Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12436762821915327493 23 RonnieColeman the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (1164 turns). RonnieColeman the Conjurer (Deep Elf Conjurer) Turns: 1164, Time: 00:01:30 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 9/9 EV: 11 Int: 22 God: Gold: 11 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +1 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 4% (3-9)d2 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin is heavily wounded. A ribbon worm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The adder barely misses you. The goblin hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. You start resting. Magic restored. You climb downwards. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder bites you. You are poisoned. The adder poisons you! The goblin shoots a sling bullet. The sling bullet hits you. The adder bites you but does no damage. There is a stone staircase leading up, spattered with blood here. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The goblin shoots a sling bullet. The sling bullet barely misses you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Okay, then. As you read the scroll labelled URPHOM NIAHIA, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.....#..###### ### #.....#..# ###≈~ #######..# ###≈≈≈. #..# #≈≈≈≈≈. ###..### ≈≈##≈### ##......#### ## #..#.#.....### #S##.#.......## #@...#........## #)####.........# #.# #.........### #.# ##..........#. #.# #............. ###'###...........## #................## ####......#.........### #.........#........#'.# You could see an adder. Vanquished Creatures 2 ball pythons (D:1) 4 endoplasms (D:1) 6 goblins 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 492 | D:1 | Learned a level 2 spell: Searing Ray 1164 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_loops_cross, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_split, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_end_2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 30 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 7