Samo Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (5, 23, D:1) a frilled lizard corpse (skeletalised by now) (13, 13, D:1) a +0 dagger a goblin skeleton (15, -30, D:1) a +0 leather armour (18, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -26, D:1) a ball python skeleton (35, -22, D:1) a +0 leather armour (38, 22, D:1) a +0 dagger (40, 18, D:1) 2 potions of might (49, -31, D:1) a +0 leather armour (54, -35, D:1) a rat corpse (skeletalised by now) (54, -4, D:1) a rat corpse (skeletalised by now) (54, 19, D:1) a bat corpse (skeletalised by now) (56, 21, D:1) 3 stones (57, 24, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -13, D:2) a +0 dagger a +0 sling a goblin skeleton (3, 3, D:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (12, -11, D:2) a +0 club (13, -13, D:2) a +0 dagger (14, -13, D:2) a hobgoblin skeleton (15, -13, D:2) a +0 club (16, 1, D:2) an adder skeleton (21, -11, D:2) a hobgoblin skeleton (22, -11, D:2) a +0 whip a +0 animal skin a +0 helmet a hobgoblin skeleton (22, 18, D:2) 5 stones (23, -11, D:2) a +0 club a +0 sling (24, -10, D:2) a +0 club a +0 sling (26, -2, D:2) a rat skeleton (28, -18, D:2) a rat corpse (skeletalised by now) (28, 16, D:2) a +0 leather armour (33, -23, D:2) a flux talisman (33, 8, D:2) a ball python skeleton (35, 8, D:2) a bat skeleton (36, -24, D:2) 4 stones a +0 club a kobold skeleton (37, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour an orc skeleton (0, 1, D:3) a +0 trident a +0 chain mail (1, -1, D:3) a +0 club an orc skeleton (1, 0, D:3) a +0 club a +0 scale mail an orc skeleton (2, 13, D:3) a +0 mace 3 stones (4, 11, D:3) a +2 whip of electrocution a +0 short sword an orc skeleton (6, -8, D:3) a +0 club 4 stones a +0 plate armour (7, -21, D:3) 7 stones (10, -19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, -11, D:3) a hobgoblin skeleton (18, 19, D:3) a ball python corpse (skeletalised by now) (28, -2, D:3) a +0 dagger (30, -18, D:3) a hobgoblin corpse (skeletalised by now) (30, 2, D:3) a +0 whip a +0 leather armour (35, -14, D:3) a +0 whip 5 stones a kobold skeleton (38, 16, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 1, D:4) a +0 chain mail (0, 17, D:4) a river rat skeleton (4, 1, D:4) a +0 battleaxe a +0 chain mail (5, 14, D:4) a +0 sling (5, 24, D:4) a rat skeleton (8, 32, D:4) a +0 chain mail (9, 4, D:4) 8 stones (13, 14, D:4) 3 stones (13, 34, D:4) a +0 falchion of distortion (15, 34, D:4) a quokka skeleton (16, 37, D:4) a +1 pair of gloves (19, 31, D:4) 4 stones a +0 dagger (20, 20, D:4) a +0 rapier a +2 leather armour of poison resistance (24, 24, D:4) a +0 morningstar (25, 19, D:4) a +0 club (30, 23, D:4) a +0 club (31, 21, D:4) a +0 club (31, 36, D:4) a +0 dagger (32, 32, D:4) a +0 dagger 4 stones (34, 24, D:4) 5 stones (38, 6, D:4) 7 stones (38, 8, D:4) a +0 flail (38, 16, D:4) a +0 dagger 2 stones (50, 28, D:4) 20 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, -5, D:5) a +0 ring mail (11, -13, D:5) a +0 leather armour (23, -2, D:5) a +0 flail a +0 whip 3 stones a +0 club (24, 12, D:5) the amulet "Winti" {Reflect -Cast Harm Fly rN++ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN++: It greatly protects you from negative energy. Fly: It grants you flight. -Cast: It prevents spellcasting. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. (29, -14, D:5) a stone (39, -15, D:5) a +0 leather armour of fire resistance (43, -30, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (15, -38, D:6) a +0 short sword a +0 chain mail (16, -7, D:6) a +0 robe (18, 12, D:6) a +0 long sword (21, -38, D:6) a +0 hand axe a boomerang (22, -38, D:6) a +0 hand axe 3 boomerangs (23, -5, D:6) a +0 rapier (25, -39, D:6) a +0 hand axe a +0 ring mail (34, -38, D:6) a +0 giant club (41, 8, D:6) a +0 falchion a +0 scale mail (42, -37, D:6) a +0 hand axe (42, 8, D:6) a +0 hand axe a +0 ring mail (42, 9, D:6) a +0 club (43, 5, D:6) a +0 flail a +0 orcbow (44, 6, D:6) a +0 mace (48, -27, D:6) a stone (48, -17, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) 7 stones (16, -17, D:7) 16 gold pieces (16, -13, D:7) 6 gold pieces (43, -1, D:7) a +0 trident of venom Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 9, D:8) a +0 dagger a +0 cloak (13, 14, D:8) a +0 club a boomerang a +0 ring mail (14, 14, D:8) a +0 dagger (15, 12, D:8) a +0 club (23, 31, D:8) 6 stones Level 10 of the Dungeon [Shop] Neosieh's Antique Armour Shoppe a +0 chain mail (153 gold) a +0 robe (23 gold) a +0 robe (23 gold) the +4 leather armour of Yceres {Dex+2} (1128 gold) Dex+2: It affects your dexterity (+2). the +1 ring mail "Irysma" {rF+ Will+ MP+8} (1543 gold) rF+: It protects you from fire. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). a +2 leather armour of fire resistance (646 gold) (0, 0, D:10) a scroll of identify (0, 1, D:10) 5 stones (0, 2, D:10) a staff of alchemy (unseen) (1, 0, D:10) a potion of curing (1, 1, D:10) 31 gold pieces (1, 2, D:10) a wand of flame (9) (2, 0, D:10) 14 gold pieces (2, 1, D:10) 8 gold pieces (2, 2, D:10) a +0 dagger (7, -15, D:10) a +0 quarterstaff (15, 8, D:10) 7 gold pieces (15, 9, D:10) 5 gold pieces (16, 8, D:10) 8 gold pieces (17, 3, D:10) a potion of ambrosia (18, 10, D:10) 15 gold pieces (20, 12, D:10) 6 gold pieces (20, 13, D:10) 4 gold pieces (21, -2, D:10) a potion of mutation (23, -2, D:10) a +0 pair of gloves Level 11 of the Dungeon the Ecumenical Temple