ScrapG Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 2, D:1) a +0 plate armour (0, 14, D:1) a +0 dagger (3, 10, D:1) a +0 short sword (15, -4, D:1) a rat corpse (skeletalised by now) (16, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, 6, D:1) a rat skeleton (19, -29, D:1) a quokka corpse (skeletalised by now) (24, -7, D:1) a +0 ring mail (25, -22, D:1) a quokka skeleton (26, -22, D:1) a +0 dagger a goblin skeleton (30, -24, D:1) a +0 spear (32, 4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (35, -1, D:1) a +0 robe (46, -32, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ytunill's Weapon Shop a +0 short sword (36 gold) a +0 spear (36 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1369 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. 4 boomerangs (96 gold) a +2 mace of protection (187 gold) a +0 long sword (42 gold) a +0 flail (42 gold) a +6 mace of draining (448 gold) (0, 0, D:2) a +0 robe (8, -6, D:2) an adder corpse (skeletalised by now) (8, 1, D:2) a +0 robe (12, -2, D:2) a +0 robe (12, 17, D:2) a parchment of Soul Splinter (14, 17, D:2) a human skeleton (15, 21, D:2) a barachi skeleton (21, -2, D:2) a frilled lizard skeleton (21, 26, D:2) a +0 club 2 stones a kobold skeleton (23, -2, D:2) an adder skeleton (23, 24, D:2) a jackal skeleton a jackal skeleton a bat skeleton (28, 20, D:2) a +0 club (29, 26, D:2) a bat skeleton (32, 6, D:2) a +0 leather armour (32, 21, D:2) a +0 leather armour (37, 19, D:2) a ball python skeleton (40, -19, D:2) a ball python corpse (skeletalised by now) (40, -18, D:2) a rat corpse (skeletalised by now) (48, 4, D:2) a +0 club a kobold skeleton (51, 4, D:2) a +0 leather armour a bat skeleton (57, 8, D:2) a +0 falchion (63, 19, D:2) a +0 leather armour (66, 6, D:2) a +0 leather armour (66, 8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Giledd Girgh's Armour Boutique a +0 robe (11 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) the +10 tower shield of Ignorance {rN+ Int-4} (790 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) [Shop] Xeweudar's Antique Weapon Shoppe a +0 falchion (96 gold) a +2 great sword of flaming (960 gold) a +0 whip (80 gold) a +0 falchion (96 gold) a +0 falchion (96 gold) the +3 dagger of Wrath {freeze, Dex+4} (1088 gold) Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 flail (112 gold) a +2 dire flail of protection (576 gold) a +0 morningstar (192 gold) a +2 battleaxe of freezing (960 gold) [Shop] Siymmerr's Antique Weapon Emporium a +0 mace (96 gold) a +2 scimitar of flaming (729 gold) a +0 short sword (96 gold) a +0 club (16 gold) a +0 bardiche (480 gold) a +4 rapier of venom (915 gold) [Shop] Xiosiric's Antique Weapon Shop a +0 rapier (88 gold) a +0 long sword (56 gold) a +0 sling (24 gold) a +0 hand axe (48 gold) a +0 hand axe (48 gold) the +8 partisan "Peqor" {heavy, Will+} (1043 gold) Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 club (8 gold) [Shop] Moviyh's Jewellery Shop a +6 ring of intelligence (unknown) (360 gold) an amulet of faith (unknown) (400 gold) a +4 ring of protection (360 gold) the inkwell talisman of Eternal Vigilance {Harm rElec Will+} (380 gold) [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. a ring of see invisible (unknown) (150 gold) a +4 ring of slaying (360 gold) a ring of flight (unknown) (175 gold) a ring of positive energy (unknown) (200 gold) a +6 ring of strength (unknown) (360 gold) an amulet of dissipation (unknown) (300 gold) (0, 0, D:3) a +0 club (3, 17, D:3) a +0 flail (13, 15, D:3) a +0 robe (15, -9, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton (16, -25, D:3) a scorpion corpse (16, 21, D:3) a +0 long sword (17, -9, D:3) a +0 dagger a +0 club a +0 sling a +0 club a +1 falchion of venom a +0 animal skin a +0 dagger a +2 dagger of draining a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (18, -9, D:3) a +0 club a +0 dagger of venom a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, 20, D:3) a hobgoblin skeleton (23, -21, D:3) a +0 flail an orc skeleton (24, 1, D:3) a +0 whip (25, -23, D:3) a +0 leather armour a +0 hand axe an orc skeleton (25, -19, D:3) a +0 scale mail a +0 flail (31, -11, D:3) a jackal skeleton (32, -10, D:3) a jackal skeleton (35, 12, D:3) a frilled lizard corpse (skeletalised by now) (41, 19, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 whip a +0 leather armour a +0 club a +1 dagger of protection an orc skeleton a goblin skeleton (41, 20, D:3) an adder skeleton (42, 22, D:3) a +0 war axe a +0 leather armour (43, 23, D:3) a +0 club (49, 2, D:3) a +0 dagger a +0 robe (60, -11, D:3) a +0 whip (61, 10, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon (1, -7, D:4) a +0 mace (1, -2, D:4) a poisoned dart (4, -3, D:4) 2 poisoned darts (5, -1, D:4) a hound corpse (6, -4, D:4) a poisoned dart (22, -26, D:4) a poisoned dart a +0 dagger (24, -25, D:4) a ball python corpse (30, -17, D:4) 3 gold pieces (34, -16, D:4) a +0 short sword (38, -12, D:4) 16 gold pieces