Runthedead Level 1 of the Dungeon (0, 0, D:1) a +0 trident (5, -11, D:1) a +0 dagger (7, -2, D:1) a +0 short sword (11, 1, D:1) a +0 whip (11, 3, D:1) a bat skeleton (12, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -4, D:1) a +0 short sword a kobold skeleton (30, 3, D:1) a ball python corpse (skeletalised by now) (31, -10, D:1) a rat corpse (skeletalised by now) (35, 29, D:1) a +0 leather armour (39, -3, D:1) a +0 dagger (40, 11, D:1) a quokka skeleton (40, 12, D:1) a bat skeleton (56, 24, D:1) a frilled lizard corpse (skeletalised by now) (62, 18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -7, D:2) a +0 club a goblin corpse (3, 0, D:2) a +0 club (18, -9, D:2) a ball python corpse (19, -16, D:2) a ball python corpse (29, -8, D:2) the medusa talisman "Hoereez" {Harm rC+ MP+7} [medusa talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). (32, -8, D:2) a +0 club (33, -9, D:2) an adder corpse (41, -7, D:2) a jackal corpse (44, -10, D:2) a +0 short sword (44, -4, D:2) a jackal corpse (45, -10, D:2) a +0 sling a +0 club a goblin corpse (47, 0, D:2) a ball python corpse