Dungeon Crawl Stone Soup version 0.34-a0-910-gcf84d1853f (webtiles) character file. Game seed: 14443348354540037554 138 Runthedead the Magician (level 5, -2/35 HPs) Began as a Djinni Fire Elementalist on Oct 7, 2025. Shot with an arrow by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:43 (2441 turns). Runthedead the Magician (Djinni Fire Elementalist) Turns: 2441, Time: 00:10:43 Health: -2/35 AC: 7 Str: 7 XL: 5 Next: 45% Gold: 172 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth ++ c - +4 ring of protection HPRegen 0.25/turn %: infuse magic (-3 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 172 gold pieces. Inventory: Missiles d - 2 throwing nets Armour a - a +1 robe (worn) Jewellery b - a ring of protection from cold (worn) c - a +4 ring of protection (worn) Scrolls W - 2 scrolls of brand weapon V - 2 scrolls of vulnerability Potions b - 2 potions of brilliance j - 2 potions of curing {unknown} k - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 6% 3 d - Inner Flame Hex/Fire 21% N/A 6% 3 e - Flame Wave Conj/Fire 21% 2d8 21% 4 f - Sandblast Erth 42% 2d11 1% 1 g - Call Imp Summ 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a centaur, wielding a +0 orcbow (ally target, chance to affect: 76%) The centaur barely resists. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 orcbow (ally target, chance to affect: 76%) The centaur is filled with an inner flame. The centaur shoots an arrow. The arrow hits your ribbon worm. The centaur shoots an arrow. The arrow barely misses your ribbon worm. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your ribbon worm! Your ribbon worm expels a string of sticky webbing. The stream of webbing hits the centaur but does no damage. The centaur is caught in a web! The centaur struggles to get unstuck from the web. The centaur tears the web. The centaur shoots an arrow. The arrow hits your ball python! Your ball python dies! Your ball python's corpse dissolves into shadows! Your ribbon worm expels a string of sticky webbing. The stream of webbing hits the centaur but does no damage. The centaur is caught in a web! The centaur tears the web. The centaur shoots an arrow. The arrow barely misses your hobgoblin. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses your hobgoblin. The arrow barely misses you. Your ribbon worm completely misses the centaur. Your hobgoblin barely misses the centaur. The centaur shoots an arrow. The arrow hits your hobgoblin! Your hobgoblin dies! Your hobgoblin's corpse dissolves into shadows! Your ribbon worm bites the centaur but does no damage. The centaur shoots an arrow. The arrow hits you. You die... #.# #.# # #.# #.#.## ####....##### ...>...#.....# # #####....###.####.### #.#.............# #.######..@.#... #...........# ##########..# #..# #cw# #..# #..# #..# ..# You could see a centaur (inner flame, ally target) and a friendly ribbon worm (summoned). Vanquished Creatures An orc wizard (D:3) An adder (D:2) 5 gnolls 4 dart slugs 3 orcs (D:3) A ribbon worm (D:2) 5 endoplasms (D:1) 5 hobgoblins 4 quokkas 5 ball pythons 5 bats 3 frilled lizards 7 goblins 3 kobolds 9 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runthedead the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Runthedead set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 384 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 384 | D:1 | Learned a level 1 spell: Sandblast 1287 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1398 | D:2 | Found a hazy altar of Hepliaklqana. 1606 | D:2 | Reached XP level 5. HP: 24/35 MP: 0/0 1606 | D:2 | Learned a level 2 spell: Call Imp 2414 | D:3 | Noticed a centaur 2441 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_rows, minmay_close_crescents D:3: layout_loops_ring, dolorous_temple_overflow_order_and_chaos_3, minitemple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 31 | 49 || 80 Sandblast | 27 | || 27 Scorch | | 2 || 2 Inner Flame | | 5 || 5 Volatile Blastmot | | 3 || 3 Read: Noise | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Blinking | 1 | || 1 Brand weapon | 1 | || 1 Identify | | 1 || 1 Summoning | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 2 | 14 || 16 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2453 | 2279 | 174 | 0 | 1958 | 3 | 817.7 | Dungeon | 2453 | 2279 | 174 | 0 | 1958 | 3 | 817.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1157 daAuts D:1: 999 daAuts D:3: 295 daAuts