Runthedead Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 0, D:1) a bat skeleton (7, 16, D:1) a +0 leather armour (7, 30, D:1) a +0 dagger (11, 15, D:1) a +0 spear (17, -10, D:1) a bat corpse (skeletalised by now) (24, 21, D:1) a +0 sling (47, 17, D:1) a jackal corpse (skeletalised by now) (47, 22, D:1) 4 poisoned darts (51, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 9, D:2) a +0 short sword of venom (3, 7, D:2) a bat corpse (skeletalised by now) (5, 3, D:2) a +0 club (12, -21, D:2) a +0 dagger (14, 1, D:2) a medusa talisman (15, -33, D:2) 6 stones (24, -11, D:2) an adder skeleton (27, -38, D:2) the +4 sling of Kismet {drain, rPois rN+ Int+8 Stlth-} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. (32, 1, D:2) a +0 ring mail (40, -6, D:2) a +0 whip 4 stones (41, -8, D:2) a bat skeleton (44, -4, D:2) a +0 dagger a goblin skeleton (46, 8, D:2) a bat skeleton (47, -4, D:2) a +0 short sword (47, 2, D:2) a +0 war axe (49, -32, D:2) a +0 hand axe a +0 leather armour an orc skeleton (50, -23, D:2) 6 poisoned darts (54, 6, D:2) a +0 club (54, 7, D:2) a +0 dagger (59, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (3, -7, D:3) a bat corpse (skeletalised by now) (4, -21, D:3) a +0 short sword (6, -16, D:3) a +0 ring mail (8, -22, D:3) a +0 mace a +0 scale mail the human corpse of Terence (11, -22, D:3) a quokka corpse (25, 1, D:3) a +0 mace (30, 9, D:3) a rat corpse (31, -16, D:3) a +0 rapier (36, -13, D:3) a +0 falchion (37, 4, D:3) a +2 mace of holy wrath (38, 7, D:3) a +0 mace (43, -14, D:3) a +0 hand axe a +0 leather armour an orc corpse (44, 0, D:3) 3 scrolls of teleportation (49, -6, D:3) 2 potions of curing