Sarlacc Level 1 of the Dungeon (2, 2, D:1) a rat corpse (skeletalised by now) (3, -7, D:1) a flux talisman (3, -1, D:1) a rat corpse (skeletalised by now) (7, 10, D:1) a +0 leather armour (8, 0, D:1) a +0 quarterstaff (15, 32, D:1) a ball python corpse (skeletalised by now) (16, 29, D:1) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (18, 31, D:1) a +0 dagger (20, 15, D:1) a +0 spear (23, 5, D:1) a +0 robe (24, 6, D:1) a rat skeleton (24, 7, D:1) a hobgoblin skeleton (27, 37, D:1) a hobgoblin corpse (skeletalised by now) (28, 37, D:1) a quokka corpse (skeletalised by now) (28, 46, D:1) a +0 ring mail (38, 3, D:1) a +0 club a goblin skeleton (38, 4, D:1) a quokka skeleton (44, -3, D:1) 5 stones (46, 32, D:1) a bat corpse (skeletalised by now) (48, 4, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of earth (8, 0, D:2) a +0 dagger (8, 2, D:2) a bat corpse (skeletalised by now) (22, -20, D:2) a +0 club (22, -18, D:2) a +0 ring mail (22, 3, D:2) a +1 short sword of holy wrath (24, 3, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Tegrus's Distillery a potion of might (40 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of attraction (30 gold) a potion of resistance (100 gold) (0, 0, D:3) a +0 mace an orc corpse (skeletalised by now) (7, 1, D:3) a +0 dagger a +0 sling a +0 robe a goblin corpse (skeletalised by now) (8, 15, D:3) a +0 chain mail (10, 13, D:3) a bat skeleton (17, 14, D:3) a +0 robe (18, 5, D:3) a +0 dagger (20, 2, D:3) a +0 scale mail (21, 1, D:3) a +0 club (21, 39, D:3) a +0 robe (31, 4, D:3) 3 stones (31, 32, D:3) a +0 ring mail (40, 10, D:3) a +0 ring mail (40, 31, D:3) a +0 hammer (43, 32, D:3) a +3 quarterstaff of chaos a +0 cloak (49, 32, D:3) a +0 hammer of protection (49, 33, D:3) a +0 hammer (50, 33, D:3) a +0 hammer (51, 33, D:3) a +0 hammer (52, 32, D:3) a +0 hammer (52, 33, D:3) a +0 hammer (53, 26, D:3) the felid skeleton of Natasha (57, 20, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 flail (9, -15, D:4) a +0 robe (16, -33, D:4) a +0 scale mail (23, -11, D:4) a hobgoblin skeleton (25, -32, D:4) a +0 shortbow a centaur skeleton (25, -31, D:4) a +0 club (27, -27, D:4) 5 stones (27, -2, D:4) 4 stones (37, 7, D:4) a +0 club Level 5 of the Dungeon (13, 5, D:5) a +0 hand axe a +0 scale mail a +0 falchion a +0 leather armour a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 4, D:5) a +0 dagger an orc corpse (skeletalised by now) (15, 12, D:5) 5 boomerangs (17, -18, D:5) an iguana skeleton (21, -13, D:5) 6 boomerangs (38, -11, D:5) a +0 shortbow (39, -11, D:5) a hound skeleton (40, -12, D:5) an adder skeleton a bullfrog skeleton (45, -5, D:5) an adder skeleton (50, -17, D:5) a +0 war axe (50, 0, D:5) an amulet of faith an amulet of guardian spirit (52, 15, D:5) a +0 short sword a +0 club a +0 short sword a +0 leather armour a +2 mace of protection an orc skeleton an orc skeleton (52, 19, D:5) a +0 club (55, 0, D:5) a +0 trident an orc skeleton Level 6 of the Dungeon (0, 0, D:6) 3 stones (8, -7, D:6) a +0 scale mail (8, 21, D:6) a +0 robe (15, 49, D:6) a +0 robe (29, -5, D:6) 6 stones (29, 36, D:6) a +3 trident of draining an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (30, 23, D:6) a +0 falchion (33, 29, D:6) a rat skeleton (33, 32, D:6) a +0 spear (34, 31, D:6) a +0 whip (35, 33, D:6) a +0 spear (36, -4, D:6) a +0 dagger a +0 robe a human corpse (skeletalised by now) (37, 7, D:6) a +0 orcbow a centaur skeleton (39, -2, D:6) a +1 vampiric dagger a +0 robe (39, 2, D:6) a +0 mace a +0 robe (40, 36, D:6) a +0 club (49, 49, D:6) a +2 dagger of electrocution (50, 4, D:6) a +0 halberd a gnoll skeleton (50, 5, D:6) a +0 spear a +0 flail a +0 robe a +0 whip (50, 11, D:6) a +0 robe a +0 dagger an orc skeleton (50, 13, D:6) a +0 club (51, 50, D:6) 3 stones (52, 11, D:6) an iguana skeleton (53, 11, D:6) a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 spear of venom a +0 scale mail a +0 buckler (3, 16, D:7) 3 large rocks a cyclops corpse (5, 12, D:7) a flux talisman (7, 13, D:7) a +0 whip a +0 leather armour (9, 0, D:7) a +0 club a +0 chain mail a +0 short sword a +0 robe a bullfrog corpse (11, 26, D:7) 5 stones (12, 14, D:7) a +4 ring mail of cold resistance (still there?) the staff of Resourcefulness {rElec Str+2 Air} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-clawed weapon. (13, 31, D:7) a +0 dagger of venom an orc corpse (skeletalised by now) (14, 7, D:7) an ugly thing corpse (14, 31, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (14, 35, D:7) a +0 whip (15, 31, D:7) a +1 hand axe of venom a +0 chain mail an orc corpse (skeletalised by now) (16, -5, D:7) a +0 quarterstaff (16, 14, D:7) a staff of air (still there?) a staff of death (still there?) (17, 23, D:7) a +0 robe (19, -2, D:7) a +0 ring mail (19, 2, D:7) a staff of earth (23, -11, D:7) a +0 robe (30, 11, D:7) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, 6, D:7) a +0 whip a gnoll corpse (skeletalised by now) (32, 6, D:7) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (32, 33, D:7) a potion of brilliance (33, -3, D:7) a scroll of enchant armour (33, -1, D:7) a potion of degeneration (33, 31, D:7) a scroll of fear (34, 33, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (35, 31, D:7) a potion of curing (36, 33, D:7) a scroll of teleportation the Ecumenical Temple