RonnieColeman Level 1 of the Dungeon (2, 18, D:1) a +0 club (3, -5, D:1) 2 boomerangs (7, -3, D:1) a bat skeleton (8, -13, D:1) a +0 dagger (13, 4, D:1) a +0 spear (13, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -15, D:1) a +0 club (22, 14, D:1) a rat corpse (skeletalised by now) (30, -2, D:1) a quokka skeleton (39, -15, D:1) a +0 dagger (44, -11, D:1) a bat skeleton (47, -7, D:1) a quokka skeleton (50, -16, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (1, 5, D:2) a quokka corpse (skeletalised by now) (9, -30, D:2) a +0 whip (9, -8, D:2) an adder skeleton (13, -10, D:2) a bat skeleton (14, -21, D:2) a +0 dagger a +1 robe of resistance the human skeleton of Jessica (15, -21, D:2) a +0 flail a hobgoblin corpse (skeletalised by now) (18, -24, D:2) a +0 ring mail (22, -10, D:2) a bat skeleton (26, -1, D:2) 3 stones (32, -1, D:2) a bat corpse (skeletalised by now) (33, -2, D:2) a rat corpse (skeletalised by now) (34, -20, D:2) an adder corpse (skeletalised by now) (35, -19, D:2) a +0 dagger (42, -1, D:2) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 animal skin the +0 helmet of Context {Rampage *Corrode rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (0, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 2, D:3) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (3, 3, D:3) a +0 dagger (3, 17, D:3) 3 stones (8, -1, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 sling (9, -1, D:3) a +0 dagger a +0 scale mail a goblin corpse (skeletalised by now) (11, -5, D:3) a +0 club a +0 whip a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 27, D:3) a +0 short sword (12, -5, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (17, 8, D:3) a +0 whip (19, 31, D:3) a +3 scale mail (20, -12, D:3) a +0 mace a +0 robe an orc corpse (skeletalised by now) (20, -11, D:3) a +0 dagger 2 boomerangs an orc skeleton (21, -15, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (22, -8, D:3) a +0 dagger a goblin skeleton (22, -7, D:3) a jackal skeleton (22, -6, D:3) a jackal skeleton (31, 29, D:3) a frilled lizard corpse (skeletalised by now) (32, -18, D:3) an iguana skeleton (41, -3, D:3) a +0 spear (44, 6, D:3) an adder skeleton (45, 3, D:3) a ball python corpse (skeletalised by now) (46, -21, D:3) a +0 dagger a +0 scale mail (47, -20, D:3) a +0 flail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, -11, D:4) a staff of death (7, -1, D:4) 2 stones (14, -20, D:4) 8 stones (14, -18, D:4) a staff of conjuration (16, -14, D:4) 5 stones (17, -14, D:4) 3 stones (19, -34, D:4) 3 stones (19, -15, D:4) a +0 ring mail a +0 club (22, -22, D:4) a +0 club (22, 4, D:4) a -1 sling (24, -23, D:4) a +0 leather armour (25, -11, D:4) a +0 robe (41, -25, D:4) 5 stones (43, -38, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 2 stones (6, 12, D:5) a +0 giant club (7, 1, D:5) a +0 robe (9, 16, D:5) 8 stones (10, -1, D:5) 6 stones (10, 19, D:5) 4 silver javelins (11, 34, D:5) a +0 leather armour (32, -8, D:5) a +0 whip (33, -7, D:5) 2 poisoned darts a +0 dagger (33, -3, D:5) 2 poisoned darts a +0 whip (34, -1, D:5) a +0 orcbow (45, 5, D:5) a +0 quarterstaff (57, 27, D:5) a +0 robe Level 6 of the Dungeon (1, 34, D:6) a +0 helmet (3, 17, D:6) a +0 orcbow (7, 14, D:6) a +0 scale mail (22, 25, D:6) a +0 cloak of poison resistance (25, 14, D:6) 5 stones (28, 17, D:6) a +2 helmet (28, 31, D:6) a +0 dagger a +0 robe (28, 32, D:6) a +0 dire flail a +0 plate armour (28, 33, D:6) a +0 dagger a +0 robe (29, 40, D:6) a +0 dagger a +0 robe (30, 44, D:6) a +0 club a +0 leather armour (32, 29, D:6) a +0 dagger a +0 robe (43, -7, D:6) a +0 short sword of draining (44, 3, D:6) a +0 dagger (47, 13, D:6) a +0 hand axe (47, 24, D:6) a +4 hand axe a +0 robe (48, 5, D:6) a +0 whip (48, 25, D:6) a +0 great sword a +0 robe (48, 28, D:6) a +3 short sword a +0 robe (49, 15, D:6) a +0 dagger a +0 robe (50, -5, D:6) a +0 dagger (52, 28, D:6) a +0 scimitar a +0 robe a +0 hand axe a +0 robe (53, 18, D:6) a +0 falchion a +0 leather armour (58, 22, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Buxzel's Self-Published Books the Octavo of the Greater Akashic Record (1104 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Manifold Assault Translocation 7 h - Disjunction Translocation 8 Sif Muna's Catalogue of Pristine Conjurations (456 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Iskenderun's Battlesphere Conjuration 5 d - Orb of Destruction Conjuration 7 the Papyrus of Cookery (384 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Scorch Fire 2 d - Ozocubu's Refrigeration Ice 7 the Secrets of Eternal Blood (168 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 Sif Muna's Atlas of the Lords of Pandemonium (744 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 the Codex of Modern Magic, Vol. 19 (288 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Infestation Necromancy 8 the Parchment of Hitting the Bricks (384 gold) Spells Type Level a - Blink Translocation 2 b - Swiftness Air 3 c - Passwall Earth 3 d - Passage of Golubria Translocation 4 the Book of the Thanatonomastikon (456 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 (0, 0, D:7) a +0 dagger (7, -1, D:7) a +0 flail a +0 ring mail (14, 16, D:7) a +0 robe (23, -7, D:7) 3 boomerangs a +0 flail (26, 4, D:7) a +0 dagger (27, -3, D:7) 5 stones (27, -2, D:7) a +2 battleaxe of holy wrath (27, 3, D:7) a +0 short sword 4 stones (28, -3, D:7) a +0 quarterstaff (28, 3, D:7) a +0 dagger 4 stones a +0 short sword 3 poisoned darts (29, -1, D:7) a +1 trident of holy wrath (29, 3, D:7) 8 poisoned darts a +0 dagger (29, 4, D:7) a +0 short sword (29, 30, D:7) a +0 short sword a +0 cloak (31, 1, D:7) a +0 robe a +0 dagger (31, 3, D:7) a +0 club (31, 7, D:7) a +0 giant club (31, 21, D:7) 2 stones (33, 20, D:7) a +3 scale mail (35, 3, D:7) a +0 flail (35, 4, D:7) a +0 ring mail a +0 flail (38, 10, D:7) a +0 whip (48, 22, D:7) a +0 shortbow (62, -1, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +2 dagger of venom (13, -16, D:8) a +0 flail a +0 leather armour (15, -19, D:8) a ring of resist corrosion (17, 8, D:8) a +0 mace (20, -16, D:8) 4 stones (20, 8, D:8) a +0 buckler (23, -18, D:8) a +0 dagger a +0 robe (23, -16, D:8) a +0 war axe a +0 ring mail (24, -17, D:8) a +0 heavy hand axe a +0 leather armour a +0 dagger a +0 robe (25, 6, D:8) a +0 short sword (32, -21, D:8) a +0 club a +0 leather armour a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 whip a +2 leather armour of fire resistance (32, -20, D:8) a +0 club (34, -14, D:8) a +0 whip a +0 robe (35, -14, D:8) a +0 flail (35, 4, D:8) the maw talisman of Intuition {Fly} [maw talisman] Fly: It grants you flight. (36, -12, D:8) a +0 flail (36, -11, D:8) a +0 whip (36, -8, D:8) a +0 robe (41, -19, D:8) 7 stones (42, -7, D:8) an orb of light Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 2, D:9) a +0 short sword (2, -4, D:9) a +0 whip (2, -3, D:9) 5 stones a +0 whip (2, 1, D:9) a +0 flail a +0 hand axe (2, 2, D:9) a +0 short sword 7 poisoned darts a +0 short sword (3, 0, D:9) a +0 dagger (16, -31, D:9) a +0 giant club a +0 giant club (19, -37, D:9) a +0 club (23, -41, D:9) a +0 plate armour a +0 short sword a +0 heavy orcbow (35, -26, D:9) a +0 hand axe (46, -9, D:9) a +0 scimitar a +0 robe a +5 mace a +0 robe (48, -15, D:9) a +2 hand axe a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 7 gold pieces a +0 plate armour 2 boomerangs a +0 halberd (1, -4, Orc:1) 8 gold pieces a +0 mace a +0 orcbow a +0 chain mail (3, 3, Orc:1) 11 gold pieces (6, -10, Orc:1) 24 gold pieces Level 1 of the Lair of Beasts [Shop] Hoebal's Jewellery Boutique a ring of see invisible (180 gold) an amulet of regeneration (360 gold) a ring of willpower (300 gold) a ring of positive energy (240 gold) a granite talisman (720 gold) a serpent talisman (360 gold) a ring of resist corrosion (240 gold) [Shop] Cozia's Weapon Emporium 3 stones (4 gold) a stone (1 gold) the +5 spear of Rumay {heavy, Dex+2} (624 gold) Dex+2: It affects your dexterity (+2). 2 stones (3 gold) a +0 flail of holy wrath (124 gold) a +5 mace of draining (486 gold) a +4 scimitar of holy wrath (438 gold) the +2 morningstar "Ciepral" {flame, ^Contam +Blink rC++} (646 gold) rC++: It greatly protects you from cold. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. a +1 bardiche of venom (267 gold) a +1 heavy hand axe (186 gold) (3, 1, Lair:1) a +0 flail (9, 37, Lair:1) a +0 sling (10, 39, Lair:1) a +0 mace (11, 27, Lair:1) a +0 pair of gloves (15, 39, Lair:1) a potion of degeneration (18, 10, Lair:1) a +0 plate armour (23, -16, Lair:1) a +3 dagger of venom a +0 vampiric whip a +0 arbalest (25, 23, Lair:1) a +0 quarterstaff a +0 sling a +0 ring mail (34, 8, Lair:1) a +0 plate armour (43, -8, Lair:1) a stone (46, -3, Lair:1) a stone (48, -14, Lair:1) a +0 robe (48, -8, Lair:1) a stone (49, -5, Lair:1) a stone (59, -6, Lair:1) a +0 leather armour (59, 29, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) +0 swamp dragon scales a +4 glaive of draining (7, -18, Lair:2) a +0 scale mail (7, -16, Lair:2) a +0 ring mail (8, -16, Lair:2) a +2 helmet (9, -17, Lair:2) a +0 mace (9, -16, Lair:2) a +0 plate armour (25, 6, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 gold pieces (1, 18, Lair:3) a scroll of noise (12, 26, Lair:3) a +0 falchion (13, 9, Lair:3) 5 stones (48, -13, Lair:3) a wand of light (7) (59, -11, Lair:3) 8 gold pieces