Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 538388833864583773 1 SEAkua the Magician (level 1, -2/15 HPs) Began as a Djinni Necromancer on Mar 21, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (75 turns). SEAkua the Magician (Djinni Necromancer) Turns: 75, Time: 00:01:07 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 13 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 14% 3 c - Animate Dead Necr 13% N/A 43% 4 d - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal barely misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal misses you. The jackal barely misses you. x2 The jackal closely misses you. The jackal bites you. Your jackal skeleton misses the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. Your jackal skeleton bites the jackal. The jackal attacks as you move away! The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. Your jackal skeleton barely misses the jackal. The jackal misses you. The jackal closely misses you. The jackal misses you. Your jackal skeleton misses the jackal. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal. The jackal barely misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, ally target, chance to affect: 83%) The jackal writhes in agony. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, ally target, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! * * * LOW HITPOINT WARNING * * * The dead are walking! The jackal bites you. You die... #.........# #.........# #.........# #.........# #.........### .... ##........... ....# #.........# .....##.....h...# ............h@..# ...........Z....# #######.........# ##..Z....## #... # ##......# ###.. .# ##..##.## #...##.# ###...#..###...#.. #.........##..... #....###...#...######## You could see 2 jackals and 2 friendly jackal skeletons. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SEAkua the Djinni Necromancer began the quest for the Orb. 0 | D:1 | SEAkua set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Necrotise || 3 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 21