Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 16914237343182712439 652 Scud the Skirmisher (level 7, -4/57 HPs) Began as a Djinni Fire Elementalist on Aug 24, 2021. Was an Initiate of Makhleb. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:28:22 (8182 turns). Scud the Skirmisher (Djinni Fire Elementalist) Turns: 8182, Time: 00:28:23 Health: -4/57 AC: 2 Str: 7 XL: 7 Next: 84% Gold: 235 EV: 13 Int: 18 God: Makhleb [......] SH: 0 Dex: 14 rFire + . . SeeInvis . o - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.19/turn d - ring of ice MPRegen 0.00/turn u - +4 ring of slaying @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons g - a +2 whip of freezing m - a +2 short sword of holy wrath s - a +1 flail of protection Missiles c - 53 poisoned darts k - 5 curare-tipped darts q - 18 sling bullets Armour a - a +0 robe (worn) Magical Staves o - a staff of conjuration (weapon) Jewellery d - a ring of ice (left hand) n - a ring of ice u - a +4 ring of slaying (right hand) Wands i - a wand of mindburst (25) (quivered) Scrolls b - a scroll of enchant armour {unknown} e - a scroll of identify r - a scroll of teleportation t - 2 scrolls of fog {unknown} w - a scroll of holy word {unknown} y - a scroll of immolation {unknown} Potions f - 2 potions of curing h - a potion of berserk rage {unknown} l - a potion of heal wounds {unknown} p - a potion of haste {unknown} v - a potion of might {unknown} x - a potion of lignification {unknown} z - a potion of attraction {unknown} Skills: * Level 6.3 Fighting - Level 3.0 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Sticky Flame Conj/Fire 27% 2d5 28% 4 c - Summon Small Mammal Summ 72% N/A 2% 1 d - Mephitic Cloud Conj/Pois/Air 27% N/A 9% 3 e - Fireball Conj/Fire 13% 3d7 61% 5 f - Inner Flame Hex/Fire 18% N/A 9% 3 g - Passwall Tmut/Erth 15% N/A 4% 2 h - Conjure Flame Conj/Fire 27% 6-21 9% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: a centaur, quivering arrows (ally target, 100% to hit) You feel a surge of power! You miscast Sticky Flame. You are very lightly contaminated with residual magic. There is a sudden and violent explosion of flames. You resist. * * * LOW HITPOINT WARNING * * * x2 Your bat closely misses the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (28% risk of failure)! Continue anyway? Okay, then. Casting: Sticky Flame (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (28% risk of failure)! Continue anyway? Aiming: Sticky Flame (quite dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (ally target, 100% to hit) You feel a surge of power! The sticky flame hits the centaur. The centaur is lightly wounded. The centaur is covered in liquid flames! * * * LOW HITPOINT WARNING * * * The centaur burns! Your bat hits the centaur but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. x2; The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * The centaur burns! Your bat barely misses the centaur. Your bat hits the centaur. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur burns! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... ####.#############.#.# ###...........#.#.#.#.### #....)................... #.#>.########.#.#.#.#.### ##.................#.#.# .............#.###.# # . ...................# ##############b##### ..............c.@..# ##########...r###..# #...>........+ .....# #.##......)..###....... ##.##.##### #......# #. #.# #..##### # #.# #... #....# ...# #..### You could see a centaur (burning, ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures 2 ogres 2 scorpions A water moccasin skeleton (D:5) A centaur zombie (D:5) An orc priest (D:5) A hound (D:5) An iguana (D:4) Terence (D:2) 3 orc wizards A killer bee zombie (D:5) 6 adders An adder skeleton (D:5) 2 worms 3 dart slugs 5 orcs 5 endoplasms 4 giant cockroaches 8 goblins 9 hobgoblins 6 jackals 5 kobolds 3 quokkas 10 ball pythons 5 bats 3 frilled lizards (D:2) 5 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:5) An endoplasm (D:1) 3 creatures vanquished. Vanquished Creatures (others) 334 foxfires 334 creatures vanquished. Grand Total: 431 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scud the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 376 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 378 | D:1 | Reached skill level 1 in Fighting 1312 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 1312 | D:1 | Learned a level 1 spell: Summon Small Mammal 1802 | D:2 | Noticed Sigmund 2281 | D:2 | Reached skill level 2 in Fighting 2285 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/0 2850 | D:2 | Noticed Terence 2891 | D:2 | Killed Terence 3367 | D:3 | Reached XP level 5. HP: 32/39 MP: 0/0 3367 | D:3 | Learned a level 2 spell: Passwall 4926 | D:4 | Reached skill level 3 in Fighting 4926 | D:4 | Reached XP level 6. HP: 43/46 MP: 0/0 5738 | D:5 | Entered Level 5 of the Dungeon 5797 | D:5 | Found a broken altar of Ashenzari. 5909 | D:5 | Reached skill level 4 in Fighting 6164 | D:5 | Reached XP level 7. HP: 35/53 MP: 0/0 6164 | D:5 | Learned a level 3 spell: Mephitic Cloud 6419 | D:5 | Found a staircase to the Ecumenical Temple. 6470 | Temple | Entered the Ecumenical Temple 6476 | Temple | Became a worshipper of Makhleb the Destroyer 6944 | D:5 | Reached skill level 5 in Fighting 8085 | D:6 | Reached skill level 6 in Fighting 8182 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, chequers_ecumenical_altar_lobes, hangedman_decor_points D:2: layout_basic, minmay_quadrilaterals, uniq_sigmund, uniq_terence D:3: layout_basic D:4: layout_layer_cave, serial_glass, glass_columns_a, glass_columns_b, due_unseen_surprise D:5: minmay_diamond_boxcup, layout_cave_pools, nicolae_ashenzari_panopticon, lemuel_temple_firewalk_a, minmay_misc_feat_encased D:6: layout_basic, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_paths, grunt_ministairs_10, hangedman_feature_mirror, uniq_menkaure Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 6 | 6.3 Spellcasting | 3 4 | 4.0 Dodging | 3 | 3.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Whip | | 22 | || 22 Staff | | | 4 || 4 Throw: Dart | 3 | | 1 || 4 Cast: Foxfire | 66 | 128 | 20 || 214 Summon Small Mamm | 4 | 20 | 27 || 51 Passwall | | 2 | || 2 Sticky Flame | | 1 | 3 || 4 Inner Flame | | | 4 || 4 Mephitic Cloud | | | 1 || 1 Use: Scroll | | | 4 || 4 Stab: Sleeping | | 1 | || 1 Armor: Robe | 6 | 8 | 1 || 15 Dodge: Dodged | 15 | 21 | 44 || 80