Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 6576383577956342294 33 SerendipityAC the Poker (level 3, -2/40 HPs) Began as a Demonspawn Gladiator on Dec 8, 2025. Slain by a gnoll ... wielding a +0 halberd of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (873 turns). SerendipityAC the Poker (Demonspawn Gladiator) Turns: 873, Time: 00:04:03 Health: -2/40 AC: 21 Str: 13 XL: 3 Next: 12% Magic: 3/3 EV: 2 Int: 8 God: Gold: 45 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) g - melded +0 scale mail rPois + (33%) c - melded +2 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, tree-form, attractive, wreathed by umbra A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, foul shadow 1, weak 1, persistent drain a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +2 helmet (melded) g - a +0 scale mail (melded) Talismans f - an inkwell talisman Scrolls a - a scroll of enchant armour Potions i - a potion of invisibility Skills: - Level 2.0 Fighting + Level 3.7 Polearms - Level 1.7 Throwing + Level 0.3 Armour - Level 2.6 Dodging + Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 41% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. You are weak. (Str -3) Your health recovers twice as slowly from being drained. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. The gnoll hits you from afar with a +0 halberd of protection! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Press: ? - help, Dir - look around, f - activate Look: a gnoll, wielding a +0 halberd of protection Okay, then. Press: ? - help, Dir - look around, f - activate Look: a gnoll, wielding a +0 halberd of protection Okay, then. Press: ? - help, Dir - look around, f - activate Okay, then. Okay, then. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. You feel weaker. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +2 helmet and +0 scale mail meld into your body. Your roots penetrate the ground. The gnoll hits you but does no damage. x2 You feel very mighty all of a sudden. The gnoll hits you from afar with a +0 halberd of protection. You die... ,,,#............#..#########..### **,...#..............#######..### **#.:#..........###.#####......# *#....#...#...# #...###......# #.#..#.###.#.#*###.###......# #......###.#...###.###......# ##.......#[###.###.###......# ##..##..#.###.###.###<.....# * ##.,#...jj♣......###......# * #.,#.##j###......######.## * *#,...##.# **#.#......##.## *** **.j..###.# #.##...#..#..# >,***#.j#..,*#.#***#.)###.##....# *,,,,..,...,,...,,,##..#......... *****.*###.,,..#**,g.#.#......... ****,*****,*#..,,**............. **,,,,**,,<,,*,,,,,,............. You could see 3 gnolls. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 3 quokkas 2 ball pythons (D:1) A bat (D:2) 2 frilled lizards (D:1) 3 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SerendipityAC the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Reached skill level 3 in Polearms 237 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 237 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 820 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 871 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 871 | D:2 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 873 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_ring D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.7 Fighting | | 2.0 Throwing | | 1.7 Armour | | 0.3 Dodging | | 2.6 Stealth | | 0.4 Action || total ---------------------------++------- Attack: Normal || 77 Melee: Trident || 77 Drink: Might || 1 Attraction || 1 Mutation || 1 Lignification || 1 Read: Identify || 2 Enchant armour || 2 Revelation || 1 Poison || 1 Stab: Sleeping || 3 Armour: Leather armour || 9 Scale mail || 30 None || 3 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 883 | 859 | 24 | 0 | 659 | 2 | 441.5 | Dungeon | 883 | 859 | 24 | 0 | 659 | 2 | 441.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 206 daAuts