Dungeon Crawl Stone Soup version 0.34-a0-739-g868e30f2ff (webtiles) character file. Game seed: 17293846210544753313 3 Runthedead the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Sept 6, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (21 turns). Runthedead the Grave Robber (Deep Elf Necromancer) Turns: 21, Time: 00:00:29 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting * Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Summon Small Mammal Summ 8% N/A 16% 1 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin comes into view. The rat closely misses you. You see here a parchment of Inner Flame. You hit the rat. You kill the rat! A quokka comes into view. Your soul wisp closely misses the hobgoblin. Your soul wisp touches the hobgoblin but does no damage. The hobgoblin barely misses you. You see here a rat corpse. You hit the hobgoblin. The hobgoblin is moderately wounded. Your soul wisp touches the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. The hobgoblin closely misses your soul wisp. Your Necromancy skill increases to level 5! Your soul wisp touches the hobgoblin. The hobgoblin barely misses your soul wisp. You barely miss the quokka. The quokka barely misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You hit the quokka but do no damage. The quokka bites you. You miss the quokka. The quokka barely misses you. The endoplasm hits your soul wisp. Your soul wisp closely misses the quokka. You miss the quokka. The quokka bites you. Your soul wisp barely misses the quokka. You hit the endoplasm. The endoplasm is heavily wounded. The quokka barely misses you. The endoplasm closely misses you. The quokka bites you. Your soul wisp misses the quokka. You hit the endoplasm. The endoplasm is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ########## ........ ###......### .......... #..##......##.$ ............... . ######<>############... #................J...### #..............:@r)..... #................*...... #....................### #..................†.# ##........>............ ##..................### ##.......#..#...#...# #..........#..###.#.. #............. You could see an endoplasm, a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runthedead the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D:1 | Reached skill level 5 in Necromancy 21 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 4 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 4 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts