SLaR Level 1 of the Dungeon (0, 9, D:1) a +0 club (7, 8, D:1) a +0 hand axe (11, 14, D:1) a ball python corpse (skeletalised by now) (19, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 4, D:1) a +0 dagger (21, 21, D:1) a +0 short sword (26, 0, D:1) 7 stones (27, 25, D:1) a bat skeleton (29, 3, D:1) a +0 ring mail (29, 20, D:1) a +0 spear (30, 22, D:1) a +0 short sword (30, 24, D:1) a +0 short sword (31, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 20, D:1) a ball python skeleton (32, 21, D:1) a +0 dagger a rat skeleton a ball python skeleton a ball python skeleton (33, 11, D:1) a hobgoblin skeleton (35, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 19, D:2) a +0 club (1, 6, D:2) a ball python corpse (skeletalised by now) (1, 19, D:2) a +0 mace (1, 25, D:2) a quokka corpse (skeletalised by now) (3, 47, D:2) a frilled lizard corpse (skeletalised by now) (7, 43, D:2) a +0 scale mail (14, 0, D:2) a +0 short sword (18, 19, D:2) 4 stones (19, 22, D:2) a ball python skeleton (23, 23, D:2) an adder skeleton (28, 22, D:2) a hobgoblin skeleton (29, 13, D:2) a +0 whip (33, 14, D:2) a +0 hand axe (45, 1, D:2) a jackal skeleton a jackal skeleton (45, 2, D:2) a jackal skeleton a jackal skeleton (45, 23, D:2) a +0 dagger a +0 sling (49, 9, D:2) a +0 ring mail (51, 41, D:2) a +0 pair of boots (56, 36, D:2) 6 stones (57, 36, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Amyaph's Antique Weapon Emporium a +0 spear (63 gold) a +0 rapier (84 gold) a +2 flail of pain (434 gold) a +0 short sword (63 gold) a +0 sling (31 gold) the +8 scimitar of Eternal War {antimagic, rElec rPois Int+2} (1562 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +2 shortbow of flaming (365 gold) a +0 long sword (73 gold) (0, 0, D:3) a +0 dagger a +0 animal skin (3, 20, D:3) a +0 dagger (8, -4, D:3) a +0 club (13, 14, D:3) a hobgoblin skeleton (14, -11, D:3) a +0 barding (14, 10, D:3) a +2 dagger of chaos (15, -3, D:3) a +0 dagger (15, 23, D:3) a +0 robe (22, -15, D:3) 5 stones (24, 12, D:3) a +0 robe (29, -9, D:3) a +0 trident an orc skeleton (29, 28, D:3) a bat corpse (skeletalised by now) (30, -8, D:3) a +0 dagger a +0 leather armour a +0 mace a +0 club a +0 chain mail a +0 club an orc skeleton an orc skeleton (33, -6, D:3) 8 stones (37, 18, D:3) a stone (40, 3, D:3) the +4 long sword "Cookie Cutter" {flame, rF- rC+++ rN+ Dex-4} Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. (47, 3, D:3) a rat skeleton (51, 22, D:3) a +0 glaive Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, 8, D:4) a +0 short sword a +0 ring mail a +0 mace of draining a +0 scale mail a +0 war axe (5, 32, D:4) a +0 short sword (6, 30, D:4) a +0 dagger a +0 robe an orc corpse (6, 31, D:4) a +0 club an orc corpse (8, 32, D:4) a gold piece