Roshu Level 1 of the Dungeon (2, 46, D:1) a +0 club (4, 18, D:1) a +0 short sword (4, 22, D:1) a +0 club (11, 49, D:1) a +0 dagger (12, 29, D:1) a rat corpse (skeletalised by now) (12, 37, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (17, 7, D:1) a +0 dagger a hobgoblin skeleton (19, -9, D:1) a ball python corpse (skeletalised by now) (20, 44, D:1) a ball python corpse (skeletalised by now) (22, 8, D:1) a bat corpse (skeletalised by now) (23, 14, D:1) a hobgoblin corpse (skeletalised by now) (25, 48, D:1) a ball python skeleton (34, 30, D:1) a bat skeleton (51, 45, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -2, D:2) a +0 quarterstaff (5, -1, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (5, 0, D:2) a rat corpse (skeletalised by now) (5, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 16, D:2) a +0 ring mail (9, 18, D:2) a bat skeleton (10, 3, D:2) a hobgoblin corpse (skeletalised by now) (11, 29, D:2) a +0 orcbow (11, 31, D:2) a +0 short sword (15, -2, D:2) a +0 mace (20, 4, D:2) 6 stones (25, 32, D:2) a dart slug corpse (30, 20, D:2) a +0 dagger (37, 34, D:2) a +0 leather armour (53, 28, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (53, 30, D:2) a +0 club (54, 25, D:2) a bat corpse (skeletalised by now) (54, 27, D:2) a +0 short sword 5 stones (54, 28, D:2) a frilled lizard corpse (skeletalised by now) (57, 11, D:2) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy.