached XP level 5. HP: 23/34 MP: 4/9 2399 | D:3 | HP: 1/34 [gnoll/+0 spear (10)] 2400 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, chequers_ecumenical_altar_grove D:2: layout_loops_cross, basic_altar, minmay_unequal D:3: layout_loops_corners, fedhas_ov_isle_minmay, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.2 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 12 | 3 || 15 Short sword | 42 | 11 || 53 Tentacles | 10 | 3 || 13 Cast: Magic Dart | 8 | 24 || 32 Searing Ray | 3 | 4 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | 11 | 1 || 12 Armour: Skin | 17 | 11 || 28 Dodge: Dodged | 22 | 15 || 37