Sarkim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 14, D:1) a +0 short sword a +0 dagger (7, 15, D:1) a blade talisman (24, 24, D:1) a +0 dagger (25, 27, D:1) a +0 scale mail (41, -4, D:1) a +0 club (47, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (16, -33, D:2) a +0 scale mail (30, -9, D:2) a +0 dagger a +0 robe of resistance (48, -48, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 3, D:3) a +0 leather armour a +0 dagger (9, -17, D:3) a +0 short sword (9, -16, D:3) a +0 mace (11, -20, D:3) a +0 hand axe (12, -11, D:3) a +0 falchion (13, -11, D:3) a +0 club (14, -12, D:3) a +0 dagger a +0 robe a +0 mace a +0 ring mail (14, -5, D:3) a +0 short sword (15, -28, D:3) a frilled lizard corpse (skeletalised by now) (15, -12, D:3) a +0 mace a +0 chain mail (19, -7, D:3) a +0 dagger (21, 7, D:3) a quokka corpse (skeletalised by now) (28, 2, D:3) a bat skeleton (29, -3, D:3) a +0 flail (35, -3, D:3) a +1 whip of electrocution (37, -3, D:3) a ball python skeleton (39, -5, D:3) a +4 dagger of holy wrath (46, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (19, 2, D:4) a +0 scale mail