RutDarkdig Level 1 of the Dungeon [Shop] Zuongod's General Store 3 stones (3 gold) a +0 leather armour (24 gold) a potion of might (48 gold) 2 potions of heal wounds (120 gold) a potion of ambrosia (96 gold) a +0 leather armour (24 gold) a piece from Xom's chessboard (15/15) (240 gold) [Shop] Haelaj's Armour Boutique a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +1 pair of boots of Duty {Fly Dex+4 Slay-6} (114 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). Fly: It grants you flight. a +0 helmet (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) [Shop] Ryosseph's Armour Boutique the +1 leather armour of Tufruo {Int+2} (254 gold) Int: It affects your intelligence (+2). a +0 robe (9 gold) a +0 leather armour (28 gold) a +1 chain mail of fire resistance (231 gold) the +6 plate armour of Beyond {Rampage +Inv} (938 gold) +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:1) a +0 short sword (8, -18, D:1) a +0 club (12, -26, D:1) a +0 ring mail (14, 1, D:1) 4 stones (17, -32, D:1) a +0 dagger (18, -30, D:1) a +0 dagger 5 stones (18, 3, D:1) 9 stones (19, -30, D:1) a +0 club (28, 22, D:1) a +0 leather armour (29, -29, D:1) a +0 mace (33, -9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (0, 1, D:2) a +0 club (11, -1, D:2) a +0 dagger (11, 1, D:2) a +0 dagger (14, 11, D:2) a +0 dagger (25, 1, D:2) 8 stones (27, 2, D:2) a +0 leather armour (28, -15, D:2) 8 stones (29, 18, D:2) 9 stones (38, 7, D:2) a staff of air (41, 10, D:2) a +0 robe (43, 0, D:2) a +0 dagger (49, -2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club (0, 2, D:3) a +0 dagger (0, 5, D:3) a +0 club a +0 animal skin (5, 1, D:3) 2 javelins (8, 19, D:3) a +0 short sword (8, 22, D:3) a +0 club (9, 26, D:3) a +0 short sword (11, -3, D:3) a +0 dagger (12, -4, D:3) a +0 leather armour a +0 hand axe (12, -3, D:3) a +0 morningstar a +0 mace (16, 29, D:3) a +0 trident a +0 leather armour (17, 6, D:3) a +0 mace (17, 8, D:3) a +0 club a +0 robe (17, 23, D:3) a +0 short sword a +0 leather armour (17, 24, D:3) a +0 spear of venom a +0 spear 2 boomerangs of dispersal a +0 mace (17, 25, D:3) a +0 flail a +0 hand axe a +0 short sword a +0 whip a curare-tipped dart a +0 dagger a +0 robe a +0 hand axe a +0 flail a +0 robe a +0 dagger (18, 24, D:3) a +0 whip a +0 flail (18, 26, D:3) a +0 dagger a +0 club a +0 short sword a +0 halberd a +0 ring mail (19, 27, D:3) a +0 club (19, 28, D:3) a +0 club a +1 vampiric battleaxe (19, 30, D:3) a +0 chain mail (22, 22, D:3) a +0 club (23, 6, D:3) a +0 spear (23, 31, D:3) a +0 leather armour a +0 whip (27, 20, D:3) a +0 flail (28, 21, D:3) a +0 flail (30, 7, D:3) a +0 flail (30, 21, D:3) a +0 halberd (31, 10, D:3) a +0 flail (31, 12, D:3) a +0 whip of holy wrath a +0 whip (32, 7, D:3) a +0 hand axe a boomerang a +0 falchion (32, 9, D:3) 6 poisoned darts a +0 flail a +0 club (33, 9, D:3) a +0 club (36, 1, D:3) a +0 robe a +0 club (42, 21, D:3) a +0 whip (54, 27, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Ligymom's Weapon Emporium the +6 eveningstar "Gurhom" {flame, rC++ Will-} (850 gold) It burns those it strikes, dealing additional fire damage. rC: It greatly protects you from cold. Will: It decreases your willpower. a +1 dagger of venom (103 gold) a +0 dagger (22 gold) a +4 trident (280 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +0 arbalest (49 gold) 6 stones (6 gold) (0, 0, D:4) a +0 leather armour a +0 mace (14, -8, D:4) a +0 chain mail (17, 0, D:4) 2 stones a +0 club (17, 5, D:4) a +1 vorpal falchion (19, 3, D:4) a +0 war axe a +0 flail of protection a +0 flail (19, 13, D:4) 6 poisoned darts (21, -24, D:4) 5 stones (21, -8, D:4) a +0 dagger (28, 13, D:4) 6 stones (30, 21, D:4) 6 datura-tipped darts (31, 1, D:4) a +0 robe (37, 20, D:4) a +0 club (38, 18, D:4) a +0 short sword a stone Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (5, -10, D:5) a +0 short sword a +0 ring mail (14, 12, D:5) a +0 halberd a +0 spear (15, 11, D:5) a +0 flail a +0 robe a +0 whip (27, -12, D:5) a +0 hand axe (33, 24, D:5) a +0 pair of gloves (34, 12, D:5) a +0 war axe (40, 21, D:5) a +0 short sword a +0 leather armour (40, 22, D:5) a +0 war axe a +0 leather armour (42, 21, D:5) a +0 whip (55, -9, D:5) a stone (55, -5, D:5) a stone (57, -5, D:5) a stone (58, -14, D:5) a +0 mace (58, -8, D:5) a stone (60, -18, D:5) a +0 ring mail (60, -9, D:5) a stone (60, -6, D:5) 4 large rocks (67, -6, D:5) a +0 whip a +0 hand axe a +0 leather armour (67, -5, D:5) a +0 dagger a +0 robe (67, -4, D:5) a +0 whip a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 24, D:6) 4 stones a +0 ring mail (3, 0, D:6) a +0 hand axe a +0 scale mail (3, 19, D:6) a +2 halberd of venom (3, 24, D:6) a +0 plate armour a +0 halberd a +0 arbalest (4, -4, D:6) a +0 ring mail (5, 19, D:6) a +0 halberd (5, 22, D:6) a +0 giant club (7, 16, D:6) 5 stones (10, 0, D:6) a +0 giant club a +0 club (10, 28, D:6) 7 stones (11, 18, D:6) a +0 spear a +0 spear (12, 17, D:6) a +0 trident a +0 ring mail a +0 kite shield (14, 35, D:6) a +0 scale mail (16, 20, D:6) a +0 short sword (18, 20, D:6) a +0 robe a +0 whip of freezing (21, 18, D:6) a +0 chain mail (27, 7, D:6) a +0 scale mail (27, 11, D:6) a +0 mace (28, 36, D:6) a scroll of noise (28, 41, D:6) a +0 hand axe (29, 29, D:6) 5 poisoned darts (33, 22, D:6) a +0 hand axe (34, 8, D:6) a scroll of vulnerability (35, 13, D:6) a +0 falchion (35, 23, D:6) a +0 hand axe a +0 war axe a +0 dagger (37, 30, D:6) a +0 giant spiked club (39, 33, D:6) a +0 shortbow 3 boomerangs a +0 trident (44, 22, D:6) a scroll of noise (52, 39, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Nenkaumu's Fire Supplies a ring of fire (300 gold) a manual of Fire Magic (960 gold) the Textbook on the Blaze (480 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Ignition Fire 8 a +2 chain mail of fire resistance (258 gold) the Precepts of Ignition (336 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 the Octavo of Heat (528 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Ignition Fire 8 a wand of flame (2) (16 gold) a staff of fire (300 gold) a ring of protection from fire (300 gold) the Reference Book on the Inferno (504 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Starburst Conjuration/Fire 6 c - Fire Storm Conjuration/Fire 9 Sif Muna's Codex of Incandescence (480 gold) Spells Type Level a - Scorch Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Ignition Fire 8 (0, 0, D:7) 6 stones (3, -25, D:7) a +0 glaive a +0 chain mail (3, -24, D:7) a +0 club a +0 leather armour (4, 5, D:7) a +0 dagger 5 poisoned darts (5, -27, D:7) a +0 mace a +0 leather armour (5, -18, D:7) a +0 ring mail (5, 5, D:7) a +0 whip 3 stones a +0 dagger (19, -45, D:7) a +0 club (22, -32, D:7) a +0 club a +0 halberd (23, -32, D:7) a +0 halberd of flaming a +0 club a +0 robe (29, -41, D:7) a +0 whip (33, -16, D:7) 2 stones (48, 0, D:7) a -1 dagger of freezing (50, 5, D:7) a +0 chain mail (53, -13, D:7) a +0 robe (54, -33, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur corpse (20, 9, D:8) a +0 flail (21, 11, D:8) 3 stones (23, 8, D:8) a yak corpse (26, 11, D:8) a scroll of identify the Ecumenical Temple