Ryco Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, -17, D:1) a +0 club (16, -18, D:1) a cursed -1 club (28, -29, D:1) 4 stones (34, -14, D:1) 25 stones (34, -12, D:1) a +0 leather armour (43, -28, D:1) a stone (43, -27, D:1) a stone (47, -6, D:1) a cursed -2 dagger (48, -26, D:1) a +0 dagger (48, -21, D:1) a +0 robe (52, -16, D:1) a +0 dagger (53, -18, D:1) a cursed -2 club (53, 1, D:1) a +0 ring mail (53, 4, D:1) a scroll of fear (53, 5, D:1) a +0 hand axe (53, 6, D:1) a scroll of enchant armour (54, 4, D:1) a potion of curing (54, 5, D:1) 14 gold pieces (54, 6, D:1) a scroll of identify (55, 4, D:1) 12 gold pieces (55, 5, D:1) a +0 leather armour (55, 6, D:1) a scroll of magic mapping Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (2, -13, D:2) 21 arrows (10, 0, D:2) 9 stones (14, -18, D:2) 12 sling bullets (14, 4, D:2) a +0 club (17, -30, D:2) a stone (19, -30, D:2) a stone (20, -31, D:2) a stone (22, 5, D:2) a +0 trident (25, -14, D:2) 15 arrows (28, -16, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 trident a +0 leather armour (1, 0, D:3) a +0 hand axe a +0 leather armour (2, 0, D:3) a +0 hand axe (9, 13, D:3) a +0 dagger (15, 13, D:3) a +0 mace (19, 10, D:3) a +0 dagger a +0 robe (20, 9, D:3) a +0 dagger a cursed +0 ring mail a +0 mace a +0 leather armour (21, 7, D:3) a +0 dagger a +0 robe a +0 falchion (22, 8, D:3) a +0 club (27, 14, D:3) a +0 club (28, 2, D:3) 15 arrows (30, 29, D:3) a +0 leather armour (35, 36, D:3) a +0 robe (40, 13, D:3) a tomahawk (40, 14, D:3) a +0 club a +0 hand axe a cursed +0 ring mail (41, 0, D:3) 19 stones (41, 14, D:3) a +0 club (41, 15, D:3) a +0 mace 4 tomahawks (42, 21, D:3) a cursed -3 dagger (43, 20, D:3) a +0 dagger a +0 dagger (43, 21, D:3) a +0 club a +0 club (43, 22, D:3) a +0 club a +0 club a +0 club (43, 23, D:3) a +0 falchion a +1 animal skin a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 21 stones (5, -35, D:4) the +1 leather armour of the Barber Surgeon {Regen+} It increases your rate of regeneration. (13, -38, D:4) 4 tomahawks (21, -18, D:4) 6 stones (32, -21, D:4) a +0 hunting sling (34, -8, D:4) an uncursed ring of loudness (37, 7, D:4) 21 stones (57, -42, D:4) 14 stones (62, -8, D:4) 22 stones Level 5 of the Dungeon [Shop] Sewiu's General Store 17 stones (22 gold) a +0 robe (9 gold) a potion of ambrosia (104 gold) 21 stones (27 gold) a +0 spear (39 gold) a sack of spiders (260 gold) a +0 long sword (45 gold) a scroll of teleportation (39 gold) 4 stones (5 gold) a lamp of fire (520 gold) a +0 ring mail (52 gold) a beef jerky (19 gold) a scroll of identify (26 gold) a potion of cancellation (104 gold) (0, 0, D:5) a +0 leather armour (13, -10, D:5) a +0 flail (14, -21, D:5) a +0 dagger a +0 robe (14, -10, D:5) a cursed -1 club (15, -20, D:5) a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (20, -8, D:5) a +2 helmet (22, -1, D:5) 10 stones (27, -10, D:5) a +0 leather armour (45, -17, D:5) 18 arrows (51, -17, D:5) 21 arrows Level 6 of the Dungeon (0, 0, D:6) the cursed +1 leather armour "Karug" {*Contam rElec rN+ rCorr} It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. It protects you from acid and corrosion. It has a curse placed upon it. (21, -14, D:6) a +0 chain mail a +0 ring mail a +0 animal skin (27, -25, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 23 stones (8, 13, D:7) a +0 dagger a +0 robe (9, 12, D:7) a +0 war axe 2 tomahawks (9, 13, D:7) a +0 short sword a +0 plate armour (10, 14, D:7) a tomahawk (31, 8, D:7) 2 arrows (33, 6, D:7) an arrow (34, 7, D:7) an arrow (37, 8, D:7) a +0 shortbow 13 arrows (41, 26, D:7) a +0 club a +0 chain mail (42, 26, D:7) a +0 dagger a +0 robe a +0 club (42, 28, D:7) a +0 flail of crushing (43, -8, D:7) 13 gold pieces (44, 27, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 23 sling bullets (14, -2, D:8) 25 arrows (19, 9, D:8) a +2 spear of venom (28, 49, D:8) a +0 ring mail (32, 17, D:8) a cursed -1 giant club a +0 giant spiked club (39, 20, D:8) 3 javelins (59, 19, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (2, -1, D:9) a +0 trident (3, -1, D:9) a +0 flail a +0 leather armour (3, 0, D:9) a +0 dagger a +0 robe (4, 1, D:9) a +0 hand axe a +0 plate armour (6, 36, D:9) a +0 ring mail (7, 9, D:9) a cursed -2 giant spiked club (7, 22, D:9) a -5 ring of protection (15, 40, D:9) a +0 leather armour a +0 falchion (17, 13, D:9) a +0 club (26, 41, D:9) a +0 short sword a +0 scale mail (26, 42, D:9) a +0 flail (26, 43, D:9) a +0 short sword (unseen) (27, 41, D:9) a +0 trident a +0 plate armour (27, 42, D:9) a +0 short sword (28, 2, D:9) a +0 war axe (49, 18, D:9) 5 stones a +0 dagger (50, 18, D:9) a stone (50, 19, D:9) 2 stones a +0 club (50, 21, D:9) 2 stones (51, 18, D:9) a +0 dagger (51, 19, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 14 arrows (4, 1, D:10) a +0 dagger a +0 robe (5, 0, D:10) a +0 dagger a +0 leather armour (5, 1, D:10) a +0 halberd a +0 chain mail (10, -6, D:10) 2 arrows (10, -5, D:10) an arrow (12, -7, D:10) 12 stones (14, -4, D:10) an arrow (15, -4, D:10) 2 arrows (17, -3, D:10) a +0 shortbow 7 arrows (21, 3, D:10) 3 arrows (21, 4, D:10) a +0 shortbow 12 arrows (22, 0, D:10) a +0 flail (22, 34, D:10) a +0 giant club (46, 34, D:10) a +0 trident (50, 14, D:10) a +0 flail (52, 5, D:10) a +0 giant spiked club (53, 5, D:10) 5 arrows (54, 5, D:10) an arrow (56, 6, D:10) 9 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a hornet corpse (1, -12, D:11) a +0 dagger (2, 16, D:11) a black bear corpse (skeletalised by now) (6, 36, D:11) a rat corpse (7, 32, D:11) a bat corpse (8, 31, D:11) a rat corpse (12, 13, D:11) a +0 chain mail (unseen) (12, 14, D:11) a +0 chain mail a +0 club an orc corpse (skeletalised by now) (12, 15, D:11) an orc corpse (skeletalised by now) (15, 27, D:11) an uncursed ring of positive energy (15, 28, D:11) a +0 flail of holy wrath a cursed +0 plate armour an orc corpse (skeletalised by now) (16, 33, D:11) a bat skeleton (20, 27, D:11) a bat corpse (skeletalised by now) (21, 14, D:11) an uncursed ring of positive energy an uncursed ring of teleportation (21, 20, D:11) a rat corpse (skeletalised by now) (21, 21, D:11) a bat corpse (skeletalised by now) (22, 26, D:11) a rat corpse (skeletalised by now) (22, 27, D:11) a rat corpse (skeletalised by now) (25, 35, D:11) a +0 leather armour (33, -4, D:11) a +0 scale mail (38, -6, D:11) a +4 ring of intelligence Level 12 of the Dungeon (0, 0, D:12) 23 stones (1, 7, D:12) a large rock (2, 7, D:12) a large rock (3, 5, D:12) a large rock (12, 19, D:12) an adder corpse