Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 6139166477926150681 37 Severed the Grave Robber (level 3, -1/24 HPs) Began as a Vampire Necromancer on Feb 3, 2025. Shot with a sling bullet by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1424 turns). Severed the Grave Robber (Vampire Necromancer) Turns: 1424, Time: 00:02:51 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 5/6 EV: 11 Int: 17 God: Gold: 59 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -3), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of vulnerability {unknown} g - 2 scrolls of revelation {unknown} Potions c - a potion of magic e - 2 potions of haste {unknown} h - a potion of mutation {unknown} Skills: + Level 0.5 Short Blades + Level 2.4 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 3% 2 Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 22% 4 Curse of Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You can now turn into a vampire bat when bloodless. The goblin shoots a sling bullet. The sling bullet barely misses your soul wisp. The sling bullet hits you. The adder bites you but does no damage. Your soul wisp closely misses the adder. You hit the adder. The adder is lightly wounded. The goblin shoots a sling bullet. The sling bullet hits your soul wisp. The adder bites you. Your soul wisp completely misses the adder. You barely miss the adder. Your bite misses the adder. The adder is lightly wounded. The adder bites you. The adder attacks as it pursues you! The adder bites you. Your soul wisp touches the adder. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder barely misses you. Your soul wisp touches the adder. The goblin shoots a sling bullet. The sling bullet closely misses you. You completely miss the adder. The adder is heavily wounded. The adder bites you. You hit the adder but do no damage. You bite the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! Your soul wisp misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. Your soul wisp touches the adder. The adder dies! The goblin shoots a sling bullet. The sling bullet closely misses you. You feel sick. Your soul wisp misses the goblin. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits your soul wisp with a +0 club. You feel sick. Your soul wisp barely misses the goblin. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You die... .# ... ..# ... ## ...# #.. #. #..[. #.### #. ##?)?# #..!# #. #..$..##...### #. #...#.....## #. #..g.@##..# #. ##†.*.....# #. .......#####..# #. ##...## #..## #. ##.. #...# #. ## #.#.# #. #.#.### #. #.#...########. #.###.......... You could see a goblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 5 ball pythons 2 bats (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 rats 17 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A goblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats 10 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Severed the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 403 | D:1 | Reached skill level 5 in Necromancy 1414 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1414 | D:2 | Reached XP level 3. HP: 18/24 MP: 4/6 1424 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, chequers_big_river D:2: layout_basic, chequers_ecumenical_altar_lobes, minmay_crystal_room, grunt_ministairs_11, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Short Blades | | 0.5 Dodging | | 2.4 Stealth | | 3.2 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 52 Bite || 6 Cast: Soul Splinter || 18 Stab: Sleeping || 3 Armour: Robe || 33 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1436 | 1379 | 57 | 0 | 1169 | 2 | 718.0 | Dungeon | 1436 | 1379 | 57 | 0 | 1169 | 2 | 718.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1246 daAuts D:2: 190 daAuts