Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 8992050709692000898 2909 Scud the Fighter (level 10, -4/68 HPs) Began as a Djinni Hedge Wizard on Aug 22, 2021. Was an Initiate of Makhleb. Slain by a two-headed ogre (25 damage) ... on level 6 of the Dungeon. The game lasted 00:41:28 (9978 turns). Scud the Fighter (Djinni Hedge Wizard) Turns: 9978, Time: 00:41:29 Health: -4/68 AC: 10 Str: 9 XL: 10 Next: 6% Gold: 196 EV: 14 Int: 18 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . SeeInvis . E - staff of conjuration rCold x . . Faith . (no shield) rNeg + . . Spirit . A - +1 robe {rN+} rPois ∞ Reflect . y - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will +.... Rnd*Rage + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn z - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, berserk 1, deterioration 1, frail 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 196 gold pieces. Inventory: Hand Weapons h - a +2 mace of distortion q - a +0 long sword of holy wrath Missiles o - 34 poisoned darts (quivered) Armour e - a +0 pair of gloves (worn) y - a +1 helmet (worn) A - a +1 robe of positive energy (worn) C - a +4 scale mail Magical Staves E - a staff of conjuration (weapon) Jewellery z - a +4 ring of protection (left hand) B - a ring of see invisible Wands n - a wand of polymorph (9) D - a wand of flame (11) Scrolls a - 4 scrolls of teleportation c - 2 scrolls of enchant armour {unknown} d - 2 scrolls of noise {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of fear {unknown} m - 2 scrolls of fog r - a scroll of amnesia {unknown} s - a scroll of acquirement {unknown} x - a scroll of blinking {unknown} Potions b - 2 potions of flight {unknown} f - a potion of lignification {unknown} g - a potion of experience {unknown} i - 3 potions of curing j - 3 potions of might {unknown} p - 4 potions of degeneration {unknown} t - a potion of heal wounds {unknown} u - a potion of magic {unknown} v - a potion of cancellation {unknown} w - a potion of haste {unknown} Skills: * Level 8.2 Fighting - Level 2.0 Maces & Flails - Level 5.0 Dodging - Level 1.6 Stealth * Level 7.3 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 98% 3d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Call Imp Summ 33% N/A 1% 2 d - Tukima's Dance Hex 33% N/A 1% 3 e - Blink Tloc N/A N/A 1% 2 f - Mephitic Cloud Conj/Pois/Air 49% N/A 1% 3 g - Frozen Ramparts Ice 66% 1d8 1% 3 h - Conjure Flame Conj/Fire 49% 6-21 1% 3 i - Slow Hex 33% N/A 1% 2 j - Freeze Ice 100% 1d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [ Annotations: D:3 !sigmund, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You tend to lose your temper in combat. Your body sometimes deteriorates upon taking damage. You are frail. (-10% HP) Message History The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. Throw: 35 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (very poisoned, 77% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp hits the two-headed ogre. Your white imp freezes the two-headed ogre. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, very poisoned, ally target, 100% to hit) You feel a surge of power! The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. Something misses your white imp. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! There is a stone staircase leading up here. You can't go down here! Your white imp hits the two-headed ogre but does no damage. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The wight hits your white imp with a +0 flail. You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club!! You die... ## #.......# # #....)..# # #.......# # ####.......# # #######.##.......# #####....(...#.......# ......#####.######.### ####### #.######5# #.....@O.