SLaR Level 1 of the Dungeon (4, 7, D:1) a +0 robe (9, -5, D:1) a rat skeleton (10, -27, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (32, -1, D:1) a +0 dagger (33, -9, D:1) a +0 club a goblin skeleton (34, -5, D:1) a +0 ring mail (35, -7, D:1) a bat skeleton (35, -1, D:1) a +0 helmet (39, -21, D:1) a +0 dagger (42, -21, D:1) 6 poisoned darts (49, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 9, D:1) 7 stones Level 2 of the Dungeon (4, -18, D:2) 6 stones (6, 18, D:2) a +0 ring mail (7, 23, D:2) a +0 dagger a goblin corpse (8, 22, D:2) an adder corpse (9, -1, D:2) 5 stones (10, 4, D:2) a ball python corpse (skeletalised by now) (10, 5, D:2) a +0 club (10, 12, D:2) a +0 dagger a jackal corpse (skeletalised by now) (13, 26, D:2) 4 stones (15, 0, D:2) 3 stones (19, 11, D:2) 12 gold pieces (24, -3, D:2) 3 stones (25, 6, D:2) a ball python corpse (26, 1, D:2) a +0 dagger (27, 19, D:2) a +0 club (27, 20, D:2) a giant cockroach corpse (29, 4, D:2) the +2 robe "Inil Ruo" {-Tele rC- rCorr Str+7} -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). (unseen)