Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7679048393565371424 345 Runthedead the Magician (level 6, -1/43 HPs) Began as a Djinni Warper on Sept 3, 2025. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:12:39 (3811 turns). Runthedead the Magician (Djinni Warper) Turns: 3811, Time: 00:12:40 Health: -1/43 AC: 4 Str: 10 XL: 6 Next: 90% Gold: 133 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . q - +0 arbalest rCold x . . [offhand occupied] rNeg . . . b - +0 leather armour rPois ∞ v - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 237 gold pieces. You spent 104 gold pieces at shops. Inventory: Hand Weapons a - a +0 short sword l - a +3 dagger of venom q - a +0 arbalest (weapon) Missiles d - 3 darts of disjunction j - 10 poisoned darts s - 3 atropa-tipped darts Armour b - a +0 leather armour (worn) g - a +2 buckler i - a +0 hat v - a +0 helmet (worn) Jewellery n - a ring of resist corrosion Scrolls c - a scroll of blinking e - a scroll of silence f - 2 scrolls of immolation k - a scroll of fog o - 2 scrolls of noise {unknown} r - a scroll of identify t - a scroll of poison {unknown} Potions h - 2 potions of cancellation m - 2 potions of enlightenment {unknown} p - a potion of heal wounds u - a potion of curing {unknown} Skills: + Level 2.1 Fighting - Level 2.0 Short Blades + Level 0.3 Ranged Weapons + Level 0.9 Throwing + Level 1.4 Armour + Level 2.3 Dodging + Level 0.2 Shields * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Forgecraft * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 42% N/A 3% 2 b - Lesser Beckoning Tloc 42% N/A 3% 2 c - Teleport Other Tloc 21% N/A 7% 3 d - Maxwell's Portable P Tloc 21% (3-9)d4 7% 3 e - Vhi's Electric Charg Tloc/Air 42% N/A 22% 4 f - Apportation Tloc 42% N/A 2% 1 g - Call Imp Summ 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin slams into the rock wall! The water moccasin is heavily wounded. The water moccasin misses you. The water moccasin bites you. The water moccasin attacks as it pursues you! The water moccasin bites you. You are too injured to fight recklessly! Aiming: Maxwell's Portable Piledriver (dangerous; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a water moccasin (heavily wounded) You miscast Maxwell's Portable Piledriver. You are very lightly contaminated with residual magic. The floor and the ceiling briefly switch places. You are magically locked in place. The water moccasin bites you but does no damage. You cannot launch yourself while unable to move. You shoot a bolt. The bolt misses the water moccasin. You are no longer firmly anchored in space. You are able to move again. The water moccasin closely misses you. x3 Aiming: Maxwell's Portable Piledriver (dangerous; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a water moccasin (heavily wounded) Space contracts around you and the water moccasin and then re-expands violently! The water moccasin slams into the rock wall! The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Maxwell's Portable Piledriver (dangerous; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a water moccasin (almost dead) Space contracts around you and the water moccasin and then re-expands violently! The water moccasin slams into the rock wall. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The water moccasin bites you. You die... ...######### #.##.## ...........# #.#### ...######..# #.# #.#......... #.# ....###.###. #.# ###.##...##..##########.# ....#.....#.............# ###.......#.###.S######## #.#.....# #<@# #.##...## #..# #.###.###..##<.# #..........##... #####..##........## ..><..## ######### #####.# #.# #.# You could see a water moccasin. Vanquished Creatures A phantom (D:5) A scorpion (D:5) An orc priest (D:3) A hound (D:5) An iguana (D:5) An orc wizard (D:3) 3 adders A shadow imp (D:5) 6 orcs 11 endoplasms 5 hobgoblins 5 jackals 3 quokkas 8 ball pythons 5 bats 7 frilled lizards 2 giant cockroaches 8 goblins 5 kobolds 5 rats 80 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runthedead the Djinni Warper began the quest for the Orb. 0 | D:1 | Runthedead set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 16/23 MP: 0/0 717 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 717 | D:1 | Learned a level 1 spell: Apportation 1897 | D:3 | Reached XP level 4. HP: 26/33 MP: 0/0 2485 | D:3 | Found Ycherch's Distillery. 2552 | D:3 | Reached XP level 5. HP: 16/38 MP: 0/0 2552 | D:3 | Learned a level 2 spell: Call Imp 2678 | D:3 | Bought a potion of heal wounds for 104 gold pieces 3295 | D:5 | Entered Level 5 of the Dungeon 3296 | D:5 | Noticed a phantom 3307 | D:5 | Killed a phantom 3308 | D:5 | Reached XP level 6. HP: 25/43 MP: 0/0 3508 | D:5 | Reached skill level 5 in Spellcasting 3508 | D:5 | Reached skill level 5 in Conjurations 3508 | D:5 | Reached skill level 5 in Hexes 3508 | D:5 | Reached skill level 5 in Summonings 3508 | D:5 | Reached skill level 5 in Necromancy 3508 | D:5 | Reached skill level 5 in Translocations 3508 | D:5 | Reached skill level 5 in Forgecraft 3508 | D:5 | Reached skill level 5 in Fire Magic 3508 | D:5 | Reached skill level 5 in Ice Magic 3508 | D:5 | Reached skill level 5 in Air Magic 3508 | D:5 | Reached skill level 5 in Earth Magic 3508 | D:5 | Reached skill level 5 in Alchemy 3748 | D:5 | Found the +9 staff of Olgreb {rPois∞} 3798 | D:5 | Noticed a water moccasin 3811 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross, minmay_pentomino_v2 D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_shop_window_shopping D:4: layout_gridville D:5: layout_loops_ring, minmay_misc_feat_encased, minmay_misc_feat_enclosed, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.2 Conjurations | 3 4 5 | 5.2 Hexes | 3 4 5 | 5.2 Summonings | 3 4 5 | 5.2 Necromancy | 3 4 5 | 5.2 Translocations | 3 4 5 | 5.2 Forgecraft | 3 4 5 | 5.2 Fire Magic | 3 4 5 | 5.2 Ice Magic | 3 4 5 | 5.2 Air Magic | 3 4 5 | 5.2 Earth Magic | 3 4 5 | 5.2 Alchemy | 3 4 5 | 5.2 Short Blades | 2 | 2.0 Fighting | | 2.1 Ranged Weapons | | 0.3 Throwing | | 0.9 Armour | | 1.4 Dodging | | 2.3 Shields | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 161 | || 161 Dagger | 17 | 52 || 69 Fire: Arbalest | | 26 || 26 Throw: Dart | 8 | 26 || 34 Cast: Lesser Beckoning | 7 | 5 || 12 Blink | 3 | || 3 Apportation | 1 | || 1 Maxwell's Portabl | | 16 || 16 Call Imp | | 3 || 3 Use: Scroll | 4 | 2 || 6 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 99 | 56 || 155 Dodge: Dodged | 77 | 51 || 128 Block: Buckler | 37 | 21 || 58