Ruz Level 1 of the Dungeon [Shop] Viqucwol's Distillery a potion of might (52 gold) 2 potions of curing (78 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of enlightenment (65 gold) (0, 0, D:1) a +0 leather armour (15, 11, D:1) a +0 hand axe (15, 25, D:1) 2 stones (16, -3, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 4, D:1) a +0 short sword (34, 1, D:1) a +0 dagger (36, 8, D:1) a ball python skeleton (37, 8, D:1) a +0 dagger (55, -8, D:1) a +0 club (61, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -19, D:2) 5 stones (4, -53, D:2) an adder corpse (skeletalised by now) (9, -21, D:2) a frilled lizard skeleton (12, -38, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -38, D:2) a hobgoblin corpse (skeletalised by now) (13, -28, D:2) a +0 dagger (14, 2, D:2) a ball python skeleton (24, -2, D:2) a rat corpse (skeletalised by now) (25, -49, D:2) a +0 spear (35, -45, D:2) a +0 leather armour (37, -30, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (43, -42, D:2) a hobgoblin corpse (skeletalised by now) (48, -32, D:2) a ball python corpse (skeletalised by now) (50, -31, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 0, D:3) a +0 robe (11, 11, D:3) a +0 robe (13, 13, D:3) a +0 vampiric short sword (32, -18, D:3) a rat corpse (skeletalised by now) (38, -31, D:3) a quokka skeleton (42, -33, D:3) a +0 morningstar Level 4 of the Dungeon [Shop] Vowkoh's Antique Weapon Shoppe a +0 rapier (96 gold) the +9 quarterstaff of the Hidden Vale {flame, rF+ Dex+3} (1740 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. the +8 great sword of Cocarosur {venom, *Rage rElec Will+ Str+4} (1768 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 broad axe (96 gold) the +1 whip "Suob" {flame, rElec Str+4 Dex-2 Stlth+} (732 gold) Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 arbalest (108 gold) a +0 bardiche (216 gold) a +0 falchion of electrocution (228 gold) a +0 shortbow (72 gold) a +2 heavy quarterstaff (460 gold) (0, 0, D:4) a +0 hand axe (1, -1, D:4) 2 darts of dispersal (2, -10, D:4) a +0 hand axe a +0 chain mail (3, -9, D:4) a +0 hand axe of electrocution a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (3, -8, D:4) a +0 whip (4, 4, D:4) a +0 dagger a goblin skeleton (4, 21, D:4) a +0 rapier (20, 8, D:4) a +0 spear a gnoll corpse (skeletalised by now) (20, 9, D:4) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, 10, D:4) a +0 club (22, 25, D:4) a +0 tower shield (22, 26, D:4) a hobgoblin corpse (skeletalised by now) (38, -5, D:4) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (48, -7, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail a gnoll corpse (skeletalised by now) (4, 0, D:5) a +0 club (6, -5, D:5) a potion of mutation (8, -4, D:5) a ring of fire Level 6 of the Dungeon (0, 0, D:6) an adder corpse (5, -5, D:6) a +0 dagger (6, -9, D:6) a book of Blasting (6, -3, D:6) 6 stones (7, -5, D:6) a +0 mace (9, -16, D:6) a +0 mace (11, -9, D:6) a +0 short sword (13, -9, D:6) a +0 falchion (13, -2, D:6) 5 stones