Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17996009612619321640 34 RonnieColeman the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:05 (963 turns). RonnieColeman the Conjurer (Deep Elf Conjurer) Turns: 963, Time: 00:02:05 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 2/10 EV: 11 Int: 24 God: Gold: 56 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration, horns 1, talons 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy (left hand) Scrolls e - a scroll of poison f - a scroll of identify Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Fugue of the Fallen Necr 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Anguish Hex/Necr 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You have sharp toenails. Message History You finish channelling your searing ray. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You miss the adder. The adder is almost dead. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of mutation. You feel extremely strange. You feel the urge to shout. You feel agile. Your toenails lengthen and sharpen. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You feel extremely strange. You feel clumsy. Your urge to shout disappears. A pair of horns grows on your head! You feel frail. You feel robust. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled RAABAARUHO, it crumbles to dust. It is a scroll of identify. e - a scroll of poison You die... .# #. .# #. .# #. .# #.#.# .# #.#.####<###.## #.###.#............ #..........@.# ...........#.# #†####...###.# #.# #...###.# #.####.......# #.#.....####.# #.†.....####.# ##.###.#.##.......### ...#...#.####........ There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches A goblin (D:1) 2 hobgoblins 2 kobolds A quokka (D:1) 4 ball pythons 2 bats (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 9/15 MP: 2/8 264 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:1 | Reached skill level 5 in Conjurations 961 | D:2 | Reached XP level 3. HP: 3/19 MP: 1/10 961 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 961 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 961 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 962 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 962 | D:2 | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 962 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 962 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 962 | D:2 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 963 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 11 Cast: Magic Dart || 34 Searing Ray || 2 Use: Potion || 2 Scroll || 1 Armour: Robe || 18 Dodge: Dodged || 9