Sarlacc Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, -9, D:1) a bat corpse (skeletalised by now) (3, -12, D:1) a +0 scale mail (3, -5, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (11, 7, D:1) a +0 whip 4 stones a kobold skeleton (11, 8, D:1) a ball python corpse (skeletalised by now) (17, 12, D:1) a +0 club a goblin skeleton (19, -12, D:1) a stone (20, -4, D:1) a frilled lizard corpse (skeletalised by now) (26, 9, D:1) a bat skeleton (26, 10, D:1) a ball python skeleton (28, -6, D:1) a +0 club 3 stones a quokka skeleton a kobold skeleton (28, -5, D:1) a +0 short sword 3 stones a +0 dagger a goblin skeleton (28, -4, D:1) a +0 dagger (32, -3, D:1) a bat skeleton (37, -18, D:1) a hobgoblin corpse (skeletalised by now) (39, 15, D:1) a +0 ring mail (50, -9, D:1) 3 stones Level 2 of the Dungeon [Shop] Yschoim's Jewellery Shop a +6 ring of intelligence (468 gold) an amulet of reflection (390 gold) the ring of Eternity {Ice rN+ Str+3 Int+2} (607 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. an amulet of faith (520 gold) an amulet of guardian spirit (390 gold) a ring of fire (325 gold) a ring of ice (325 gold) the amulet of Henotheism {Regen+ Str+3} (562 gold) [amulet of regeneration] Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. a ring of flight (227 gold) a +5 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) [Shop] Qaneulab's Weapon Shoppe a +0 dagger (28 gold) 6 atropa-tipped darts (75 gold) a +0 long sword (49 gold) a +0 trident (49 gold) a +0 whip (35 gold) a +0 club (14 gold) 3 boomerangs (84 gold) a +2 falchion of holy wrath (243 gold) a +1 mace of holy wrath (173 gold) (0, 0, D:2) a +0 short sword 4 stones a kobold skeleton (1, -2, D:2) a +0 short sword a kobold skeleton (4, -13, D:2) an adder skeleton (13, -17, D:2) a +0 robe (16, -39, D:2) a quokka corpse (skeletalised by now) (16, -6, D:2) a rat skeleton (18, -10, D:2) a jackal corpse (19, -22, D:2) a +0 dagger (19, -10, D:2) a jackal corpse (21, -23, D:2) a +0 ring mail (24, -1, D:2) a ball python corpse (skeletalised by now) (27, 11, D:2) 2 stones (46, -12, D:2) a +0 leather armour (49, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (1, 0, D:3) a scroll of noise (3, -1, D:3) 14 gold pieces (4, -4, D:3) 7 gold pieces (7, -5, D:3) 4 stones (10, 6, D:3) a +0 robe