Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3475354002689439069 58 Samo the Magician (level 3, 0/26 HPs) Began as a Demonspawn Hedge Wizard on Oct 12, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:50 (1810 turns). Samo the Magician (Demonspawn Hedge Wizard) Turns: 1810, Time: 00:06:51 Health: 0/26 AC: 3 Str: 10 XL: 3 Next: 75% Magic: 6/8 EV: 11 Int: 16 God: Gold: 159 SH: 4 Dex: 12 Spells: 1/9 levels left rFire . . . f - +1 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -3) A: claws 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +1 spear (weapon) Missiles m - 5 javelins n - 6 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat k - a +0 helmet (worn) l - a +0 leather armour Jewellery e - a ring of ice Scrolls g - a scroll of torment {unknown} h - 3 scrolls of enchant weapon i - a scroll of poison {unknown} j - a scroll of blinking {unknown} Potions d - a potion of magic Skills: * Level 1.0 Fighting + Level 1.8 Dodging * Level 2.2 Stealth * Level 3.7 Spellcasting * Level 2.3 Conjurations * Level 1.3 Summonings + Level 1.1 Necromancy + Level 0.8 Translocations * Level 0.2 Air Magic * Level 0.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Call Imp Summ 14% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 d - Grave Claw Necr 12% 2d7 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A meltable shield of frost defends you. (SH +4) Message History You hit the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp barely misses the adder. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses your cerulean imp. x2 Your cerulean imp barely misses the adder. Reach: f) +1 spear Press: ? - help, Dir - move target Aim: an adder (heavily wounded, ally target, 42% to hit) You reach to attack! You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. Reach: f) +1 spear Press: ? - help, Dir - move target Aim: an adder (heavily wounded, ally target, 42% to hit) You could not reach far enough! You die... ..... .... .# ... .# ..### .###+## .b. ....... #+# #b# ....... #.# #S###....... #############.###5#......... ................@....)....># ..#####.#########.#....###.# ..# #.# #.#....# ..# #.# #.###### ### #.# #.# ##### #.# #.# ..... ..# #.# ..# ### ..# #.##### You could see an adder (ally target), 2 bats and a friendly cerulean imp (summoned). Vanquished Creatures Robin (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 5 hobgoblins A jackal (D:2) 2 quokkas (D:2) 6 ball pythons 4 bats (D:1) 2 frilled lizards 6 goblins 6 kobolds 7 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 2 hobgoblins A jackal (D:2) 4 goblins (D:2) A kobold (D:1) 9 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Samo the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 437 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 437 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 515 | D:1 | Learned a level 2 spell: Call Imp 1100 | D:1 | Found a faded altar of an unknown god. 1255 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1255 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/8 1259 | D:2 | Learned a level 3 spell: Mephitic Cloud 1262 | D:2 | Learned a level 2 spell: Grave Claw 1346 | D:2 | Noticed Robin 1397 | D:2 | Killed Robin 1751 | D:2 | Reached skill level 1 in Fighting 1809 | D:2 | HP: 1/26 [poisoned by an adder] 1810 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_pentomino_p2 D:2: layout_basic, grunt_ministairs_10, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Fighting | 1 | 1.0 Dodging | | 1.8 Spellcasting | | 3.7 Conjurations | | 2.3 Summonings | | 1.3 Necromancy | | 1.1 Translocations | | 0.8 Air Magic | | 0.2 Alchemy | | 0.1 Action || total ---------------------------++------- Melee: Spear || 122 Cast: Magic Dart || 47 Call Imp || 8 Mephitic Cloud || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 3 Armour: Robe || 65 Skin || 19 Dodge: Dodged || 51 Block: Other || 12