# ########## You could see a two-headed ogre (poisoned, ally target) and a friendly crimson imp (summoned). Vanquished Creatures Pikel (D:5) Grinder (D:6) A vampire (D:6) Eustachio (D:5) A water moccasin (D:5) 3 black bears A necrophage (D:5) An ogre (D:4) A phantom (D:5) 4 lemures 3 scorpions A water moccasin zombie (D:6) A water moccasin skeleton (D:5) A howler monkey (D:5) A centaur zombie (D:6) 3 hounds A gnoll shaman (D:6) 2 orc priests A centaur skeleton (D:6) A jelly (D:6) 4 iguanas A bullfrog skeleton (D:5) 6 orc wizards A hound zombie (D:5) A hound skeleton (D:4) A howler monkey zombie (D:5) 5 gnolls 10 river rats 4 adders A shadow imp (D:6) A white imp (D:5) 5 worms 5 dart slugs 10 orcs 3 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 4 jackals (D:3) 7 kobolds 4 quokkas 11 ball pythons 2 bats 9 frilled lizards 11 rats 149 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:2) A black bear (D:3) An endoplasm (D:3) 3 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scud the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/0 525 | D:1 | Found a faded altar of an unknown god. 1016 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 1016 | D:1 | Learned a level 1 spell: Freeze 1155 | D:1 | Reached skill level 1 in Fighting 1700 | D:2 | Noticed an ogre 1943 | D:2 | Killed an ogre 1944 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/0 2297 | D:3 | Noticed Sigmund 2394 | D:3 | Reached skill level 2 in Fighting 2394 | D:3 | Reached XP level 5. HP: 37/38 MP: 0/0 2394 | D:3 | Learned a level 2 spell: Searing Ray 2573 | D:3 | Noticed a black bear 2587 | D:3 | Killed a black bear 2588 | D:3 | Reached skill level 1 in Maces & Flails 3087 | D:3 | Reached XP level 6. HP: 36/45 MP: 0/0 3808 | D:4 | Found a glowing drain. 4019 | Sewer | Entered a sewer 4196 | Sewer | Reached XP level 7. HP: 42/49 MP: 0/0 4196 | Sewer | Learned a level 3 spell: Tukima's Dance 4632 | D:4 | Reached skill level 3 in Fighting 5367 | D:5 | Entered Level 5 of the Dungeon 5374 | D:5 | Noticed Pikel 5376 | D:5 | Reached skill level 4 in Fighting 6054 | D:4 | Reached XP level 8. HP: 47/58 MP: 0/0 6276 | D:5 | Reached skill level 5 in Spellcasting 6709 | D:5 | Reached skill level 5 in Fighting 7219 | D:5 | Reached skill level 5 in Dodging 7295 | D:5 | Reached XP level 9. HP: 61/66 MP: 0/0 7295 | D:5 | Learned a level 3 spell: Frozen Ramparts 7358 | D:5 | Noticed Eustachio 7423 | D:5 | Killed Pikel 7424 | D:5 | Reached skill level 6 in Fighting 7720 | D:5 | Reached skill level 7 in Fighting 7970 | D:5 | Killed Eustachio 8183 | D:6 | Found a staircase to the Ecumenical Temple. 8192 | Temple | Entered the Ecumenical Temple 8663 | D:6 | Gained mutation: You tend to lose your temper in combat. | [mutagenic glow] 8695 | D:6 | Gained mutation: You are frail. (-10% HP) [mutagenic glow] 8703 | D:6 | Found Pakeemealo's Armour Shop. 8707 | D:6 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [mutagenic glow] 9468 | D:6 | Noticed Grinder 9474 | D:6 | Killed Grinder 9475 | D:6 | Reached skill level 8 in Fighting 9475 | D:6 | Reached XP level 10. HP: 56/68 MP: 0/0 9872 | Temple | Became a worshipper of Makhleb the Destroyer 9959 | D:7 | Noticed a two-headed ogre 9978 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_3d_cube D:2: layout_rooms D:3: layout_loops_ring, uniq_sigmund D:4: layout_loops_ring, lightli_sewer_entry_pipes, minivault_26 D:5: layout_cave_pools, minmay_misc_feat_rows, minmay_circle_x, uniq_eustachio, uniq_pikel D:6: layout_loops_ring, minmay_temple_entry_large_hall, serial_shops, nicolae_shop_crystal, uniq_grinder D:7: layout_loops_ring Temple: minmay_crystal_snake_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 4 5 8 | 8.2 Spellcasting | 3 4 5 7 | 7.3 Dodging | 3 4 5 | 5.0 Maces & Flails | 1 2 | 2.0 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Mace | 21 | 37 | 14 | || 72 Throw: Dart | | | | 8 || 8 Cast: Magic Dart | 77 | 52 | 74 | 2 || 205 Blink | 4 | 4 | 7 | || 15 Call Imp | 2 | 1 | 2 | 2 || 7 Searing Ray | | 13 | 56 | 1 || 70 Use: Scroll | | 2 | 1 | || 3 Potion | | | 1 | || 1 Stab: Sleeping | | 1 | | || 1 Armor: Robe | 4 | | 23 | 1 || 28 Leather armour | 5 | 10 | 25 | || 40 Dodge: Dodged | 22 | 41 | 118 | 2 || 183