Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13138443298487034693 52 Sarkim the Slasher (level 3, 0/27 HPs) Began as a Vampire Reaver on Mar 11, 2024. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:08:47 (1235 turns). Sarkim the Slasher (Vampire Reaver) Turns: 1235, Time: 00:08:48 Health: 0/27 AC: 3 Str: 11 XL: 3 Next: 60% Magic: 5/6 EV: 12 Int: 15 God: Gold: 64 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) g - a +1 dagger of flaming Missiles f - 8 stones k - 2 poisoned darts (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} i - 3 scrolls of fear {unknown} n - a scroll of immolation {unknown} Potions c - 2 potions of ambrosia {unknown} j - a potion of brilliance {unknown} l - 2 potions of enlightenment {unknown} m - a potion of mutation {unknown} o - a potion of curing {unknown} Skills: + Level 1.9 Fighting + Level 3.3 Long Blades + Level 0.3 Throwing + Level 0.6 Armour + Level 2.5 Dodging * Level 1.9 Stealth * Level 2.3 Spellcasting - Level 2.1 Conjurations + Level 0.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 16% 1 b - Slow Hex 4% N/A 28% 1 c - Sting Conj/Alch 20% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Mercury Vapours Alch/Air 2% N/A 38% 2 Hailstorm Conj/Ice 5% 3d5 47% 3 Olgreb's Toxic Radiance Alch 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Sigmund casts a spell at you. You resist with some effort. Sigmund hits you with a +0 scythe. You closely miss Sigmund. Your punch misses Sigmund. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You hit Sigmund. You bite Sigmund, but do no damage. Sigmund is heavily wounded. You hit Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund looks more healthy. Sigmund hits you with a +0 scythe! Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 64% to hit) The sting hits Sigmund. Sigmund is poisoned. Sigmund is severely wounded. Sigmund closely misses you. You hit Sigmund but do no damage. Your bite misses Sigmund. Sigmund is severely wounded. You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is severely wounded. Sigmund looks more healthy. Sigmund hits you with a +0 scythe. You hit Sigmund but do no damage. Sigmund is almost dead. Sigmund casts a spell at you. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ##### ## #...# ... #.. #...# ..@... #...#...### ...... #<........# ...... #........<##...... +........@@...... #.............### ........##.....# .######.##.....# #.##.....# #+####'### #.# #.# #.# You could see Sigmund (invisible). Vanquished Creatures 2 dart slugs 8 bats 2 endoplasms (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins 6 jackals 7 kobolds A quokka (D:1) 4 ball pythons 4 frilled lizards 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sarkim the Vampire Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 118 | D:1 | Reached skill level 1 in Stealth 118 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 164 | D:1 | Found a faded altar of an unknown god. 173 | D:1 | Got Plato's Lessons on Ill Luck 189 | D:1 | Learned a level 1 spell: Slow 191 | D:1 | Learned a level 1 spell: Sting 528 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 528 | D:1 | Reached XP level 3. HP: 25/27 MP: 6/6 1218 | D:2 | Noticed Sigmund 1235 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, serial_shops, shop, kennysheep_generic_room_14, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.9 Fighting | | 1.9 Long Blades | | 3.3 Throwing | | 0.3 Armour | | 0.6 Dodging | | 2.5 Spellcasting | | 2.3 Conjurations | | 2.1 Necromancy | | 0.8 Action || total ---------------------------++------- Melee: Falchion || 121 Bite || 6 Punch || 1 Throw: Stone || 12 Dart || 2 Cast: Sting || 3 Slow || 1 Stab: Sleeping || 1 Armour: Leather armour || 74 Dodge: Dodged || 92