Sarlacc Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, 14, D:1) a bat corpse (skeletalised by now) (5, 2, D:1) 4 large rocks (10, 16, D:1) a +0 dagger (17, 13, D:1) a +0 war axe (23, 18, D:1) 3 stones a goblin corpse (skeletalised by now) (24, 19, D:1) 7 stones (31, 3, D:1) a +0 dagger of draining a goblin skeleton (31, 13, D:1) a +0 mace (32, 24, D:1) 11 stones a hobgoblin skeleton (36, -10, D:1) a +0 dagger (39, 4, D:1) 7 stones (44, 7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 12, D:2) 5 stones (12, 4, D:2) a +0 club 5 stones (17, -19, D:2) a ball python corpse (skeletalised by now) (17, -2, D:2) a +0 dagger (34, 5, D:2) 6 stones (40, -16, D:2) a +0 chain mail (46, 16, D:2) a hobgoblin corpse (skeletalised by now) (46, 18, D:2) a rat corpse (skeletalised by now) (53, 22, D:2) 7 stones (55, 24, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Qemunof's Jewellery Shoppe an amulet of faith (400 gold) an amulet of the acrobat (300 gold) the ring of the Mage {Wiz Archmagi} (510 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a dragon-blood talisman (600 gold) the ring "Gukap" {Fly rPois rF- Str+7 Int+4} (448 gold) [ring of flight] Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. an amulet of guardian spirit (300 gold) an amulet of faith (400 gold) a ring of fire (250 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (5, -27, D:3) a +0 mace (8, -1, D:3) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, 2, D:3) a +0 hammer (11, -31, D:3) the felid skeleton of Natasha (11, -13, D:3) 2 stones a +0 whip a +0 scythe a kobold skeleton a jackal skeleton the human skeleton of Sigmund a ball python skeleton (12, -13, D:3) a +0 club a kobold skeleton (16, 2, D:3) a +0 dagger 3 stones (18, -6, D:3) an adder skeleton (20, -11, D:3) a rat skeleton (21, -21, D:3) a +0 ring mail (21, -11, D:3) the felid skeleton of Natasha (23, -28, D:3) a +0 leather armour (27, -26, D:3) a +0 helmet a +0 animal skin a +0 spear the hobgoblin skeleton of Robin (28, -29, D:3) a +0 club a +0 sling of freezing a +0 dagger a +0 dagger a +0 sling a +0 dagger a +2 dagger of speed a +0 club the +3 leather armour of an ossuary {rF- rC+ rN+ Regen+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, -27, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -14, D:3) a +0 dagger 6 stones an orc skeleton (31, -13, D:3) a +0 hand axe an orc skeleton a quokka skeleton (32, -14, D:3) a +0 club a +0 ring mail (32, -13, D:3) a +0 mace a +0 ring mail a +0 club a +0 leather armour (41, -19, D:3) the +6 shillelagh "Devastator" {shatter} (50, -22, D:3) a staff of cold Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (4, 14, D:4) a +0 trident (5, 14, D:4) a +0 flail a +0 chain mail a +1 dagger of speed a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -9, D:4) a +0 ring mail (10, 26, D:4) a +0 club (12, 18, D:4) a +0 club (13, 10, D:4) a +0 dagger of protection a goblin skeleton (13, 17, D:4) a +0 short sword 3 boomerangs a +0 ring mail a +2 dagger of protection an orc corpse (skeletalised by now) (13, 22, D:4) 3 stones (16, -12, D:4) a hound skeleton (17, -23, D:4) a hound corpse (skeletalised by now) (25, -5, D:4) 3 stones (26, 23, D:4) 2 boomerangs (27, 18, D:4) a +0 quarterstaff (36, 7, D:4) a +0 giant club an ogre corpse (skeletalised by now) (46, 8, D:4) the +9 hand axe "Mipoko" {vamp, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -1, D:5) a +0 flail a +0 leather armour (4, -11, D:5) a +0 tower shield (29, 15, D:5) a +0 whip (31, 39, D:5) 8 stones (32, -3, D:5) 3 boomerangs (36, -1, D:5) a +0 giant spiked club (37, 5, D:5) an adder skeleton (38, -9, D:5) a +0 ring mail (40, 14, D:5) a +0 robe a +0 dagger an orc skeleton (40, 15, D:5) a +0 robe a +0 dagger a +0 club (44, 35, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Fatedgh's Book Emporium a book of Geomancy (220 gold) a book of Geomancy (220 