Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1196953687348991488 2 Runthedead the Grave Robber (level 1, -1/1 HPs) Began as a Vine Stalker Necromancer on July 30, 2025. Slain by a gnoll ... wielding a +2 flail of protection (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:17 (146 turns). Runthedead the Grave Robber (VSNe) Turns: 146, Time: 00:03:17 Health: -1/1 AC: 3 Str: 17 XL: 1 Next: 30% Magic: 0/4 EV: 8 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg + . . b - melded +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: statue-form, very slow A: powerful, torment resistance 1, reduced hp, slow, reduced EV, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Begin Untransformation You were on level 1 of the Dungeon. You were a living statue of rough stone. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) Scrolls d - 2 scrolls of teleportation Potions c - a potion of magic e - a potion of brilliance {unknown} Talismans f - a granite talisman (active) Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is decreased, since you lack skill for your form. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. Your soul wisp touches the giant cockroach. You barely miss the giant cockroach. You bite the giant cockroach. You kill the giant cockroach! A gnoll comes into view. It is wielding a +2 flail of protection. You see here a granite talisman. f - a granite talisman A gnoll is nearby! You begin transforming. You continue transforming. x3 The gnoll shouts! You turn into a living statue of rough stone. Your +0 robe melds into your body. HP restored. A bat comes into view. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 63%) Your soul wisp disappears in a puff of smoke! A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat closely misses you. The bat barely misses your soul wisp. Your soul wisp barely misses the bat. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (grey smoke, chance to affect: 54%) Your soul wisp returns to where it belongs. The bat is no longer weakened. A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The bat hits you but does no damage. The bat barely misses you. The gnoll hits you with a +2 flail of protection. Ouch! That really hurt! You die... ..................# ######..######.#... ## #..# #.##.# . ######..# #.##.#.# ..(.....######.##.#.##.## ..................†.....# ###############.#.#.##..# #§#.# # #bI.# .......j...# ######..*...... #.####.### #.# .# .. # ##. #. You could see a gnoll (weak, ally target, soul-splintered), a bat and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runthedead the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 146 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring, minmay_misc_feat_ornament Action || total ---------------------------++------- Melee: Dagger || 3 Unarmed || 2 Bite || 1 Cast: Soul Splinter || 4 Use: Potion || 2 Scroll || 1 Armour: Robe || 3 Skin || 2 Dodge: Dodged || 4 Form: Statue || 1