Saphirus Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -8, D:1) a +0 dagger (6, -5, D:1) a +0 dagger a bat corpse (skeletalised by now) (7, -11, D:1) a +0 dagger a +0 ring mail a kobold corpse (skeletalised by now) (7, -9, D:1) a +0 hand axe a goblin corpse (skeletalised by now) (7, -7, D:1) a +0 whip a stone (10, -29, D:1) a frilled lizard skeleton (11, -16, D:1) a +0 ring mail (11, 0, D:1) a +0 robe (13, -49, D:1) a bat corpse (skeletalised by now) (13, -27, D:1) a +0 whip 4 stones a kobold skeleton (14, -38, D:1) a +0 short sword 4 stones (15, -41, D:1) a frilled lizard corpse (skeletalised by now) (19, -23, D:1) a +0 dagger (24, -24, D:1) a quill talisman (26, -19, D:1) a +0 short sword a frilled lizard skeleton (32, -5, D:1) 6 poisoned darts (33, -47, D:1) a hobgoblin skeleton (33, -32, D:1) a +0 club (35, -38, D:1) a frilled lizard corpse (skeletalised by now) (44, -16, D:1) a quokka skeleton (45, -17, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 23, D:2) a +0 dagger (17, 31, D:2) a bat corpse (skeletalised by now) (18, 31, D:2) 4 boomerangs (19, 38, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (20, 2, D:2) the +1 leather armour of Ummi {+Inv rPois rF++ Int-2} +Inv: It lets you turn invisible. rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (22, 20, D:2) a +0 club a goblin skeleton (23, 10, D:2) a +0 club (25, 14, D:2) a +0 leather armour (30, 34, D:2) a +0 quarterstaff (36, 12, D:2) a jackal corpse (skeletalised by now) (43, 30, D:2) a +0 dagger (44, 14, D:2) a quill talisman (46, 26, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -36, D:3) a bat corpse (skeletalised by now) (8, -8, D:3) a +0 whip (8, 0, D:3) a staff of necromancy (9, -10, D:3) a rat corpse (skeletalised by now) (10, -36, D:3) a +0 whip (12, -7, D:3) a +2 mace of concussion a +0 leather armour a +0 short sword a +0 ring mail (14, -10, D:3) a +0 dagger a +0 ring mail a +2 dagger of draining a +0 vampiric short sword a +0 leather armour a +0 whip an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton (20, -5, D:3) a hobgoblin corpse (skeletalised by now) (23, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 5, D:3) an adder corpse (skeletalised by now) (24, -37, D:3) a rat corpse (skeletalised by now) (24, 3, D:3) a hobgoblin corpse (skeletalised by now) (31, -32, D:3) a +0 long sword (37, -35, D:3) a +0 trident (56, -1, D:3) a +0 club Level 4 of the Dungeon (2, -12, D:4) the felid corpse of Natasha (skeletalised by now) (3, -48, D:4) an adder corpse (10, -30, D:4) a +0 long sword (10, -16, D:4) a +0 sling (24, -33, D:4) a +0 club (26, -40, D:4) 3 poisoned darts (30, -25, D:4) a +0 club a +0 leather armour a +0 short sword a +0 scale mail an orc skeleton (31, -25, D:4) a +0 dagger a +0 robe an orc skeleton (41, -52, D:4) a quokka skeleton (42, -12, D:4) a parchment of Forge Lightning Spire (45, -13, D:4) a scroll of fear (45, -11, D:4) 15 gold pieces