Ruz Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -9, D:1) a +0 leather armour (7, 37, D:1) a jackal skeleton (7, 38, D:1) a jackal skeleton a ball python skeleton (10, -3, D:1) a bat skeleton (10, -2, D:1) a bat skeleton (10, 10, D:1) a quokka corpse (skeletalised by now) (21, 37, D:1) a +0 whip (22, 10, D:1) a flux talisman (22, 14, D:1) a +0 ring mail (25, -12, D:1) a +0 dagger (25, -11, D:1) a bat skeleton (36, 21, D:1) a human skeleton (38, 18, D:1) a human skeleton (38, 23, D:1) a human skeleton (40, 10, D:1) a +0 dagger a goblin skeleton (40, 24, D:1) 3 stones (40, 25, D:1) a human skeleton (41, -10, D:1) a +0 sling (41, 17, D:1) a human skeleton (42, 18, D:1) a human skeleton (43, 23, D:1) a human skeleton (44, -5, D:1) a ball python skeleton (47, 13, D:1) a hobgoblin skeleton (48, 7, D:1) 3 stones (48, 11, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (6, -21, D:2) a +0 whip a +0 flail a gnoll corpse (6, -18, D:2) a scroll of identify