SLaR Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 6, D:1) 5 stones (15, -14, D:1) 5 stones (19, -2, D:1) a quill talisman (24, -14, D:1) 3 stones (24, -10, D:1) a bat skeleton (26, 14, D:1) a rat corpse (skeletalised by now) (33, 16, D:1) a +0 short sword 3 stones a kobold skeleton (35, 18, D:1) a +0 whip (36, 14, D:1) 6 stones (38, -25, D:1) a bat corpse (skeletalised by now) (44, 3, D:1) 3 stones (50, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -28, D:2) a bat corpse (skeletalised by now) (4, -37, D:2) an adder corpse (skeletalised by now) (4, -25, D:2) a +0 club a kobold corpse (skeletalised by now) (10, -36, D:2) 3 stones (13, -18, D:2) an adder skeleton (25, -26, D:2) a +0 ring mail (34, 9, D:2) a ball python skeleton (36, -38, D:2) 5 stones (36, -36, D:2) an orb of light (36, 6, D:2) an adder skeleton (43, -30, D:2) a +0 robe a human skeleton (45, -15, D:2) a +0 robe (45, 0, D:2) a +0 club a goblin skeleton (46, -33, D:2) a +0 short sword (46, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, -22, D:2) 8 stones (50, -35, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (51, -25, D:2) quicksilver dragon scales (52, 9, D:2) a potion of moonshine (53, -12, D:2) an amulet of magic regeneration (54, -10, D:2) 4 poisoned darts (57, -24, D:2) a +0 whip (59, 9, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, -16, D:3) a +0 dagger (11, -14, D:3) a +0 quarterstaff (20, -19, D:3) a quokka skeleton (20, -3, D:3) a +0 ring mail (21, -19, D:3) an adder skeleton (21, -16, D:3) the +7 short sword "Upnaw" {protect, *Rage *Corrode rN+++ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). (24, 4, D:3) a hobgoblin skeleton (32, 12, D:3) 9 stones (33, 11, D:3) a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (33, 12, D:3) a +0 club a +0 sling (35, 11, D:3) a +0 club a +0 dagger a +0 club a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (35, 12, D:3) a +0 dagger a +0 animal skin a +0 helmet a hobgoblin skeleton a hobgoblin skeleton (36, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (37, -13, D:3) a +1 short sword of protection a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -12, D:3) an inkwell talisman (42, -16, D:3) a hobgoblin skeleton (42, 6, D:3) a +0 dagger a +0 leather armour (46, -5, D:3) a bat skeleton (47, -10, D:3) a +0 club (54, -18, D:3) a +0 trident a +0 chain mail Level 4 of the Dungeon [Shop] Ymeid's Armour Emporium a +0 ring mail (60 gold) a +0 robe (13 gold) a +0 ring mail (60 gold) a +2 cloak (247 gold) a +0 leather armour (30 gold) a +0 cloak (67 gold) a +0 chain mail (90 gold) [Shop] Jehos's Book Shoppe a book of Metalworking (418 gold) The Last Secrets of Willworking (220 gold) Spells Type Level a - Death's Door Necromancy 9 a book of Winter (308 gold) a book of Spatial Translocations (198 gold) a book of Frost (220 gold) a book of Death (484 gold) Ugunn's Lectures on Differential Metalworking (440 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Fulsome Fusillade Conjuration/Alchemy 8 a book of Burglary (242 gold) a book of Callings (308 gold) a book of the Hunter (286 gold) (0, 0, D:4) an iguana corpse (4, 5, D:4) a +0 short sword a +0 leather armour an orc corpse (8, 9, D:4) an iguana corpse (32, 3, D:4) a ring of flight (36, 25, D:4) 4 stones (38, 15, D:4) a +0 robe (44, 18, D:4) a +0 dagger a kobold skeleton (45, 20, D:4) a +0 leather armour (47, 15, D:4) a +0 dagger (50, 32, D:4) an adder corpse