Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 17354148118976461335 14 Scud the Magician (level 2, -2/22 HPs) Began as a Djinni Hedge Wizard on Aug 23, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (719 turns). Scud the Magician (Djinni Hedge Wizard) Turns: 719, Time: 00:01:49 Health: -2/22 AC: 2 Str: 9 XL: 2 Next: 60% Gold: 27 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of torment {unknown} Potions d - a potion of magic {unknown} e - a potion of flight {unknown} Skills: * Level 1.0 Fighting + Level 2.4 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc N/A N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 9% N/A 11% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... P.#.#.#..... .. ≈≈.[.#.#..##...# #...#.#.......# #...#.#)......# #### #...#.#.......# #..####.............## r #......#.####........#.# ####### ##.......####.##...#.#.# #...... ##.....#.##...>@hh.....# #.##### ##...........#.####.#.### #.# # ........#.##.#.####....####.# # ##..............h..h......#.##### #...............##....####.#.#.# #....#.#........##....# #...... #...............##....# #...<.. #.....).........##....# #...... #.......†.............# #.#.#.# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 bats (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scud the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 366 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 674 | D:1 | Reached skill level 1 in Fighting 705 | D:1 | HP: 1/22 [jackal (1)] 716 | D:1 | HP: 1/22 [jackal (1)] 719 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_alley Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 34 Armor: Robe || 2 Dodge: Dodged || 23