gold) a manual of Dodging (880 gold) a book of the Warp (682 gold) a book of Fire (352 gold) a book of Movement (352 gold) a book of Spatial Translocations (198 gold) a book of Burglary (242 gold) (3, 4, D:6) the +3 mace of the End {flame, rN+} rN+: It protects you from negative energy. (7, 28, D:6) 5 stones (12, -9, D:6) a +0 ring mail (16, 7, D:6) a +0 long sword (18, -1, D:6) a +0 chain mail (19, 27, D:6) a +0 dagger of venom (19, 28, D:6) a +0 whip (20, 28, D:6) a +0 orcbow a +0 short sword a kobold corpse (skeletalised by now) (21, 28, D:6) a +0 club a +0 dagger (23, 24, D:6) a +0 club (23, 25, D:6) a +0 dagger a +0 robe a +0 flail a boomerang an orc corpse (skeletalised by now) (25, 13, D:6) a +0 robe (48, 1, D:6) a +0 short sword a +0 dagger (48, 2, D:6) a +0 flail an orc skeleton (48, 16, D:6) a +0 ring mail a +0 club a water moccasin skeleton an orc skeleton (49, 5, D:6) a +5 dagger (still there?) a +0 robe (still there?) (50, 22, D:6) a +0 flail (51, 5, D:6) a +3 great sword of freezing (still there?) a +0 robe (still there?) a +0 robe (still there?) a +4 halberd (still there?) (51, 6, D:6) a +0 dire flail a +0 robe (54, 3, D:6) 8 stones (62, 15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 plate armour an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, 30, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Zyelolou's Weapon Shop a +2 heavy sling (205 gold) 2 atropa-tipped darts (25 gold) a +0 great sword (91 gold) a +1 mace of protection (148 gold) a +0 long sword (49 gold) a +0 war axe (49 gold) a +0 halberd (56 gold) a +0 dagger (28 gold) the +9 sword of Zonguldrok {reap} (1120 gold) a +0 battleaxe (91 gold) [Shop] Tidi's Antique Armour Boutique a +0 ring mail (88 gold) the +1 robe "Cympiphi" {rN+} (371 gold) rN+: It protects you from negative energy. a +2 leather armour of poison resistance (352 gold) a +0 pair of boots (99 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) [Shop] Coutos's General Store 4 stones (5 gold) a +5 antimagic orcbow (525 gold) +2 fire dragon scales (1008 gold) a potion of might (56 gold) 8 stones (11 gold) a ring of willpower (350 gold) [Shop] Cefevvoro's Armour Shoppe a +1 scale mail of poison resistance (195 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1200 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +0 helmet (67 gold) a +0 plate armour (345 gold) [Shop] Zube's Antique Armour Shoppe a +0 robe (18 gold) a +2 robe of positive energy (396 gold) a +0 chain mail (121 gold) the scarf of True Grit {repulsion, rN++ Str+4 Slay+2} (1196 gold) Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN++: It greatly protects you from negative energy. the +12 chain mail of the Gusle {+Inv rElec Will+ Slay-3} (2119 gold) Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Will+: It increases your willpower. +Inv: It lets you turn invisible. a +2 plate armour of fire resistance (1080 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 ring mail of fire resistance (297 gold) (5, 42, D:7) a +0 leather armour (6, 28, D:7) 7 stones (6, 29, D:7) a +0 plate armour (14, 32, D:7) a +0 pair of gloves (14, 33, D:7) a +0 sling (20, 6, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (20, 34, D:7) a +1 spectral quarterstaff (21, 6, D:7) a +0 chain mail a +0 dagger (21, 38, D:7) a +0 ring mail (22, 7, D:7) a +0 chain mail a +0 short sword an orc skeleton (30, 38, D:7) a +0 robe a +4 halberd (31, 18, D:7) a +0 dagger (34, 20, D:7) a +0 orcbow a centaur corpse (skeletalised by now) a hound corpse (skeletalised by now) (42, 31, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (0, 3, D:8) a +0 leather armour (3, 7, D:8) a wyvern corpse (3, 29, D:8) a +0 pair of boots (3, 40, D:8) a staff of conjuration (8, 44, D:8) a curare-tipped dart (9, 44, D:8) 2 curare-tipped darts (11, 2, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse the Ecumenical Temple