Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1562352754476193973 7 Runthedead the Grave Robber (level 2, -2/19 HPs) Began as a Human Necromancer on July 31, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (138 turns). Runthedead the Grave Robber (Human Necromancer) Turns: 138, Time: 00:01:22 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, explore regen a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of butterflies {unknown} Potions c - a potion of magic Talismans e - a quill talisman (active) Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History The ball python is moderately wounded. The ball python barely misses you. The endoplasm barely misses your soul wisp. The goblin hits your soul wisp with a +0 club. The goblin barely misses your soul wisp. Your soul wisp touches the endoplasm. You hit the ball python. You kill the ball python! The goblin hits your soul wisp with a +0 club. Your soul wisp completely misses the endoplasm. The goblin hits your soul wisp with a +0 club. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You have reached level 2! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, chance to affect: 64%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. The goblin hits you with a +0 club. The goblin hits you but does no damage. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin is struck by your quills. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. A bat comes into view. The endoplasm freezes you. You are frozen. You die... ###............### #. #...#............# ##. #.)............# .... #...........#..♣ ..... #...........##.♣♣ .....###.##$######....♣♣ .........##..# #.##.♣♣ ......g†.....### .# ♣ ......J@........ .. ......g......#.# .............#.# ............## # ............# .............# .............# b............# You could see an endoplasm, 2 goblins and a bat (wandering). Vanquished Creatures 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runthedead the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 138 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 7 Armour: Robe || 11 Dodge: Dodged || 17 Form: Quill || 1