Runthedead Level 1 of the Dungeon (0, 36, D:1) a +0 dagger a goblin skeleton (7, 2, D:1) a +0 dagger (8, 32, D:1) a hobgoblin skeleton (9, 21, D:1) a +0 robe (13, 1, D:1) a hobgoblin skeleton (14, 21, D:1) a +0 ring mail (14, 43, D:1) a rat corpse (skeletalised by now) (22, 50, D:1) a +0 club (35, 8, D:1) a +0 short sword (37, 2, D:1) a ball python skeleton (40, 1, D:1) a hobgoblin skeleton (42, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 25, D:1) 3 stones (53, 23, D:1) a +0 club (56, 2, D:1) a frilled lizard corpse (skeletalised by now) (58, 2, D:1) a +0 club Level 2 of the Dungeon (2, 6, D:2) a rat corpse (skeletalised by now) (18, 7, D:2) a +0 scale mail (20, 10, D:2) a stone a +0 club a kobold skeleton (22, 26, D:2) a quokka corpse (skeletalised by now) (24, -3, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Sieci's Assorted Antiques 2 potions of curing (144 gold) a +0 war axe (84 gold) a +0 dagger of venom (105 gold) a ring of wizardry (720 gold) a ring of fire (600 gold) a Gell's gravitambourine (2/2) (960 gold) (4, -21, D:3) the +6 long sword of Annoyance {venom, rC+} rC+: It protects you from cold. (14, 29, D:3) a +0 club (24, -13, D:3) 2 poisoned darts (25, 15, D:3) a ball python corpse (skeletalised by now) (37, 25, D:3) an amulet of reflection (46, 20, D:3) a felid skeleton (48, 24, D:3) an orc skeleton (50, 18, D:3) a naga skeleton (52, 20, D:3) a +0 spear (52, 22, D:3) a kobold skeleton Level 4 of the Dungeon (3, -15, D:4) a +2 dagger of venom (3, -14, D:4) a hobgoblin corpse (skeletalised by now) (19, 23, D:4) a ball python corpse (skeletalised by now) (20, 2, D:4) a +0 falchion an orc corpse (skeletalised by now) (22, 7, D:4) a +0 giant club an ogre corpse (skeletalised by now) (34, 3, D:4) a +0 leather armour (45, 8, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (19, 6, D:5) an adder corpse (skeletalised by now) (21, 15, D:5) a +0 hand axe (23, 8, D:5) a +4 ring of slaying (32, -6, D:5) a +0 ring mail (42, 7, D:5) a +0 dagger (45, 4, D:5) a +0 chain mail a +0 mace (57, -20, D:5) a +0 mace (59, -41, D:5) a +0 plate armour (66, 2, D:5) a +1 barding Level 6 of the Dungeon [Shop] Enlauf's Armour Shoppe the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (427 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). a +4 chain mail of willpower (330 gold) the +8 ice dragon scales of Qirepyg {+Blink rF- rC++ Regen+} (1028 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. a +0 scale mail of fire resistance (110 gold) a +0 chain mail (60 gold) a +0 scale mail (40 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) (0, 0, D:6) a +0 whip (0, 2, D:6) a +0 dagger of distortion an orc corpse (skeletalised by now) (2, 1, D:6) a +0 whip an orc corpse (skeletalised by now) (2, 3, D:6) a +0 flail (3, 5, D:6) a +0 mace an orc corpse (skeletalised by now) (4, 2, D:6) a +0 trident a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 4, D:6) a +0 dagger an orc corpse (skeletalised by now) (5, 2, D:6) a +0 short sword a +0 chain mail (35, -2, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (36, -4, D:6) a +0 mace an orc corpse (skeletalised by now) (36, -2, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -3, D:6) a +0 hand axe (49, 33, D:6) a +0 long sword Level 7 of the Dungeon (46, 5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 buckler (4, 20, D:8) a +2 mace of protection an orc skeleton (5, 19, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 long sword an orc skeleton (6, 21, D:8) 4 stones (10, 40, D:8) a +0 whip (14, 17, D:8) 4 stones (20, 9, D:8) a +0 dagger (21, 22, D:8) a +0 leather armour (23, 25, D:8) a +0 ring mail a +0 morningstar an orc skeleton (25, 26, D:8) a +0 robe a +0 dagger (25, 27, D:8) a +0 ring mail a +0 mace (26, -12, D:8) a +0 great mace (29, 25, D:8) a steam dragon skeleton (33, 5, D:8) a +0 club (34, 5, D:8) a +0 club an orc skeleton (39, 8, D:8) a +0 ring mail a +0 dagger a +0 robe a +0 dagger an orc skeleton (39, 9, D:8) a +0 short sword (40, 2, D:8) a +0 dagger a +0 whip an orc skeleton (40, 6, D:8) a +0 dagger an orc skeleton (40, 7, D:8) a +0 chain mail a +0 whip a +0 mace an orc corpse (skeletalised by now) (42, 9, D:8) a +0 robe a +4 great sword (42, 11, D:8) a +0 robe a +3 halberd (42, 13, D:8) a +0 robe a +2 halberd Level 9 of the Dungeon (3, -17, D:9) a wyvern corpse (skeletalised by now) (3, -13, D:9) a +0 ring mail (4, -26, D:9) a scarab talisman (8, -4, D:9) 9 stones Level 1 of the Lair of Beasts (8, -18, Lair:1) a blink frog corpse (skeletalised by now) (9, -16, Lair:1) a +0 robe (11, -1, Lair:1) a potion of resistance (11, 0, Lair:1) a +0 chain mail (11, 1, Lair:1) a +0 quarterstaff (12, -1, Lair:1) the amulet "Naifif" {Spirit Harm Slay+3 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (12, 1, Lair:1) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (unseen) (27, -14, Lair:1) a +0 dagger a +0 robe Level 2 of the Lair of Beasts (55, 1, Lair:2) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (31, 10, Lair:3) a +0 scale mail (42, -3, Lair:3) a bullfrog corpse (skeletalised by now) (46, 15, Lair:3) the inkwell talisman of Peek-a-Boo {Str+6} [inkwell talisman] Str+6: It affects your strength (+6). (50, 1, Lair:3) a black mamba corpse (skeletalised by now) Level 4 of the Lair of Beasts (36, 36, Lair:4) a +2 heavy flail (54, 35, Lair:4) a bullfrog corpse (skeletalised by now) (56, 2, Lair:4) a +2 pair of boots (62, 8, Lair:4) a +0 rapier (63, -13, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (0, 16, Lair:5) an elephant corpse (skeletalised by now) (18, 37, Lair:5) a bullfrog corpse (skeletalised by now) (43, 34, Lair:5) a wolf corpse (skeletalised by now) (45, 35, Lair:5) a wolf corpse (skeletalised by now) (53, 38, Lair:5) a hydra corpse (skeletalised by now) (55, 37, Lair:5) a polar bear corpse (skeletalised by now) (55, 38, Lair:5) a wolf corpse (skeletalised by now) (57, 22, Lair:5) a wyvern corpse (skeletalised by now) (61, -14, Lair:5) a lindwurm corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (21, 4, Slime:5) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (23, -5, Slime:5) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (24, -3, Slime:5) the ring "Mapotha" {+Blink Fly Int+6} [ring of intelligence] +Blink: It lets you blink. Fly: It grants you flight. Int+6: It affects your intelligence (+6).