Sarkim Level 1 of the Dungeon (1, -12, D:1) a +0 robe (2, -10, D:1) a +0 halberd (4, -11, D:1) a +0 club (4, 3, D:1) a +0 club (9, -5, D:1) a +0 whip (30, -12, D:1) a book of Vapours (33, -2, D:1) a book of Transmutation (34, 6, D:1) a +0 plate armour (46, 14, D:1) a +0 short sword (50, -13, D:1) a +0 dagger (55, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 18, D:2) a hobgoblin corpse (skeletalised by now) (38, 35, D:2) a +0 sling (45, 10, D:2) a +0 ring mail (45, 42, D:2) a +0 club a +0 club a +0 dagger (57, 35, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, -4, D:3) a +0 pair of boots (4, 6, D:3) the +0 falchion "Kedghadi" {spect, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (6, -5, D:3) a book of Spectacle (7, -21, D:3) a +0 leather armour (10, -20, D:3) a rat corpse (10, -19, D:3) a +0 hand axe an orc corpse (13, -3, D:3) a +0 club a +0 sling a goblin corpse