Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 6497804448925312458 21 SEAkua the Apothecary (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on May 16, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (254 turns). SEAkua the Apothecary (Djinni Fire Elementalist) Turns: 254, Time: 00:02:30 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 11 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of revelation {unknown} e - a scroll of blinking {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of lignification {unknown} Skills: + Level 3.0 Dodging + Level 2.2 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Sandblast Erth 28% 2d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python misses you. The ball python barely misses you. The endoplasm closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the ball python. You kill the ball python! The foxfire hits the endoplasm but does no damage. The endoplasm is lightly wounded. The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. You kill the jackal! The endoplasm closely misses you. The endoplasm barely misses you. Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'f'. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... .# #.# .# #.# .... .####.# .... ......### ..... ....)...####### ..... .......^....... ...... .....)......######...... ......#.#......§†J...... ...............§@J...... .....##.#......v.v...... ......#...#.######...... #####.#...#.# ...... ..........#.. ..... ........#.#... ..... ........#.#.... .... ........#.#..... ###. ........#.# .##.....# .# You could see 2 endoplasms. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (others) 35 foxfires (D:1) 35 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SEAkua the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | SEAkua set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 254 | D:1 | Reached XP level 3. HP: 4/25 MP: 0/0 254 | D:1 | Learned a level 1 spell: Sandblast 254 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, minmay_liquid_box Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 25 Armour: Robe || 15 Dodge: Dodged || 27