Ryco Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -30, D:1) a -1 spear (6, -9, D:1) a +3 hand axe of chopping (9, -15, D:1) a +0 hand axe (9, 14, D:1) a cursed -2 whip (12, 14, D:1) a stone (15, -19, D:1) 13 arrows (36, 13, D:1) a +0 dagger Level 2 of the Dungeon (14, -25, D:2) a +0 short sword (17, -17, D:2) a +0 dagger (27, 9, D:2) 21 stones (38, -5, D:2) a +0 short sword (48, 10, D:2) a +0 mace (49, -6, D:2) a +2 quarterstaff of chaos (55, -5, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -25, D:3) a +0 whip (9, -18, D:3) a +0 dagger (11, -2, D:3) a +0 spear (13, -27, D:3) a cursed -3 club (22, -28, D:3) a +0 long sword (23, -33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -13, D:4) 17 sling bullets (4, -5, D:4) a +0 whip (14, -17, D:4) a +2 great sword of freezing a +0 leather armour (20, -32, D:4) a +0 dagger (27, -30, D:4) a +0 club (34, 1, D:4) a potion of ambrosia (34, 2, D:4) 3 scrolls of magic mapping (34, 3, D:4) a bread ration (35, 1, D:4) a +0 ring mail (35, 2, D:4) a scroll of remove curse (35, 3, D:4) a meat ration (36, 1, D:4) 14 gold pieces (36, 2, D:4) 19 stones (36, 3, D:4) a scroll of identify (37, -16, D:4) 3 tomahawks a +0 scale mail a cursed -3 hand axe (37, -15, D:4) a +0 dagger a +0 falchion (37, -14, D:4) 2 tomahawks (38, -30, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (12, -12, D:5) a +0 robe (18, -9, D:5) 28 stones (29, 24, D:5) a +0 ring mail (32, 15, D:5) a +0 ring mail (39, 33, D:5) a +0 leather armour (43, 29, D:5) a +0 whip (45, 3, D:5) a +0 club (46, 2, D:5) a +0 spear (46, 3, D:5) a +0 spear (46, 4, D:5) a +0 flail (60, -10, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -13, D:6) 15 poisoned needles (8, -22, D:6) a cursed +0 giant spiked club (18, -22, D:6) a +0 giant spiked club (34, -15, D:6) a +0 spear a +0 scale mail (38, -17, D:6) a +0 ring mail (42, 9, D:6) 21 arrows (44, -15, D:6) a +4 ring of strength (49, -15, D:6) a +0 mace (52, -33, D:6) a +0 ring mail (52, -32, D:6) a +0 morningstar of protection (52, -31, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +1 hat (0, 16, D:7) a +0 halberd (3, 11, D:7) 25 stones (14, -15, D:7) a +0 spear a +0 spear a +0 ring mail (29, -16, D:7) a +0 hand axe a +0 ring mail (29, -15, D:7) a +0 dagger of draining a +0 robe (29, -14, D:7) a +0 club (29, -11, D:7) a +0 leather armour (40, 24, D:7) a +1 whip of flaming a +0 robe a +0 animal skin (42, -13, D:7) a +0 short sword a +0 leather armour (42, -12, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 tomahawks (4, 21, D:8) a +0 club (4, 34, D:8) 2 stones (5, 34, D:8) an arrow (6, 33, D:8) 2 arrows (8, 34, D:8) a cursed +0 shortbow 13 arrows (9, -9, D:8) an arrow (10, -13, D:8) a +0 shortbow 13 arrows (10, 34, D:8) a +0 whip 30 stones a +0 leather armour (16, -21, D:8) a +0 shortbow (22, -10, D:8) a +0 ring mail (27, 26, D:8) a +0 spear a +0 spear (28, 21, D:8) an arrow (28, 23, D:8) a +0 scimitar (still there?) an arrow (still there?) (28, 24, D:8) a +0 dagger (still there?) an arrow (still there?) (28, 25, D:8) a +0 dagger (still there?) an arrow (still there?) (28, 26, D:8) a +0 giant club a +0 whip (29, 18, D:8) a stone a cursed -2 shortbow 40 arrows (29, 26, D:8) a +0 flail (31, -3, D:8) a +0 robe Level 9 of the Dungeon [Shop] Pof Kuam's Armour Boutique a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +1 pair of boots of flying (247 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) a +0 cloak (67 gold) a +0 leather armour (30 gold) a +0 helmet (67 gold) a +0 scale mail (60 gold) [Shop] Liwatearchu's Antique Weapon Shoppe a +0 shortbow (78 gold) a +0 quarterstaff (104 gold) a +3 vampiric whip (637 gold) a +0 morningstar (104 gold) the +4 rapier of the End {holy, *Corrode +Inv rPois rN+ MP+9} (1144 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. It may corrode you when you take damage. the +8 storm bow {elec} (1513 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 club (26 gold) a +0 flail (91 gold) a +0 hand axe (78 gold) a +0 war axe (91 gold) (1, -4, D:9) a +0 cloak (4, -18, D:9) an uncursed amulet of inaccuracy (9, -20, D:9) a +0 club (11, -28, D:9) 3 stones (21, 6, D:9) a +0 hunting sling (25, -31, D:9) 4 poisoned needles (31, -10, D:9) a stone (33, -14, D:9) a +0 dagger (33, -12, D:9) 2 poisoned needles 4 stones (34, -15, D:9) a +0 blowgun 6 poisoned needles (34, -14, D:9) a +0 dagger (34, -13, D:9) a poisoned needle a stone a +0 giant club (34, -12, D:9) a poisoned needle (35, -30, D:9) a +0 dagger (35, -14, D:9) a +0 dagger a stone (36, -14, D:9) a poisoned needle 2 stones (37, -15, D:9) a +0 dagger (38, -1, D:9) a +0 robe (53, -2, D:9) 15 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 plate armour a +0 shield (3, -24, D:10) a +0 broad axe a +0 chain mail (3, -22, D:10) a +0 short sword a +4 flail of protection a +0 chain mail a cursed -2 flail a +0 club a +0 scale mail a +0 falchion (3, -21, D:10) a +0 whip a +0 ring mail a +0 club (3, -20, D:10) a +0 whip (4, -22, D:10) a +0 trident a +0 leather armour a +0 hand axe (4, -21, D:10) a +0 flail (4, -20, D:10) a +0 mace a +0 leather armour (4, -19, D:10) a +0 falchion (6, -33, D:10) a +0 club (6, -16, D:10) a +0 leather armour a +0 flail a +0 club (7, -33, D:10) a +0 war axe a +0 leather armour (8, -33, D:10) a +0 shortbow 14 arrows (12, -33, D:10) an arrow (13, -33, D:10) a cursed -3 flail (17, -47, D:10) a +1 rapier of draining (21, -7, D:10) a +0 short sword (28, -41, D:10) a -2 spear a +0 spear (28, -39, D:10) a +0 scale mail (31, -7, D:10) a bolt (31, -6, D:10) a bolt (34, -7, D:10) a +0 arbalest a +0 dire flail 25 bolts a +0 leather armour (40, -8, D:10) a +0 giant spiked club (45, -30, D:10) 14 sling bullets (49, -36, D:10) a +0 rapier (49, -18, D:10) a +0 morningstar (59, -33, D:10) 13 poisoned needles (62, -48, D:10) a +0 ring mail (62, -23, D:10) a +1 dagger of draining a -2 blowgun 10 curare-tipped needles Level 11 of the Dungeon [Shop] Allumeha's Quality Used Wands a wand of random effects (0/48) (17 gold) a wand of paralysis (0/24) (34 gold) a wand of paralysis (0/24) (34 gold) a wand of paralysis (0/24) (34 gold) a wand of polymorph (0/24) (34 gold) a wand of confusion (0/48) (25 gold) a wand of lightning (0/15) (68 gold) a wand of paralysis (0/24) (34 gold) a wand of acid (0/15) (136 gold) a wand of random effects (0/48) (17 gold) a wand of slowing (0/48) (25 gold) a wand of enslavement (0/24) (34 gold) (0, 0, D:11) 21 stones (22, -13, D:11) 3 poisoned javelins (35, -8, D:11) a +1 dagger of venom 2 stones a +0 club (36, -9, D:11) a +0 hand crossbow a +0 short sword 18 bolts (36, -8, D:11) a +0 short sword 4 stones (36, -7, D:11) a +0 dagger (36, -6, D:11) a stone (36, -5, D:11) 2 stones a bolt (36, -3, D:11) a stone (36, 0, D:11) a stone (37, -8, D:11) 3 stones (unseen) (40, 14, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 5, Orc:1) 24 gold pieces (2, 2, Orc:1) 19 gold pieces Level 1 of the Lair of Beasts (4, 14, Lair:1) a cursed +0 club (11, 25, Lair:1) a +0 trident (14, 12, Lair:1) a +0 scimitar (21, -4, Lair:1) a +0 leather armour (27, 7, Lair:1) a +0 club (29, 10, Lair:1) 15 sling bullets (31, 6, Lair:1) an uncursed ring of protection from magic (36, 4, Lair:1) 9 gold pieces (43, 8, Lair:1) 13 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 bolts (2, 1, Lair:2) 19 arrows (4, -8, Lair:2) a +0 long sword (4, 3, Lair:2) a +0 chain mail (5, -2, Lair:2) a spiny frog corpse (skeletalised by now) (8, 23, Lair:2) 25 stones (10, 16, Lair:2) a crocodile corpse (13, 16, Lair:2) a water moccasin corpse (13, 28, Lair:2) a +0 long sword (18, 33, Lair:2) an uncursed ring of protection from magic (29, -7, Lair:2) a book of Debilitation a book of Misfortune a book of Conjurations a Young Poisoner's Handbook a book of Flames (30, -9, Lair:2) a wolf corpse (skeletalised by now) (32, 21, Lair:2) a +0 battleaxe a +0 robe (32, 23, Lair:2) a +0 flail (33, -7, Lair:2) a wolf corpse (skeletalised by now) (33, 22, Lair:2) a +0 trident (34, 10, Lair:2) a +0 long sword (34, 22, Lair:2) a +0 hand axe (37, 18, Lair:2) a +0 scimitar a +0 robe a +0 halberd (40, 27, Lair:2) 7 silver javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows (5, -4, Lair:3) a potion of degeneration (10, -22, Lair:3) a scroll of silence (10, -20, Lair:3) a bread ration (11, -20, Lair:3) a yak corpse (11, -13, Lair:3) a chunk of flesh (12, -4, Lair:3) a +0 flail (15, -24, Lair:3) a chunk of flesh