SLaR Level 1 of the Dungeon (2, 3, D:1) a medusa talisman (2, 21, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 10, D:1) a +0 dagger (16, 9, D:1) a +0 dagger a goblin skeleton (20, 0, D:1) a quokka skeleton (20, 7, D:1) a +0 club (26, -8, D:1) a ball python corpse (skeletalised by now) (35, 9, D:1) a +0 whip (40, 12, D:1) 7 stones (45, 28, D:1) a jackal corpse (skeletalised by now) (51, -4, D:1) a rat skeleton (52, -11, D:1) a hobgoblin corpse (skeletalised by now) (52, 10, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (52, 25, D:1) a hobgoblin corpse (skeletalised by now) (58, 25, D:1) a +0 dagger (59, 16, D:1) a hobgoblin skeleton (61, 17, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 10, D:2) the +4 quarterstaff of Puceluyv {protect, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (2, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 8, D:2) a hobgoblin corpse (skeletalised by now) (3, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -8, D:2) a +0 club a ball python corpse (skeletalised by now) (9, 9, D:2) 5 curare-tipped darts (11, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -10, D:2) 2 potions of moonshine (17, 1, D:2) a +0 pair of gloves (19, -9, D:2) an adder skeleton (20, -9, D:2) a hobgoblin skeleton (22, -10, D:2) an amulet of faith (31, -11, D:2) an adder corpse (skeletalised by now) (31, -4, D:2) a +0 leather armour (34, 18, D:2) a +0 hand axe (35, -14, D:2) 6 stones Level 3 of the Dungeon (7, -17, D:3) a rat skeleton (10, -1, D:3) the felid corpse of Natasha (skeletalised by now) (11, 12, D:3) a scroll of fog (13, -11, D:3) a +0 sling (21, 14, D:3) a +0 short sword a stone (23, -23, D:3) a +0 hammer (23, 23, D:3) a +0 short sword an orc corpse (skeletalised by now) (24, 21, D:3) a +0 club an orc corpse (skeletalised by now) (24, 22, D:3) a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 23, D:3) a +0 dagger a +0 robe (31, -23, D:3) a +3 quarterstaff of chaos (33, -3, D:3) a ball python skeleton (34, -22, D:3) a +0 hammer (34, -11, D:3) 4 stones (39, 27, D:3) a hobgoblin corpse (skeletalised by now) (43, 28, D:3) an iguana corpse (skeletalised by now) (45, 2, D:3) a +0 flail an orc corpse (skeletalised by now) (45, 3, D:3) a +0 club a +0 ring mail a +0 dagger (45, 4, D:3) a +1 dagger of venom a +0 robe (46, 2, D:3) a +0 scale mail a +0 morningstar (46, 24, D:3) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (46, 25, D:3) a +0 trident an orc corpse (skeletalised by now) (46, 30, D:3) 8 stones (49, 29, D:3) a +0 hand axe a +0 leather armour a jackal corpse (skeletalised by now) (53, -17, D:3) a +0 flail (53, 27, D:3) a +0 club a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, 19, D:4) an adder corpse (skeletalised by now) (4, 8, D:4) an adder skeleton (4, 28, D:4) a +0 dagger (11, 35, D:4) a +0 robe (12, 26, D:4) a hobgoblin corpse (skeletalised by now) (23, 48, D:4) a +0 dagger (36, 45, D:4) a +0 chain mail (39, 19, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (42, 19, D:4) a +0 leather armour (50, -4, D:4) a +0 sling (52, 20, D:4) a +0 sling (53, 7, D:4) a +0 robe (60, 31, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club (12, -9, D:5) a +0 shortbow a centaur skeleton (15, 13, D:5) an adder corpse (skeletalised by now) (22, -26, D:5) an inkwell talisman (24, -1, D:5) a +0 leather armour of cold resistance (28, -33, D:5) a +0 robe (28, -7, D:5) a +0 scythe a +0 robe (28, -1, D:5) a +0 short sword (33, -18, D:5) a +2 vampiric spear (38, 6, D:5) a ring of flight (39, -4, D:5) a water moccasin corpse (skeletalised by now) (41, -5, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (41, 17, D:5) a +0 giant club (48, 21, D:5) a +0 mace (51, -2, D:5) the +2 leather armour of Refuge {Rampage} Rampage: It bestows one free step when moving towards enemies. (51, 13, D:5) a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 6 of the Dungeon (6, -7, D:6) a +0 club a +0 trident an orc corpse (skeletalised by now) (7, -7, D:6) a +0 whip (12, -14, D:6) a medusa talisman (17, 0, D:6) a +0 ring mail (26, -39, D:6) 4 stones (29, -15, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (32, -8, D:6) a +0 chain mail (40, -12, D:6) 4 stones (42, -39, D:6) a scarf of harm (43, -25, D:6) a hound corpse (skeletalised by now) (52, -30, D:6) a +1 dagger of venom a +0 robe (55, -11, D:6) an inkwell talisman (61, 8, D:6) a rimehorn talisman Level 7 of the Dungeon (0, 0, D:7) a hound corpse (1, 5, D:7) a scroll of teleportation (40, 10, D:7) a +0 mace a +1 robe of positive energy the Ecumenical Temple the Necropolis (4, -3, Necropolis) a hound corpse (5, -33, Necropolis) the +4 quarterstaff "Notihud" {protect, ^Contam rF- Str+5} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). (unseen) (6, -30, Necropolis) 21 gold pieces (6, -5, Necropolis) the orb of the Fifty Domains {*Rage, Rampage Dex+3 Slay-2} Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (6, -4, Necropolis) the ring of Nyumocwo {rPois rC+ rN++ Int-3 Slay+4} [ring of slaying] rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (7, -28, Necropolis) 17 gold pieces (7, -5, Necropolis) a scroll of identify (7, -4, Necropolis) a potion of curing (7, -3, Necropolis) 10 gold pieces (8, -8, Necropolis) a potion of berserk rage (8, 0, Necropolis) a potion of berserk rage (42, -17, Necropolis) 20 gold pieces (43, -18, Necropolis) a ring of fire (43, -17, Necropolis) the +12 great sword "Duhaschaf" {flame, rPois rC- Int+2 Dex+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (44, -17, Necropolis) +0 fire dragon scales (44, -16, Necropolis) a scroll of teleportation (45, -17, Necropolis) 13 gold pieces (45, -16, Necropolis) 3 boomerangs (46, -17, Necropolis) 13 gold pieces