Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13228839502337197411 26 Runthedead the Magician (level 3, -7/25 HPs) Began as a Djinni Hedge Wizard on Aug 25, 2025. Killed from afar by Natasha (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:31 (922 turns). Runthedead the Magician (Djinni Hedge Wizard) Turns: 922, Time: 00:02:31 Health: -7/25 AC: 2 Str: 9 XL: 3 Next: 22% Gold: 35 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} f - a scroll of fog {unknown} h - a scroll of revelation {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions g - a potion of cancellation {unknown} Skills: * Level 0.3 Fighting * Level 0.2 Short Blades * Level 2.3 Dodging * Level 1.6 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Kiss of Death Conj/Necr 64% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is lightly wounded. Natasha howls an incantation. Natasha's front paws start to glow. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Natasha (lightly wounded, 100% to hit) The magic dart hits Natasha. Natasha is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is almost dead. * * * LOW HITPOINT WARNING * * * Natasha claws you but does no damage. You don't have enough health to cast this spell. You closely miss Natasha. Natasha is almost dead. Natasha stares at you and mumbles some strange words. The magic dart hits you! You die... Natasha begins licking her fur clean. #+##..# #......... ......# #.......### ......# #.......... ....#.## #....r..# .####..## #.......# . ##..## ###...### ##..#### ####..### ##....####.h@.## #######.#...@#### .......>..#### ########### You could see Natasha, Jessica and a rat. Vanquished Creatures A dart slug (D:1) 5 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:2) 3 goblins (D:1) 5 kobolds 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runthedead the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Runthedead set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 564 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 564 | D:1 | Learned a level 1 spell: Kiss of Death 909 | D:2 | Noticed Jessica 910 | D:2 | Noticed Natasha 922 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_cross, chequers_hall_statues_y, minmay_strange_pillars D:2: layout_basic, uniq_jessica, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 65 Call Imp || 1 Armour: Robe || 8 Dodge: Dodged || 5