Sarlacc Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, -4, D:1) a rat corpse (skeletalised by now) (1, 2, D:1) a +0 short sword a +0 dagger a +0 dagger 12 stones a kobold corpse (skeletalised by now) (2, -3, D:1) a frilled lizard skeleton (2, -2, D:1) a frilled lizard corpse (skeletalised by now) (2, 2, D:1) a +0 dagger 2 stones a rat skeleton (3, 2, D:1) a +0 dagger 4 stones (20, 2, D:1) a quokka skeleton (23, -17, D:1) a +0 dagger (24, 2, D:1) a ball python skeleton (26, 2, D:1) a hobgoblin skeleton (28, -2, D:1) a rat skeleton (32, 3, D:1) a +0 short sword (37, -3, D:1) a bat skeleton (39, -17, D:1) a ball python skeleton (40, -15, D:1) a rat skeleton (40, 11, D:1) a +0 club (45, -14, D:1) a +0 dagger 3 stones (50, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (56, 6, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (14, -14, D:2) a jackal skeleton (17, -13, D:2) a jackal skeleton (25, -20, D:2) a hobgoblin corpse (skeletalised by now) (26, -1, D:2) 5 stones (30, 3, D:2) 7 stones (36, -1, D:2) 3 stones (38, 10, D:2) the +0 robe of the Blessed Realm {*Slow MP+9 Str+3 Archmagi} Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. (44, -18, D:2) a bat corpse (skeletalised by now) (48, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -14, D:3) a +0 spear (8, -13, D:3) a ball python corpse (skeletalised by now) (10, -26, D:3) a staff of fire (11, -23, D:3) 6 stones (16, -10, D:3) a +0 whip a kobold corpse (skeletalised by now) (17, -9, D:3) a +0 dagger a goblin skeleton (22, -6, D:3) a +0 dagger of pain a goblin corpse (skeletalised by now) (28, -36, D:3) a quokka skeleton (31, -36, D:3) a frilled lizard skeleton (31, -35, D:3) a +0 whip a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (31, -34, D:3) a +0 club (42, 2, D:3) 5 stones (45, -18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 5 stones (9, 1, D:4) a jackal corpse (skeletalised by now) (9, 2, D:4) a jackal corpse (skeletalised by now) (14, 0, D:4) a +0 ring mail (24, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (31, 1, D:4) a +0 leather armour (32, 2, D:4) a +0 shortbow (33, 1, D:4) a +0 rapier (34, 6, D:4) a +0 short sword a +0 leather armour (40, 25, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse (6, -14, D:5) a hornet corpse Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (1, 11, D:6) a scorpion corpse Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, 12, D:7) 7 gold pieces (9, -3, D:7) a wand of warping (7)