Ryco Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (3, -17, D:1) a +0 dagger (16, -37, D:1) a +0 club (29, -18, D:1) 23 stones (32, -35, D:1) 16 arrows (32, -21, D:1) a +0 mace (35, -46, D:1) a +0 short sword (42, -46, D:1) 12 stones (48, -22, D:1) a +0 robe (50, -22, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 10 stones (6, 14, D:2) a +0 hunting sling (9, -2, D:2) a +0 club (23, -5, D:2) a +0 dagger (23, -4, D:2) a cursed -1 club (32, 19, D:2) 14 sling bullets (43, 14, D:2) a +0 ring mail (50, 13, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -6, D:3) a +0 trident (15, 38, D:3) a +0 trident (20, 1, D:3) a +0 club (20, 2, D:3) a +0 robe (20, 19, D:3) a +0 club (23, 0, D:3) 12 stones (34, -6, D:3) 8 arrows (39, 4, D:3) a +0 hand axe (42, -3, D:3) a +0 club (44, 4, D:3) a +0 dagger a +0 ring mail a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 ring mail (6, 4, D:4) 22 sling bullets (8, -1, D:4) a book of Misfortune (21, -13, D:4) 23 arrows (23, -6, D:4) 29 sling bullets (28, -17, D:4) a +0 scale mail (31, -20, D:4) 21 stones (41, -3, D:4) a +0 dagger a +0 robe 15 stones (42, -2, D:4) a +0 mace a +0 leather armour (42, -1, D:4) a +0 dagger (43, -1, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon [Shop] Roligh's Antique Weapon Shop a +0 war axe of freezing (199 gold) a +0 falchion (72 gold) the cursed +2 long sword "Nulyguq" {vamp, rPois rC+} (856 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from poison. It has a curse placed upon it. a +2 mace of protection (374 gold) a +0 hand axe (72 gold) a +0 mace (72 gold) a +0 scimitar (96 gold) (0, 0, D:5) a +0 war axe (7, -38, D:5) a +0 dagger (11, -15, D:5) 7 gold pieces (19, -1, D:5) a +0 dagger a +0 mace a +0 hand axe (32, -44, D:5) a +0 club (37, -17, D:5) 2 potions of degeneration (43, -16, D:5) 17 arrows (47, -14, D:5) a +0 whip (48, -6, D:5) a +0 war axe (49, -36, D:5) 9 stones (53, -45, D:5) a +0 robe a +0 dagger (54, -45, D:5) a +0 robe a +0 dagger of draining (54, -44, D:5) a +0 giant club a +0 leather armour a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 21 stones (3, 4, D:6) a cursed +0 ring mail (5, -7, D:6) a +0 falchion (8, 19, D:6) a +0 robe of cold resistance a +3 spear a cursed +0 robe (9, 19, D:6) a +0 dagger a +0 leather armour (10, 19, D:6) a +0 spear a +0 robe (11, 19, D:6) a +0 rapier a +0 leather armour (15, 20, D:6) a potion of degeneration (19, -5, D:6) a +0 cloak (39, 12, D:6) a +0 leather armour a +0 hand axe a +0 robe a cursed -3 dagger a +0 robe a +0 dagger a +0 mace Level 7 of the Dungeon (0, 0, D:7) 18 arrows (9, -37, D:7) a +0 shield (17, -31, D:7) a +0 scale mail (17, -3, D:7) a +0 flail (19, -1, D:7) a +0 chain mail (22, -33, D:7) 19 stones (23, -31, D:7) a cursed +0 short sword (unseen) (23, -6, D:7) a +0 club a +0 chain mail (24, -6, D:7) a +0 dire flail a +0 chain mail (25, -30, D:7) a +4 short sword a +0 chain mail (25, -7, D:7) a +0 mace a +0 leather armour a +0 hand axe (25, -3, D:7) a +0 dagger (26, -28, D:7) a +0 falchion a +0 leather armour (31, -12, D:7) a +0 dagger a +0 ring mail (37, -2, D:7) a book of Battle Level 8 of the Dungeon (0, 0, D:8) 12 sling bullets Level 9 of the Dungeon [Shop] Pipnul's Gadget Emporium a wand of flame (24/48) (156 gold) a crystal ball of energy (240 gold) a phial of floods (480 gold) a wand of digging (5/24) (216 gold) a lamp of fire (480 gold) a wand of acid (11/15) (360 gold) a fan of gales (480 gold) a wand of confusion (26/48) (252 gold) a wand of acid (7/15) (264 gold) a phantom mirror (360 gold) (0, 0, D:9) 2 stones (1, -2, D:9) a +0 trident a +0 robe (2, -1, D:9) a stone (4, -1, D:9) a stone a +0 dagger an uncursed amulet of magic regeneration (5, -3, D:9) a +0 whip (5, -2, D:9) 6 poisoned needles a +0 blowgun a +0 short sword a stone (5, -1, D:9) a +0 short sword (unseen) (7, -2, D:9) a +0 whip (7, -1, D:9) a +0 short sword (8, 44, D:9) 17 arrows (13, 19, D:9) a +0 hunting sling (19, 16, D:9) a +0 dagger (25, -4, D:9) a +0 long sword (29, 16, D:9) a +0 cloak (38, 1, D:9) 24 stones (38, 44, D:9) 24 arrows (39, -10, D:9) a +0 rapier (45, 30, D:9) a +0 dagger (46, 30, D:9) a +0 mace a +0 ring mail (47, 30, D:9) a +0 hand axe a +0 short sword of electrocution a +0 chain mail (48, 30, D:9) a +0 dagger a +0 robe (49, 30, D:9) a +0 flail Level 10 of the Dungeon [Shop] Keexod's Book Emporium a book of Misfortune (220 gold) a book of Battle (440 gold) a book of Cantrips (220 gold) a book of Misfortune (220 gold) a book of Enchantments (550 gold) a book of Air (385 gold) a book of Flames (385 gold) a book of Beasts (605 gold) a book of Dreams (825 gold) a book of Necromancy (330 gold) the Volume of Unstable Flight (858 gold) Spells Type Level a - Apportation Translocation 1 b - Repel Missiles Charms/Air 2 c - Airstrike Air 4 d - Poisonous Cloud Conjuration/Poison/Air 5 e - Controlled Blink Translocation 8 a book of Minor Magic (220 gold) (0, 0, D:10) a +1 dagger of speed (14, 7, D:10) a +0 ring mail a +0 spear (15, -20, D:10) 20 stones (15, 4, D:10) a +0 spear (15, 5, D:10) a +0 halberd (15, 6, D:10) a +0 club a +0 halberd (16, 31, D:10) a +0 cloak (22, -6, D:10) an arrow (23, 2, D:10) a +0 shortbow 4 arrows (23, 3, D:10) 21 stones (24, -3, D:10) 2 arrows (24, -2, D:10) an arrow (24, -1, D:10) 2 arrows (29, 30, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a stone a poisoned needle 5 tomahawks (1, -1, D:11) a poisoned needle (2, -1, D:11) a poisoned needle 3 stones (3, -2, D:11) a stone (3, -1, D:11) a +0 dagger (unseen) (4, -3, D:11) a +0 whip (unseen) (4, -2, D:11) a +0 short sword a +0 blowgun a poisoned needle (4, -1, D:11) a +0 club (unseen) (7, -1, D:11) 21 stones (7, 32, D:11) a cursed +0 leather armour (14, 28, D:11) 20 arrows a +0 shortbow (16, 28, D:11) an arrow (41, 48, D:11) a cursed +0 giant club (44, 47, D:11) the cursed +0 short sword "Qyogotoynn" {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It has a curse placed upon it. (48, 9, D:11) a +0 troll leather armour (53, 16, D:11) a +0 giant club (54, 21, D:11) 2 curare-tipped needles a +0 short sword of distortion a +0 blowgun Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (7, 21, D:12) 13 arrows (8, -16, D:12) a +3 scale mail of poison resistance Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, 0, Orc:1) a cursed +0 robe a +0 dagger (1, 1, Orc:1) a +0 flail (2, 0, Orc:1) a +0 hand axe a +0 chain mail a +2 scimitar of protection (4, -2, Orc:1) a +0 plate armour a +0 halberd (4, -1, Orc:1) a +0 chain mail a +0 flail (4, 0, Orc:1) a +0 club (5, 5, Orc:1) a large rock (7, 8, Orc:1) a large rock (8, 9, Orc:1) a +0 short sword (9, 9, Orc:1) a +0 chain mail a +0 short sword (10, 9, Orc:1) a +0 flail (10, 11, Orc:1) a +0 troll leather armour 2 large rocks (11, 11, Orc:1) a +0 plate armour a +0 battleaxe (12, 11, Orc:1) a +0 hand axe a +2 dagger of venom a +0 robe a +0 club a +0 scale mail a +0 giant club (12, 12, Orc:1) a +0 robe (still there?) a cursed +0 dagger (still there?) a +0 leather armour (still there?) (13, 13, Orc:1) a +0 plate armour a +0 long sword (20, -4, Orc:1) a +0 ring mail a +0 flail (21, -3, Orc:1) a +0 scale mail a +0 short sword (22, -2, Orc:1) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (23, -5, Orc:1) a +0 trident (23, -2, Orc:1) a +0 hand axe (28, 5, Orc:1) a +0 robe a +0 dagger (29, 4, Orc:1) a +0 club (29, 5, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Ipsaext's Jewellery Emporium a +4 ring of dexterity (405 gold) the ring of Obut {Fire MR- Str+7 Int+8 SInv} (952 gold) [ring of fire] It enhances your fire magic. It affects your strength (+7). It affects your intelligence (+8). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of magic regeneration (450 gold) an uncursed ring of protection from fire (375 gold) a cursed -3 ring of strength (30 gold) a cursed amulet of inaccuracy (30 gold) the amulet of Zolakoun {Spirit MR+ Int+4} (765 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a cursed ring of loudness (67 gold) an uncursed amulet of guardian spirit (450 gold) [Shop] Tiplihy's Armour Shop a +0 pair of gloves (81 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 cloak (81 gold) a +2 robe of fire resistance (318 gold) a +4 scale mail (468 gold) a +0 ring mail (72 gold) a +2 leather armour of cold resistance (342 gold) a +0 scale mail (72 gold) a +0 cloak (81 gold) a +0 chain mail of poison resistance (153 gold) a +0 scale mail (72 gold) a +0 chain mail (81 gold) a +0 chain mail (81 gold) a +4 chain mail of cold resistance (567 gold) [Shop] Ysuruzirch's General Store 25 arrows (80 gold) 2 potions of brilliance (128 gold) a +0 war axe (56 gold) a +0 scale mail (64 gold) 27 stones (43 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) 18 sling bullets (144 gold) a +0 chain mail of cold resistance (184 gold) a +0 battleaxe (104 gold) a +0 rapier (64 gold) [Shop] Oxufaf's Gadget Emporium a wand of teleportation (2/9) (324 gold) a crystal ball of energy (360 gold) a -1 lightning rod (10/10) (1260 gold) a +0 rod of ignition (11/11) (1440 gold) a wand of slowing (22/48) (324 gold) a lamp of fire (720 gold) a wand of flame (21/48) (207 gold) (6, -12, Orc:2) a cursed -3 flail (7, -16, Orc:2) a tomahawk (8, -12, Orc:2) a +0 ring mail (unseen) (10, 3, Orc:2) a +0 giant club (11, -16, Orc:2) a +0 giant club (unseen) (11, -13, Orc:2) a +0 dagger a +0 plate armour a +0 scimitar (11, -12, Orc:2) a tomahawk a +1 bardiche (11, -10, Orc:2) a +0 short sword (11, 4, Orc:2) a +3 flail of protection (11, 5, Orc:2) a +0 leather armour (12, -17, Orc:2) a +1 chain mail (12, -11, Orc:2) a +0 plate armour 3 tomahawks a +0 war axe a +0 mace a cursed +0 plate armour a +1 trident of flaming a +0 hand axe (12, -10, Orc:2) a +0 whip a +0 leather armour (12, -9, Orc:2) a +0 battleaxe 4 steel tomahawks a +0 chain mail (12, 5, Orc:2) a +0 plate armour a +0 trident (13, -12, Orc:2) a +0 chain mail (13, -10, Orc:2) a +0 leather armour (unseen) (13, 4, Orc:2) a +0 chain mail (unseen) (14, -9, Orc:2) a steel tomahawk a +0 chain mail 3 tomahawks a +0 hand axe (14, 12, Orc:2) a cursed -2 plate armour a +0 war axe (14, 13, Orc:2) a +0 trident a +0 plate armour (14, 16, Orc:2) a +0 robe (unseen) (15, 11, Orc:2) a +0 robe a +0 dagger (15, 12, Orc:2) a +1 buckler of protection a +0 battleaxe a +0 arbalest 25 bolts a +0 plate armour (15, 13, Orc:2) a +0 dagger a +0 robe a +0 war axe (15, 17, Orc:2) a +0 short sword a +0 mace 5 tomahawks a +0 chain mail (16, -8, Orc:2) a steel tomahawk (16, 11, Orc:2) a +2 dagger of freezing a +0 robe (16, 13, Orc:2) a +0 dire flail (16, 15, Orc:2) a +0 chain mail a +0 plate armour a +0 mace a +3 great mace (16, 16, Orc:2) 2 tomahawks a +0 battleaxe (16, 17, Orc:2) a +0 robe (unseen) (16, 18, Orc:2) a +0 robe (unseen) (17, -7, Orc:2) a steel tomahawk (17, 11, Orc:2) a +1 chain mail of poison resistance +0 ice dragon scales a +0 flail a +0 dagger a +0 robe (17, 15, Orc:2) a +0 chain mail (unseen) (17, 16, Orc:2) a +0 club (still there?) a +0 long sword (still there?) (17, 17, Orc:2) a +0 long sword (22, 34, Orc:2) a cursed -2 short sword a +0 chain mail (23, 35, Orc:2) a +0 dagger a +0 robe (25, -1, Orc:2) a tomahawk (26, -2, Orc:2) a +0 short sword (27, -3, Orc:2) a +0 leather armour (27, -2, Orc:2) a +0 chain mail 6 tomahawks a +0 long sword (27, 7, Orc:2) a +0 robe (unseen) (28, 6, Orc:2) a +0 chain mail a +0 long sword (28, 7, Orc:2) a +0 ring mail a +1 hand axe of venom (28, 13, Orc:2) a +0 whip (28, 14, Orc:2) a +0 leather armour (unseen) (29, 12, Orc:2) a +0 scale mail a +0 hand axe (29, 13, Orc:2) a +0 chain mail a +0 battleaxe (29, 14, Orc:2) a +0 ring mail a +0 dagger a +0 trident of piercing (29, 15, Orc:2) a +0 plate armour a +0 trident (29, 17, Orc:2) a +0 flail (30, 14, Orc:2) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a fruit (5, -9, Lair:1) 9 arrows (17, 7, Lair:1) a +0 scale mail (35, -10, Lair:1) a book of Clouds Level 2 of the Lair of Beasts (1, 32, Lair:2) a +0 cloak (4, 9, Lair:2) a +0 blowgun (13, -2, Lair:2) 21 arrows (unseen) (13, 3, Lair:2) 15 stones (15, -1, Lair:2) an arrow (17, 0, Lair:2) an arrow (18, 1, Lair:2) an arrow (19, 1, Lair:2) an arrow (19, 2, Lair:2) 3 arrows (20, 2, Lair:2) an arrow (26, 27, Lair:2) a +0 shortbow 12 arrows (28, 26, Lair:2) an arrow (29, 25, Lair:2) an arrow (30, 24, Lair:2) an arrow (31, 23, Lair:2) an arrow (31, 24, Lair:2) an arrow (31, 27, Lair:2) a +0 great mace (37, 19, Lair:2) a +0 ring mail (52, 15, Lair:2) 12 sling bullets (58, 17, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Transfigurations (21, -13, Lair:3) a +0 shortbow (unseen) (23, -13, Lair:3) an arrow (26, -8, Lair:3) 6 curare-tipped needles (34, -3, Lair:3) a wand of flame (20/48) a +2 shield the +5 war axe of the Firefly {speed, rPois Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from poison. a wand of polymorph (0/24) (38, -4, Lair:3) a book of Conjurations Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 tomahawks (1, 2, Lair:4) a book of Cantrips (7, -9, Lair:4) a +0 long sword a +0 ring mail (12, 21, Lair:4) a fruit (13, 18, Lair:4) a fruit (14, 29, Lair:4) a fruit (15, 32, Lair:4) a fruit (17, 27, Lair:4) a fruit (18, 23, Lair:4) 14 arrows (18, 29, Lair:4) a fruit (21, 24, Lair:4) a fruit (21, 29, Lair:4) a fruit (22, 25, Lair:4) a fruit (24, 26, Lair:4) a fruit (31, -6, Lair:4) 2 curare-tipped needles (40, 9, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (19, 13, Lair:5) a +0 robe (32, -17, Lair:5) 22 sling bullets (48, -29, Lair:5) a wand of lightning (10/15) Level 6 of the Lair of Beasts (6, -3, Lair:6) a cursed -2 chain mail (6, 