Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 18283255183350531895 4 Scud the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Aug 23, 2021. Frozen to death by an endoplasm (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:52 (537 turns). Scud the Magician (Djinni Hedge Wizard) Turns: 537, Time: 00:00:53 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: * Level 2.4 Dodging * Level 1.8 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc N/A N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 9% N/A 12% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History An orc comes into view. It is wielding a +0 club. The orc hits you but does no damage. You hit the orc but do no damage. The orc barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering stones (100% to hit) The magic dart hits the orc but does no damage. The orc misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering stones (100% to hit) The magic dart hits the orc but does no damage. The endoplasm misses you. The orc hits you but does no damage. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering stones (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering stones (moderately wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #. #####.### #.......# #.###.#... #o# #.#. #.# ..# #.# #o# #.####@# #...oJ.# ###.#### #.# #.# ### You could see an orc wizard, an orc and an endoplasm. Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scud the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 390 | D:1 | You are sucked into a shaft and drop 1 floor! 396 | D:2 | You are sucked into a shaft and drop 2 floors! 444 | D:4 | Noticed an orc wizard 537 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_rooms, shapermc_ecumenical_altar_venn, serial_shops, nicolae_lakefront_shop, minmay_heptomino_o4 D:2: layout_rooms, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, nicolae_tso_swordbearing_angel, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_statues_fountains, serial_park_tiny_1 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 15 Armor: Robe || 2 Dodge: Dodged || 3