Sarlacc Level 1 of the Dungeon [Shop] Haneilya's Distillery 2 potions of curing (66 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of moonshine (11 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of haste (unknown) (110 gold) (0, 0, D:1) 6 stones (2, 8, D:1) 5 stones (8, 39, D:1) a +0 scale mail (9, 30, D:1) a +0 scale mail (10, 22, D:1) a +0 club (10, 30, D:1) 8 stones (12, 24, D:1) a +0 short sword (15, 16, D:1) a staff of death (17, 12, D:1) a hobgoblin corpse (skeletalised by now) (18, 11, D:1) a +0 short sword 4 stones (20, 34, D:1) a +0 dagger (21, 50, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 45, D:1) 2 javelins (33, 20, D:1) a quokka corpse (skeletalised by now) (33, 21, D:1) a +0 whip (40, 29, D:1) a +0 dagger (40, 30, D:1) a +0 club (41, 29, D:1) a rat skeleton (53, 1, D:1) a ball python corpse (skeletalised by now) (61, -1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 42, D:2) 2 stones (11, 35, D:2) a bat skeleton (14, 5, D:2) a hobgoblin corpse (skeletalised by now) (16, 29, D:2) an adder skeleton (17, 48, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -7, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 33, D:2) a +0 dagger a goblin skeleton (25, -7, D:2) a +2 dagger of venom (31, 6, D:2) a +0 club a +0 dagger a +0 sling a +0 club a +0 club a +0 club a +0 club a +0 sling a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (32, 1, D:2) a +0 club 5 stones (34, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (37, 25, D:2) a bat corpse (skeletalised by now) (38, 24, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (38, 40, D:2) an adder skeleton (39, 23, D:2) a +0 whip (43, 19, D:2) a bat corpse (skeletalised by now) (43, 29, D:2) a gnoll skeleton (43, 38, D:2) a staff of fire (44, 45, D:2) a rat corpse (skeletalised by now) (45, 33, D:2) a +0 club 2 stones (47, 36, D:2) a +0 club (49, 14, D:2) a ball python skeleton (53, 16, D:2) 2 stones (57, 27, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom a +0 leather armour (8, -11, D:3) a +0 flail (18, -3, D:3) 3 large rocks (20, -16, D:3) 3 stones (24, 18, D:3) a potion of curing (24, 20, D:3) a scroll of revelation (37, 13, D:3) a +0 shortbow (39, 6, D:3) an adder corpse (skeletalised by now) (39, 7, D:3) a +0 short sword (42, -15, D:3) 6 stones Level 5 of the Dungeon (0, 0, D:5) a hound corpse (11, -1, D:5) a poisoned dart (11, 1, D:5) a poisoned dart (11, 3, D:5) a poisoned dart Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -7, D:6) a +5 war axe of distortion (still there?) a wand of flame (12) (still there?) (5, -1, D:6) the ring "Terhira" {rC++ rCorr AC+4 Int-3} (still there?) [ring of protection] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int-3: It affects your intelligence (-3). 16 gold pieces (still there?)