Samo Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -45, D:1) a +0 short sword 2 stones (3, -8, D:1) a frilled lizard corpse (skeletalised by now) (11, -7, D:1) a bat corpse (skeletalised by now) (20, -47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -42, D:1) a frilled lizard skeleton (21, -41, D:1) a +0 dagger (22, -9, D:1) a bat corpse (skeletalised by now) (35, -12, D:1) a +0 whip (37, -41, D:1) a +0 club a goblin skeleton (38, -42, D:1) a frilled lizard skeleton (40, -45, D:1) a hobgoblin corpse (skeletalised by now) (40, -44, D:1) a +0 short sword a stone a kobold skeleton (42, -18, D:1) a +0 club (46, 0, D:1) a hobgoblin corpse (skeletalised by now) (47, -31, D:1) a frilled lizard skeleton (50, -25, D:1) a +0 whip (51, 0, D:1) a +0 dagger (52, -9, D:1) a +0 spear (53, -9, D:1) a +0 ring mail (53, 7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, -8, D:1) a ball python corpse (skeletalised by now) (56, -11, D:1) a bat corpse (skeletalised by now) (63, -29, D:1) a bat skeleton Level 2 of the Dungeon (9, 9, D:2) a +0 club (16, 6, D:2) a +0 great mace (16, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -6, D:2) a +0 club (17, 8, D:2) an adder skeleton (26, -4, D:2) a bat skeleton (27, -1, D:2) a frilled lizard skeleton (31, -2, D:2) a +0 hand axe (31, 2, D:2) a hobgoblin corpse (skeletalised by now) (40, -1, D:2) a +0 whip (40, 19, D:2) a +0 short sword (52, 17, D:2) a +0 war axe (54, 9, D:2) an adder skeleton (55, -9, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Zepanaog's Antique Weapon Emporium a +2 hand axe of sundering (315 gold) a +0 long sword of protection (130 gold) a +0 falchion (63 gold) a +0 short sword (63 gold) the +7 mace of the Beginning {concuss, SInv Stlth+} (1092 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 heavy war axe (279 gold) a +0 war axe (73 gold) the +8 sling of Descent {freeze, rF+ SInv} (1278 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the +4 shortbow of Sin {drain, rElec rF+ SInv} (1062 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 trident (73 gold) [Shop] Cowuaqi's Assorted Antiques a +0 robe (20 gold) a +6 ring of intelligence (828 gold) a +0 falchion (69 gold) a +0 war axe (80 gold) a potion of mutation (184 gold) an amulet of reflection (690 gold) a potion of invisibility (184 gold) [Shop] Tiomin's Antique Armour Shop a +0 ring mail (84 gold) a +1 chain mail of cold resistance (378 gold) a +2 leather armour of willpower (399 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 plate armour (378 gold) a +0 robe (18 gold) (14, -5, D:3) a rat skeleton (15, -3, D:3) a frilled lizard corpse (skeletalised by now) (23, -11, D:3) a +0 hand axe (34, -23, D:3) a bat skeleton (40, 10, D:3) a +0 club a +0 sling (42, -11, D:3) a frilled lizard skeleton (45, 12, D:3) a +0 scale mail a +0 short sword (46, -20, D:3) a hobgoblin corpse (skeletalised by now) (48, 12, D:3) a jackal skeleton (49, 22, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (5, 18, D:4) a +0 flail (16, 14, D:4) a +0 dagger 5 stones (18, 13, D:4) a +0 short sword a kobold skeleton (20, 39, D:4) a +0 hand axe (20, 40, D:4) a +0 dagger a +0 robe an orc skeleton (20, 48, D:4) an adder skeleton (21, 39, D:4) a +0 robe (21, 45, D:4) a +0 short sword 2 stones a kobold skeleton (24, 12, D:4) a +0 dagger a goblin skeleton (24, 44, D:4) a +0 dagger a +0 robe an orc skeleton (29, 44, D:4) a jackal skeleton (40, 25, D:4) a +0 club a +0 chain mail an orc skeleton (42, 10, D:4) a +0 pair of gloves (46, 17, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (17, 1, D:5) a +0 arbalest (20, -15, D:5) a +0 dagger (22, -6, D:5) a +0 dagger a +0 robe an orc corpse (23, -5, D:5) a +4 hand axe a +0 hand axe an orc corpse an orc corpse (43, 6, D:5) a +0 trident