Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3077854937258603664 2 RoundEarther the Magician (level 1, -3/15 HPs) Began as a Djinni Air Elementalist on Apr 7, 2026. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (117 turns). RoundEarther the Magician (Djinni Air Elementalist) Turns: 117, Time: 00:01:13 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 12 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft - Level 3.0 Fire Magic - Level 3.0 Ice Magic + Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 9% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 56% to hit) The zap misses the quokka. The quokka barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 56% to hit) The zap misses the quokka. The quokka bites you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 56% to hit) The zap misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The quokka attacks as it pursues you! The quokka closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 56% to hit) The zap hits the quokka. The quokka is almost dead. * * * LOW HITPOINT WARNING * * * The quokka misses you. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of might. You feel very mighty all of a sudden. The quokka bites you. You die... # . #. #.#### #....###+#####.. #............ #.@r.....### #........### ##....)†...## ####.).....# #...)...##### #####............ #................ #................ #...#...#........ You could see a quokka. Vanquished Creatures A goblin (D:2) 2 kobolds (D:2) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoundEarther the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | RoundEarther set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | You are sucked into a shaft and drop 1 floor! 117 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, glass_columns_a D:2: layout_basic, basic_altar, minmay_between Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Shock || 11 Drink: Might || 1 Armour: Robe || 6 Dodge: Dodged || 8