Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17911928055592287006 1 SEAkua the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on May 23, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (40 turns). SEAkua the Apothecary (Octopode Alchemist) Turns: 40, Time: 00:00:27 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour b - a +2 pair of gloves Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal but does no damage. The jackal is poisoned. The bat closely misses you. The jackal bites you but does no damage. A goblin comes into view. It is wielding a +0 dagger. The bat hits you. An endoplasm comes into view. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The bat completely misses you. The jackal bites you. The jackal barely misses you. x2 The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 60% to hit) The sting hits the jackal. The jackal looks even sicker. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. The bat closely misses you. The jackal barely misses you. The jackal closely misses you. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You don't have enough magic to cast this spell. The bat closely misses you. The jackal bites you. You die... .#.....>.[........<# ...####8#####.###### ......#######.# ....J...... #.# ..........# #.# ....g.....# #.# ..........# #.# ........hh###.####... ........b@..........# .....>#.............. ..###.............### . #............## #.#..........# #..#..........# ...##............ .................. #######.#.###.. You could see an endoplasm, 2 jackals, a goblin and a bat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SEAkua the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, chequers_ecumenical_altar_simple, serial_shops, nicolae_lakefront_shop Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 2 Armour: Skin || 11 Dodge: Dodged || 9