RonnieColeman Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 7, D:1) 5 stones (4, 11, D:1) 7 stones (14, 7, D:1) a frilled lizard corpse (skeletalised by now) (17, -7, D:1) a +0 mace (18, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -8, D:1) a +0 ring mail (19, -7, D:1) a +0 dagger (20, -4, D:1) 7 stones (21, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -6, D:1) a +0 ring mail (24, -4, D:1) a rat corpse (skeletalised by now) (25, -10, D:1) a +0 ring mail (29, 10, D:1) a ball python corpse (skeletalised by now) (31, -2, D:1) a jackal corpse (skeletalised by now) (38, -2, D:1) a +0 club a gnoll skeleton Level 2 of the Dungeon (4, -1, D:2) a ball python corpse (skeletalised by now) (8, 23, D:2) a +0 scale mail (11, 37, D:2) 6 stones (20, 7, D:2) a +0 dagger (20, 22, D:2) a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (21, 19, D:2) a +0 hammer (23, 37, D:2) a frilled lizard corpse (skeletalised by now) (24, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -1, D:2) a rat corpse (skeletalised by now) (29, 27, D:2) a ball python corpse (skeletalised by now) (34, 16, D:2) a quokka skeleton (34, 19, D:2) a +0 mace (35, 31, D:2) a +0 leather armour (39, 15, D:2) a +0 chain mail (41, 41, D:2) a +0 whip 5 stones (42, 38, D:2) a +0 dagger (45, 34, D:2) a bat skeleton Level 3 of the Dungeon (14, 5, D:3) a +0 cloak (23, -28, D:3) a quokka skeleton (34, 7, D:3) a +0 hand axe a +0 leather armour (38, -1, D:3) a +0 flail (39, -23, D:3) a +0 plate armour (39, -1, D:3) a +0 mace a +0 chain mail the human skeleton of Terence (42, -12, D:3) a +0 whip a +0 dagger (42, 0, D:3) a +0 whip (47, -23, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (54, -18, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (12, 1, D:4) a +0 dagger (12, 3, D:4) an adder corpse (skeletalised by now) (16, -19, D:4) a +0 club (16, -1, D:4) the +4 robe "Porph" {MP+9 Int+2 Slay+6} Int+2: It affects your intelligence (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). MP+9: It affects your magic capacity (+9). (16, 11, D:4) a +0 club a goblin corpse (skeletalised by now) (19, 31, D:4) a stone (22, -11, D:4) a +0 spear (28, -21, D:4) 5 stones (28, 7, D:4) a +0 shortbow (29, -20, D:4) a staff of air (39, 12, D:4) a +0 dagger a kobold corpse (skeletalised by now) (40, -5, D:4) a +0 leather armour 2 boomerangs a +0 dagger (41, -4, D:4) a +0 club (42, -3, D:4) a +0 leather armour a +0 mace a +0 leather armour a +0 flail (44, -11, D:4) a +0 dagger a +0 robe (44, 11, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (18, 19, D:5) a +0 leather armour (21, 14, D:5) a +0 dagger (22, -21, D:5) a +0 shortbow (30, -23, D:5) a +0 dagger (30, -18, D:5) a +0 shortbow a centaur skeleton (38, 19, D:5) 8 stones (39, 5, D:5) a +2 tower shield (40, -12, D:5) a +0 mace (45, -15, D:5) the +1 robe of Qazlal {rCorr MP+5} MP+5: It affects your magic capacity (+5). rCorr: It protects you from acid and corrosion. (53, 9, D:5) a +0 leather armour (55, 4, D:5) a +0 war axe (55, 5, D:5) a +0 halberd (56, -1, D:5) a +0 short sword (56, 4, D:5) a +0 club a +0 flail a gnoll corpse (skeletalised by now)