19, Lair:6) a +0 leather armour (11, 17, Lair:6) a +0 scale mail (11, 32, Lair:6) 2 potions of degeneration (12, 31, Lair:6) the +0 scale mail of Irhik Qowo {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. (13, 16, Lair:6) 13 arrows (18, 1, Lair:6) a +1 cloak (19, 18, Lair:6) 11 sling bullets (20, 23, Lair:6) a +0 chain mail (24, 0, Lair:6) 8 stones (24, 40, Lair:6) 18 bolts (31, 9, Lair:6) a +1 buckler of fire resistance (40, -3, Lair:6) the cursed +0 robe of Foolhardiness {rC+++ Int+3 Dex-3} It affects your intelligence (+3). It affects your dexterity (-3). It renders you almost immune to cold. It has a curse placed upon it. (49, -6, Lair:6) 25 sling bullets (50, -5, Lair:6) the cursed +1 scimitar of Ashenzari's Favour {flame, *Drain +Rage rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you go berserk. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (50, 36, Lair:6) a +0 flail (51, -5, Lair:6) a +2 war axe of electrocution (51, 37, Lair:6) a +0 pair of boots (52, 29, Lair:6) a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a scroll of random uselessness (0, 15, Shoals:2) a +0 quarterstaff a +0 hunting sling 28 sling bullets (1, 16, Shoals:2) the cursed +1 leather armour of Foginlyus {rC+ Str+4} It affects your strength (+4). It protects you from cold. It has a curse placed upon it. (2, 4, Shoals:2) a tomahawk (3, -4, Shoals:2) a javelin (3, -2, Shoals:2) 2 tomahawks (3, 2, Shoals:2) a +0 trident 3 tomahawks (3, 18, Shoals:2) a sling bullet (4, -5, Shoals:2) 2 javelins (4, -4, Shoals:2) a javelin (5, -5, Shoals:2) 2 tomahawks a +4 rapier of flaming a cursed -1 robe (5, -4, Shoals:2) a javelin (6, -6, Shoals:2) a cursed -3 trident (unseen) (6, -4, Shoals:2) a +0 trident (still there?) a javelin (still there?) (6, -2, Shoals:2) a +0 spear (unseen) (7, -4, Shoals:2) 3 tomahawks (7, -3, Shoals:2) the +0 buckler "Likaledu" {*Slow rN+ Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. It may slow you when you take damage. (8, -5, Shoals:2) a tomahawk (9, -9, Shoals:2) a tomahawk (9, -4, Shoals:2) a javelin 4 tomahawks a +0 trident (9, -3, Shoals:2) a +0 spear 2 javelins a merfolk corpse (skeletalised by now) (9, -2, Shoals:2) a +0 trident 7 tomahawks (9, 3, Shoals:2) a +0 scale mail (10, -4, Shoals:2) 2 tomahawks a +0 spear 11 javelins a +0 leather armour a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 halberd (2, -3, Shoals:3) a +3 trident of protection a +0 robe (3, -2, Shoals:3) a +0 trident (4, -2, Shoals:3) a +0 trident (unseen) (7, -5, Shoals:3) a +4 rapier of draining a +0 robe a merfolk corpse (7, -1, Shoals:3) 7 stones (8, -1, Shoals:3) a +5 trident of venom a +0 robe (14, -7, Shoals:3) a +0 longbow a +0 spear 13 arrows (14, -6, Shoals:3) a +0 spear a +0 hunting sling 9 stones (14, -5, Shoals:3) a stone (15, -7, Shoals:3) 3 arrows a +0 spear a +0 hunting sling 24 stones a faun corpse (17, -7, Shoals:3) a snapping turtle corpse (18, -7, Shoals:3) a +0 quarterstaff a +0 hunting sling 25 stones a faun corpse (21, -7, Shoals:3) 2 arrows (27, -8, Shoals:3) a hippogriff corpse (27, -7, Shoals:3) a sea snake corpse (27, 3, Shoals:3) a +0 dagger of venom (30, 2, Shoals:3) a +0 fustibalus a +0 spear 13 sling bullets a satyr corpse (31, 1, Shoals:3) a manticore corpse (31, 2, Shoals:3) a sling bullet (33, 0, Shoals:3) 2 sling bullets (35, -3, Shoals:3) a sling bullet (37, -3, Shoals:3) 2 sling bullets