SLaR Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (3, -17, D:1) a +0 club (4, -4, D:1) 4 stones (4, 9, D:1) a +0 spear (6, 5, D:1) a rat skeleton a jackal skeleton (8, -16, D:1) a bat skeleton (10, -40, D:1) a quokka corpse (skeletalised by now) (16, -24, D:1) a ball python skeleton (17, 11, D:1) a +0 robe (18, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -27, D:1) a +0 whip a gnoll skeleton (22, 9, D:1) a +0 dagger (23, -27, D:1) a +0 short sword (26, -4, D:1) a +0 dagger (33, -1, D:1) a bat skeleton (33, 9, D:1) a +0 dagger a goblin skeleton (35, -24, D:1) 6 stones (35, -14, D:1) a +0 leather armour (37, -12, D:1) a hobgoblin corpse (skeletalised by now) (42, -6, D:1) a +0 sling (44, -27, D:1) a +0 robe (48, -27, D:1) a ball python corpse (skeletalised by now) (61, -13, D:1) a +0 ring mail Level 2 of the Dungeon (7, -32, D:2) the felid corpse of Natasha (skeletalised by now) (12, -29, D:2) 5 stones (13, -14, D:2) a quokka corpse (skeletalised by now) (17, -44, D:2) a +0 leather armour (19, -2, D:2) a +0 short sword (20, -46, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (21, -38, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, -7, D:2) a +0 robe (28, 4, D:2) 5 stones (39, -15, D:2) a +0 dagger (40, -8, D:2) a +0 long sword (49, -36, D:2) a +0 short sword (50, -36, D:2) a +0 whip (52, -12, D:2) a rat skeleton (52, -10, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (14, -18, D:3) a +0 club a gnoll skeleton (15, -18, D:3) a +0 halberd a gnoll skeleton (16, -18, D:3) a +0 club a +0 halberd a gnoll skeleton (18, -30, D:3) 9 stones (18, 23, D:3) a bat corpse (skeletalised by now) (19, 20, D:3) a +0 short sword (21, 20, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (28, -10, D:3) a hobgoblin skeleton (40, 17, D:3) a rat skeleton (44, -1, D:3) a +0 sling (49, -6, D:3) a +0 ring mail (53, 18, D:3) an inkwell talisman (59, 3, D:3) a frilled lizard corpse (skeletalised by now) (64, -19, D:3) a +0 war axe Level 4 of the Dungeon (2, -2, D:4) 4 stones (2, 4, D:4) a ring of ice (6, 32, D:4) a +0 dagger a +0 club a jackal corpse a jackal corpse a goblin corpse a jackal corpse (9, 14, D:4) a +0 robe (9, 26, D:4) the inkwell talisman of the Tormentor {rElec Int+4 Slay-4 SInv} [inkwell talisman] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. (11, 14, D:4) a +0 robe (12, 31, D:4) a +0 spear (15, 33, D:4) an adder corpse (16, 12, D:4) an adder corpse (skeletalised by now) (16, 34, D:4) a +0 dagger 8 poisoned darts a kobold corpse (21, -2, D:4) a +0 whip (21, 36, D:4) a +0 club (21, 40, D:4) 10 gold pieces (25, 43, D:4) a javelin (28, -6, D:4) 3 stones